UnusedControllerStruct
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@@ -2626,25 +2626,25 @@ static void PlayerHandleOneReturnValue_Duplicate(void)
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static void PlayerHandleCmd37(void)
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{
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gUnusedControllerStruct.field_0 = 0;
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gUnusedControllerStruct.unk = 0;
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PlayerBufferExecCompleted();
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}
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static void PlayerHandleCmd38(void)
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{
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gUnusedControllerStruct.field_0 = gBattleBufferA[gActiveBattler][1];
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gUnusedControllerStruct.unk = gBattleBufferA[gActiveBattler][1];
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PlayerBufferExecCompleted();
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}
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static void PlayerHandleCmd39(void)
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{
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gUnusedControllerStruct.flag_x80 = 0;
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gUnusedControllerStruct.flag = 0;
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PlayerBufferExecCompleted();
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}
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static void PlayerHandleCmd40(void)
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{
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gUnusedControllerStruct.flag_x80 ^= 1;
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gUnusedControllerStruct.flag ^= 1;
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PlayerBufferExecCompleted();
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}
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