battle_script_commands symbol documentation
This commit is contained in:
@@ -719,7 +719,7 @@ void BtlController_EmitMoveAnimation(u8 bufferId, u16 move, u8 turnOfMove, u16 m
|
||||
sBattleBuffersTransferData[8] = (dmg & 0x00FF0000) >> 16;
|
||||
sBattleBuffersTransferData[9] = (dmg & 0xFF000000) >> 24;
|
||||
sBattleBuffersTransferData[10] = friendship;
|
||||
sBattleBuffersTransferData[11] = gUnknown_2023D72; // multihit in pokeem
|
||||
sBattleBuffersTransferData[11] = gMultiHitCounter; // multihit in pokeem
|
||||
if (WEATHER_HAS_EFFECT2)
|
||||
{
|
||||
sBattleBuffersTransferData[12] = gBattleWeather;
|
||||
|
||||
Reference in New Issue
Block a user