Finish save_failed_screen

This commit is contained in:
PikalaxALT
2020-01-17 10:49:57 -05:00
parent fc9a008481
commit 29ef170879
12 changed files with 162 additions and 374 deletions
+144 -38
View File
@@ -1,65 +1,70 @@
#include "global.h"
#include "decompress.h"
#include "dma3.h"
#include "gba/flash_internal.h"
#include "gpu_regs.h"
#include "help_system.h"
#include "m4a.h"
#include "save.h"
#include "save_failed_screen.h"
#include "strings.h"
#include "text.h"
bool32 gUnknown_3005430;
EWRAM_DATA u16 gUnknown_203AB4C = SAVE_NORMAL;
EWRAM_DATA u8 gUnknown_203AB50 = 0;
bool32 sIsInSaveFailedScreen;
void sub_80F52EC(void);
void sub_80F53CC(void);
void sub_80F53E8(void);
void sub_80F5404(const u8 *a0);
bool32 sub_80F5458(void);
static EWRAM_DATA u16 sSaveType = SAVE_NORMAL;
static EWRAM_DATA u16 unused_203AB4E = 0;
static EWRAM_DATA u8 sSaveFailedScreenState = 0;
extern const u16 gUnknown_841EE44[];
static void BlankPalettes(void);
static void UpdateMapBufferWithText(void);
static void ClearMapBuffer(void);
static void PrintTextOnSaveFailedScreen(const u8 *a0);
static bool32 TryWipeDamagedSectors(void);
static bool32 WipeDamagedSectors(u32 damagedSectors);
void sub_80F50F4(void)
static const u16 sSaveFailedScreenPals[] = INCBIN_U16("graphics/interface/save_failed_screen.gbapal");
void SetNotInSaveFailedScreen(void)
{
gUnknown_3005430 = FALSE;
sIsInSaveFailedScreen = FALSE;
}
void DoSaveFailedScreen(u8 saveType)
{
gUnknown_203AB4C = saveType;
gUnknown_3005430 = TRUE;
sSaveType = saveType;
sIsInSaveFailedScreen = TRUE;
}
bool32 sub_80F5118(void)
bool32 RunSaveFailedScreen(void)
{
switch (gUnknown_203AB50)
switch (sSaveFailedScreenState)
{
case 0:
if (!gUnknown_3005430)
if (!sIsInSaveFailedScreen)
return FALSE;
m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 128);
SaveCallbacks();
gUnknown_203AB50 = 1;
sSaveFailedScreenState = 1;
break;
case 1:
SaveMapTiles();
SaveMapGPURegs();
SaveMapTextColors();
sub_80F52EC();
BlankPalettes();
SetGpuReg(REG_OFFSET_DISPCNT, 0);
gUnknown_203AB50 = 2;
sSaveFailedScreenState = 2;
break;
case 2:
RequestDma3Fill(0, (void *)BG_CHAR_ADDR(3), BG_CHAR_SIZE, 0);
RequestDma3Copy(gUnknown_841EE44, (void *)PLTT, 0x20, 0);
gUnknown_203AB50 = 3;
RequestDma3Copy(sSaveFailedScreenPals, (void *)PLTT, 0x20, 0);
sSaveFailedScreenState = 3;
break;
case 3:
sub_80F53E8();
sub_80F5404(gUnknown_8418C83);
sub_80F53CC();
gUnknown_203AB50 = 4;
ClearMapBuffer();
PrintTextOnSaveFailedScreen(gText_SaveFailedScreen_CheckingBackupMemory);
UpdateMapBufferWithText();
sSaveFailedScreenState = 4;
break;
case 4:
SetGpuReg(REG_OFFSET_BLDCNT, 0);
@@ -67,44 +72,44 @@ bool32 sub_80F5118(void)
SetGpuReg(REG_OFFSET_BG0VOFS, 0);
SetGpuReg(REG_OFFSET_BG0CNT, BGCNT_PRIORITY(0) | BGCNT_CHARBASE(3) | BGCNT_SCREENBASE(31));
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_BG0_ON);
gUnknown_203AB50 = 5;
sSaveFailedScreenState = 5;
break;
case 5:
if (sub_80F5458() == TRUE)
if (TryWipeDamagedSectors() == TRUE)
{
gSaveSucceeded = SAVE_STATUS_OK;
sub_80F5404(gUnknown_8418E09);
PrintTextOnSaveFailedScreen(gText_SaveFailedScreen_SaveCompleted);
}
else
{
gSaveSucceeded = SAVE_STATUS_ERROR;
sub_80F5404(gUnknown_8418CD9);
PrintTextOnSaveFailedScreen(gText_SaveFailedScreen_BackupMemoryDamaged);
}
gUnknown_203AB50 = 6;
sSaveFailedScreenState = 6;
break;
case 6:
if (JOY_NEW(A_BUTTON))
gUnknown_203AB50 = 7;
sSaveFailedScreenState = 7;
break;
case 7:
SetGpuReg(REG_OFFSET_DISPCNT, 0);
RestoreMapTiles();
sub_80F52EC();
gUnknown_203AB50 = 8;
BlankPalettes();
sSaveFailedScreenState = 8;
break;
case 8:
m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 256);
RestoreMapTextColors();
RestoreGPURegs();
RestoreCallbacks();
gUnknown_3005430 = FALSE;
gUnknown_203AB50 = 0;
sIsInSaveFailedScreen = FALSE;
sSaveFailedScreenState = 0;
break;
}
return TRUE;
}
void sub_80F52EC(void)
static void BlankPalettes(void)
{
int i;
for (i = 0; i < BG_PLTT_SIZE; i += sizeof(u16))
@@ -114,12 +119,113 @@ void sub_80F52EC(void)
}
}
void sub_80F5318(void)
static void RequestDmaCopyFromScreenBuffer(void)
{
RequestDma3Copy(gDecompressionBuffer + 0x3800, (void *)BG_SCREEN_ADDR(31), 0x500, 0);
}
void sub_80F5334(void)
static void RequestDmaCopyFromCharBuffer(void)
{
RequestDma3Copy(gDecompressionBuffer + 0x020, (void *)BG_CHAR_ADDR(3) + 0x20, 0x2300, 0);
}
static void FillBgMapBufferRect(u16 baseBlock, u8 left, u8 top, u8 width, u8 height, u16 blockOffset)
{
u16 i, j;
for (i = top; i < top + height; i++)
{
for (j = left; j < left + width; j++)
{
*((u16 *)(gDecompressionBuffer + 0x3800 + 64 * i + 2 * j)) = baseBlock;
baseBlock += blockOffset;
}
}
RequestDmaCopyFromScreenBuffer();
}
static void UpdateMapBufferWithText(void)
{
FillBgMapBufferRect(0x001, 1, 5, 28, 10, 0x001);
}
static void ClearMapBuffer(void)
{
FillBgMapBufferRect(0x000, 0, 0, 30, 20, 0x000);
}
static void PrintTextOnSaveFailedScreen(const u8 *str)
{
GenerateFontHalfRowLookupTable(TEXT_COLOR_DARK_GREY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GREY);
CpuFill16(PIXEL_FILL(1) | (PIXEL_FILL(1) << 8), gDecompressionBuffer + 0x20, 0x2300);
HelpSystemRenderText(2, gDecompressionBuffer + 0x20, str, 2, 2, 28, 10);
RequestDmaCopyFromCharBuffer();
}
static bool32 TryWipeDamagedSectors(void)
{
int i = 0;
for (i = 0; gDamagedSaveSectors != 0 && i < 3; i++)
{
if (WipeDamagedSectors(gDamagedSaveSectors))
return FALSE;
HandleSavingData(sSaveType);
}
if (gDamagedSaveSectors != 0)
return FALSE;
return TRUE;
}
static bool16 VerifySectorWipe(u32 sector)
{
u16 sector0 = sector;
u16 i;
u32 *saveDataBuffer = (void *)&gSaveDataBuffer;
ReadFlash(sector0, 0, saveDataBuffer, 0x1000);
for (i = 0; i < 0x1000 / 4; i++, saveDataBuffer++)
{
if (*saveDataBuffer != 0)
return TRUE;
}
return FALSE;
}
static bool32 WipeSector(u32 sector)
{
bool32 result;
u16 i, j;
i = 0;
while (i < 130)
{
for (j = 0; j < 0x1000; j++)
{
ProgramFlashByte(sector, j, 0);
}
result = VerifySectorWipe(sector);
i++;
if (!result)
break;
}
return result;
}
static bool32 WipeDamagedSectors(u32 damagedSectors)
{
int i;
for (i = 0; i < 32; i++)
{
if (damagedSectors & (1 << i))
{
if (!WipeSector(i))
{
damagedSectors &= ~(1 << i);
}
}
}
if (damagedSectors == 0)
return FALSE;
else
return TRUE;
}