OakSpeechNidoranFSetup() NONMATCHING
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+106
-6
@@ -52,7 +52,7 @@ struct OakSpeechNidoranFStruct
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};
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// External symbols
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extern struct OakSpeechNidoranFStruct *sOakTutNidoranResources;
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extern struct OakSpeechNidoranFStruct *sOakSpeechNidoranResources;
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extern struct SpriteTemplate gUnknown_825DEF0[];
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extern struct SpriteTemplate gUnknown_825DF50[];
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extern const union AnimCmd *const *const gTrainerBackAnimsPtrTable[];
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@@ -1143,12 +1143,12 @@ void SetMultiuseSpriteTemplateToPokemon(u16 speciesTag, u8 battlerPosition)
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}
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else
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{
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if(sOakTutNidoranResources)
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if(sOakSpeechNidoranResources)
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{
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if(battlerPosition >= (s8)sOakTutNidoranResources->battlePosition) // why a cast?!? changing the unk0_2 type to s8 causes extra shifts, but a cast is the correct fix. why, compiler?
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if(battlerPosition >= (s8)sOakSpeechNidoranResources->battlePosition) // why a cast?!? changing the unk0_2 type to s8 causes extra shifts, but a cast is the correct fix. why, compiler?
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battlerPosition = 0;
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gMultiuseSpriteTemplate = sOakTutNidoranResources->templates[battlerPosition];
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gMultiuseSpriteTemplate = sOakSpeechNidoranResources->templates[battlerPosition];
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}
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else
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{
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@@ -5842,7 +5842,7 @@ void OakSpeechNidoranFSetupTemplateDummy(struct OakSpeechNidoranFStruct *structP
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structPtr->templates[i] = gUnknown_825E05C;
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for (j = 0; j < structPtr->frameCount; ++j)
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structPtr->frameImages[i * structPtr->spriteCount + j].data = &structPtr->bufferPtrs[i][j * 0x800];
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structPtr->templates[i].images = &structPtr->frameImages[i * structPtr->spriteCount]; // Bug here, it should be frameCount logically
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structPtr->templates[i].images = &structPtr->frameImages[i * structPtr->spriteCount]; // should be frameCount logically
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structPtr->templates[i].anims = gUnknown_82349BC;
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structPtr->templates[i].paletteTag = i;
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}
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@@ -5850,5 +5850,105 @@ void OakSpeechNidoranFSetupTemplateDummy(struct OakSpeechNidoranFStruct *structP
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struct OakSpeechNidoranFStruct *OakSpeechNidoranFSetup(u8 battlePosition, bool8 enable)
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{
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s32 size;
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u8 i, flags = 0;
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}
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if (sOakSpeechNidoranResources != NULL)
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{
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if (sOakSpeechNidoranResources->enable == 0xA3)
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return NULL;
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memset(sOakSpeechNidoranResources, 0, sizeof(struct OakSpeechNidoranFStruct));
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sOakSpeechNidoranResources = NULL;
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}
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sOakSpeechNidoranResources = AllocZeroed(0x18);
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if (sOakSpeechNidoranResources == NULL)
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return NULL;
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switch (enable)
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{
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case TRUE:
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if (battlePosition == 4)
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{
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sOakSpeechNidoranResources->spriteCount = 4;
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sOakSpeechNidoranResources->battlePosition = 4;
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}
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else
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{
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if (battlePosition > 4)
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battlePosition = 0;
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sOakSpeechNidoranResources->spriteCount = 1;
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sOakSpeechNidoranResources->battlePosition = 1;
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}
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sOakSpeechNidoranResources->frameCount = 4;
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sOakSpeechNidoranResources->enable2 = TRUE;
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break;
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case FALSE:
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default:
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if (!battlePosition)
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battlePosition = 1;
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if (battlePosition > 8)
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battlePosition = 8;
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sOakSpeechNidoranResources->spriteCount = battlePosition;
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sOakSpeechNidoranResources->battlePosition = battlePosition;
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sOakSpeechNidoranResources->frameCount = 4;
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sOakSpeechNidoranResources->enable2 = FALSE;
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break;
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}
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size = sOakSpeechNidoranResources->frameCount * 0x800;
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sOakSpeechNidoranResources->sizePerSprite = size;
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sOakSpeechNidoranResources->dataBuffer = AllocZeroed(sOakSpeechNidoranResources->spriteCount * size);
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sOakSpeechNidoranResources->bufferPtrs = AllocZeroed(sOakSpeechNidoranResources->spriteCount * 0x20);
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if (sOakSpeechNidoranResources->dataBuffer == NULL || sOakSpeechNidoranResources->bufferPtrs == NULL)
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{
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flags |= 1;
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}
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else
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{
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for (i = 0; i < (s8)sOakSpeechNidoranResources->spriteCount; ++i)
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sOakSpeechNidoranResources->bufferPtrs[i] = &sOakSpeechNidoranResources->dataBuffer[sOakSpeechNidoranResources->sizePerSprite * i];
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}
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sOakSpeechNidoranResources->templates = AllocZeroed(sizeof(struct SpriteTemplate) * sOakSpeechNidoranResources->spriteCount);
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sOakSpeechNidoranResources->frameImages = AllocZeroed(sOakSpeechNidoranResources->spriteCount * sizeof(struct SpriteFrameImage) * sOakSpeechNidoranResources->frameCount);
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if (sOakSpeechNidoranResources->templates == NULL || sOakSpeechNidoranResources->frameImages == NULL)
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{
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flags |= 2;
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}
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else
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{
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for (i = 0; i < sOakSpeechNidoranResources->frameCount * sOakSpeechNidoranResources->spriteCount; ++i)
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sOakSpeechNidoranResources->frameImages[i].size = 0x800;
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switch (sOakSpeechNidoranResources->enable2)
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{
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case TRUE:
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OakSpeechNidoranFSetupTemplate(sOakSpeechNidoranResources, battlePosition);
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break;
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case FALSE:
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default:
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OakSpeechNidoranFSetupTemplateDummy(sOakSpeechNidoranResources);
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break;
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}
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}
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if (flags & 2)
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{
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if (sOakSpeechNidoranResources->frameImages != NULL)
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FREE_AND_SET_NULL(sOakSpeechNidoranResources->frameImages);
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if (sOakSpeechNidoranResources->templates != NULL)
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FREE_AND_SET_NULL(sOakSpeechNidoranResources->templates);
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}
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if (flags & 1)
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{
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if (sOakSpeechNidoranResources->bufferPtrs != NULL)
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FREE_AND_SET_NULL(sOakSpeechNidoranResources->bufferPtrs);
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if (sOakSpeechNidoranResources->dataBuffer != NULL)
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FREE_AND_SET_NULL(sOakSpeechNidoranResources->dataBuffer);
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}
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if (flags)
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{
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memset(sOakSpeechNidoranResources, 0, sizeof(struct OakSpeechNidoranFStruct));
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FREE_AND_SET_NULL(sOakSpeechNidoranResources);
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}
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else
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{
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sOakSpeechNidoranResources->enable = 0xA3;
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}
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return sOakSpeechNidoranResources;
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}
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