Finish trade code

This commit is contained in:
PikalaxALT
2019-10-30 12:49:16 -04:00
parent 265f8b5b25
commit 2c2c179eb9
13 changed files with 375 additions and 1127 deletions
+2 -2
View File
@@ -146,13 +146,13 @@ void sub_804C1AC(void)
gSaveBlock2Ptr->specialSaveWarpFlags |= CONTINUE_GAME_WARP;
}
void sub_804C1C0(void)
void SetContinueGameWarpStatusToDynamicWarp(void)
{
sub_8055778(0);
gSaveBlock2Ptr->specialSaveWarpFlags |= CONTINUE_GAME_WARP;
}
void sav2_gender2_inplace_and_xFE(void)
void ClearContinueGameWarpStatus2(void)
{
gSaveBlock2Ptr->specialSaveWarpFlags &= ~CONTINUE_GAME_WARP;
}
+4 -4
View File
@@ -70,8 +70,8 @@ extern void DoSaveFailedScreen(u8 saveType); // save_failed_screen
extern void sub_800AB9C(void); // link
extern bool8 IsLinkTaskFinished(void); // link
extern void save_serialize_map(void); // fieldmap
extern void sub_804C1C0(void); // load_save
extern void sav2_gender2_inplace_and_xFE(void); // load_save
extern void SetContinueGameWarpStatusToDynamicWarp(void); // load_save
extern void ClearContinueGameWarpStatus2(void); // load_save
// Sector num to begin writing save data. Sectors are rotated each time the game is saved. (possibly to avoid wear on flash memory?)
u16 gFirstSaveSector;
@@ -872,7 +872,7 @@ void sub_80DA634(u8 taskId)
}
break;
case 3:
sub_804C1C0();
SetContinueGameWarpStatusToDynamicWarp();
sub_80DA3AC();
gTasks[taskId].data[0] = 4;
break;
@@ -894,7 +894,7 @@ void sub_80DA634(u8 taskId)
gTasks[taskId].data[0] = 7;
break;
case 7:
sav2_gender2_inplace_and_xFE();
ClearContinueGameWarpStatus2();
sub_800AB9C();
gTasks[taskId].data[0] = 8;
break;
+2 -2
View File
@@ -923,14 +923,14 @@ static void task50_after_link_battle_save(u8 taskId)
data[0] = 1;
break;
case 1:
sub_804C1C0();
SetContinueGameWarpStatusToDynamicWarp();
sub_80DA45C();
data[0] = 2;
break;
case 2:
if (sub_80DA4A0())
{
sav2_gender2_inplace_and_xFE();
ClearContinueGameWarpStatus2();
data[0] = 3;
}
break;
+359 -4
View File
@@ -15,6 +15,12 @@
#include "mail_data.h"
#include "graphics.h"
#include "link.h"
#include "random.h"
#include "save.h"
#include "load_save.h"
#include "quest_log.h"
#include "field_fadetransition.h"
#include "mevent.h"
#include "help_system.h"
#include "link_rfu.h"
#include "cable_club.h"
@@ -29,6 +35,7 @@
#include "party_menu.h"
#include "util.h"
#include "daycare.h"
#include "script.h"
#include "event_data.h"
#include "battle_interface.h"
#include "pokemon_summary_screen.h"
@@ -137,9 +144,14 @@ struct TradeAnimationResources {
/*0xF6*/ u8 unk_F6;
/*0xF8*/ u16 monSpecies[2];
/*0xFC*/ u8 unk_FC[7];
/*0x103*/ u8 filler_103[5];
/*0x103*/ u8 filler_103[1];
/*0x104*/ u8 textColor[3];
/*0x107*/ u8 filler_107[1];
/*0x108*/ u8 isCableTrade;
/*0x109*/ u8 filler_109[7];
/*0x109*/ u8 win0left;
/*0x10A*/ u8 win0top;
/*0x10B*/ u8 win0right;
/*0x10C*/ u8 win0bottom;
};
enum TradeStatusMsg
@@ -210,13 +222,25 @@ static void GetInGameTradeMail(struct MailStruct * mail, const struct InGameTrad
void CB2_RunTradeAnim_LinkTrade(void);
void sub_8053E1C(void);
void sub_8053E8C(void);
void LoadHeldItemIcons(void);
void DrawTextOnTradeWindow(u8 windowId, const u8 *str, s8 speed);
void sub_80543C4(void);
void sub_8054470(u8 taskId);
void CheckPartnersMonForRibbons(void);
void DrawTextOnTradeWindow(u8 windowId, const u8 *str, s8 speed);
void Task_AnimateWirelessSignal(u8 taskId);
void c3_0805465C(u8 taskId);
void sub_8054734(u8 taskId);
static const size_t gUnknown_8260814[] = {
sizeof(struct SaveBlock2),
sizeof(struct SaveBlock1),
sizeof(struct MapData),
0x530, // unk
0x34, // unk
sizeof(struct MailStruct),
sizeof(struct Pokemon),
0x528 // unk
};
extern const u16 gUnknown_8260C30[];
extern const u16 gUnknown_8261430[];
extern const struct BgTemplate gUnknown_8261F1C[4];
@@ -251,6 +275,8 @@ extern const u16 gUnknown_8269A5C[];
extern const u32 gUnknown_3379A0Bin[];
extern const u16 gUnknown_826407C[];
extern const u16 gUnknown_826601C[];
extern const u16 gUnknown_826BB5C[];
extern const u16 gUnknown_826BD5C[];
extern const u16 gUnknown_826BF5C[];
extern const u16 gUnknown_826701C[];
extern const u16 gUnknown_826985C[];
@@ -273,6 +299,7 @@ extern const union AffineAnimCmd *const gUnknown_826CF88[];
extern const struct SpriteTemplate gUnknown_826CF48;
extern const s8 gUnknown_826D1E4[];
extern const u16 sInGameTradeMailMessages[][10];
extern const u8 gUnknown_826D250[][2];
void sub_804C600(void)
{
@@ -6034,3 +6061,331 @@ void sub_8053E1C(void)
BuildOamBuffer();
UpdatePaletteFade();
}
void sub_8053E8C(void)
{
switch (gMain.state)
{
case 0:
gMain.state++;
StringExpandPlaceholders(gStringVar4, gUnknown_841E325);
DrawTextOnTradeWindow(0, gStringVar4, 0);
break;
case 1:
sub_800AB9C();
gMain.state = 100;
sTradeData->timer = 0;
break;
case 100:
if (++sTradeData->timer > 180)
{
gMain.state = 101;
sTradeData->timer = 0;
}
if (IsLinkTaskFinished())
{
gMain.state = 2;
}
break;
case 101:
if (IsLinkTaskFinished())
{
gMain.state = 2;
}
break;
case 2:
gMain.state = 50;
StringExpandPlaceholders(gStringVar4, gText_SavingDontTurnOffThePower2);
DrawTextOnTradeWindow(0, gStringVar4, 0);
break;
case 50:
if (InUnionRoom())
{
sub_8113550(18, sTradeData->monSpecies);
}
else
{
sub_8113550(12, sTradeData->monSpecies);
IncrementGameStat(GAME_STAT_POKEMON_TRADES);
}
if (gWirelessCommType)
{
sub_8144714(2, gLinkPlayers[GetMultiplayerId() ^ 1].trainerId);
}
SetContinueGameWarpStatusToDynamicWarp();
sub_80DA3AC();
gMain.state++;
sTradeData->timer = 0;
break;
case 51:
if (++sTradeData->timer == 5)
{
gMain.state++;
}
break;
case 52:
if (sub_80DA3D8())
{
ClearContinueGameWarpStatus2();
gMain.state = 4;
}
else
{
sTradeData->timer = 0;
gMain.state = 51;
}
break;
case 4:
sub_80DA40C();
gMain.state = 40;
sTradeData->timer = 0;
break;
case 40:
if (++sTradeData->timer > 50)
{
if (GetMultiplayerId() == 0)
{
sTradeData->timer = Random() % 30;
}
else
{
sTradeData->timer = 0;
}
gMain.state = 41;
}
break;
case 41:
if (sTradeData->timer == 0)
{
sub_800AB9C();
gMain.state = 42;
}
else
{
sTradeData->timer--;
}
break;
case 42:
if (IsLinkTaskFinished())
{
sub_80DA434();
gMain.state = 5;
}
break;
case 5:
if (++sTradeData->timer > 60)
{
gMain.state++;
sub_800AB9C();
}
break;
case 6:
if (IsLinkTaskFinished())
{
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK);
gMain.state ++;
}
break;
case 7:
if (!gPaletteFade.active)
{
FadeOutBGM(3);
gMain.state++;
}
break;
case 8:
if (IsBGMStopped() == TRUE)
{
if (gWirelessCommType && gMain.savedCallback == sub_804C718)
{
sub_800AB9C();
}
else
{
sub_800AAC0();
}
gMain.state++;
}
break;
case 9:
if (gWirelessCommType && gMain.savedCallback == sub_804C718)
{
if (IsLinkRfuTaskFinished())
{
gSoftResetDisabled = FALSE;
SetMainCallback2(sub_80543C4);
}
}
else if (!gReceivedRemoteLinkPlayers)
{
gSoftResetDisabled = FALSE;
SetMainCallback2(sub_80543C4);
}
break;
}
if (!HasLinkErrorOccurred())
{
RunTasks();
}
AnimateSprites();
BuildOamBuffer();
UpdatePaletteFade();
}
void sub_80543C4(void)
{
if (!gPaletteFade.active)
{
FreeAllWindowBuffers();
Free(GetBgTilemapBuffer(3));
Free(GetBgTilemapBuffer(1));
Free(GetBgTilemapBuffer(0));
FreeMonSpritesGfx();
FREE_AND_SET_NULL(sTradeData);
if (gWirelessCommType != 0)
DestroyWirelessStatusIndicatorSprite();
SetMainCallback2(gMain.savedCallback);
}
RunTasks();
AnimateSprites();
BuildOamBuffer();
UpdatePaletteFade();
}
void DoInGameTradeScene(void)
{
ScriptContext2_Enable();
CreateTask(sub_8054470, 10);
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK);
HelpSystem_Disable();
}
void sub_8054470(u8 taskId)
{
if (!gPaletteFade.active)
{
SetMainCallback2(CB2_InitTradeAnim_InGameTrade);
gFieldCallback = FieldCallback_ReturnToEventScript2;
DestroyTask(taskId);
}
}
void CheckPartnersMonForRibbons(void)
{
u8 nRibbons = 0;
u8 i;
for (i = 0; i < 12; i++)
{
nRibbons += GetMonData(&gEnemyParty[gSelectedTradeMonPositions[1] % 6], MON_DATA_CHAMPION_RIBBON + i);
}
if (nRibbons != 0)
FlagSet(FLAG_SYS_RIBBON_GET);
}
void sub_80544FC(void)
{
TradeAnimInit_LoadGfx();
}
void DrawTextOnTradeWindow(u8 windowId, const u8 *str, s8 speed)
{
FillWindowPixelBuffer(windowId, PIXEL_FILL(15));
sTradeData->textColor[0] = 15;
sTradeData->textColor[1] = 1;
sTradeData->textColor[2] = 6;
AddTextPrinterParameterized4(windowId, 2, 0, 2, 0, 2, sTradeData->textColor, speed, str);
CopyWindowToVram(windowId, 3);
}
void Task_AnimateWirelessSignal(u8 taskId)
{
s16 *data = gTasks[taskId].data;
u16 r2 = 16 * gUnknown_826D250[data[0]][0];
if (data[2] == 0)
{
if (r2 == 0x100)
LoadPalette(gUnknown_826BF5C, 0x30, 0x20);
else
LoadPalette(&gUnknown_826BB5C[r2], 0x30, 0x20);
}
else
{
if (r2 == 0x100)
LoadPalette(gUnknown_826BF5C, 0x30, 0x20);
else
LoadPalette(&gUnknown_826BD5C[r2], 0x30, 0x20);
}
if (gUnknown_826D250[data[0]][0] == 0 && data[1] == 0)
PlaySE(SE_W215);
if (data[1] == gUnknown_826D250[data[0]][1])
{
data[0]++;
data[1] = 0;
if (gUnknown_826D250[data[0]][1] == 0xFF)
DestroyTask(taskId);
}
else
data[1]++;
}
void c3_0805465C(u8 taskId)
{
s16 *data = gTasks[taskId].data;
if (data[0] == 0)
{
sTradeData->win0left = sTradeData->win0right = 120;
sTradeData->win0top = 0;
sTradeData->win0bottom = 160;
SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON);
SetGpuReg(REG_OFFSET_WINOUT, WINOUT_WIN01_OBJ);
SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG0 |
WININ_WIN0_BG1 |
WININ_WIN0_OBJ);
}
SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE2(sTradeData->win0left, sTradeData->win0right));
SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE2(sTradeData->win0top, sTradeData->win0bottom));
data[0]++;
sTradeData->win0left -= 5;
sTradeData->win0right += 5;
if (sTradeData->win0left < 80)
{
DestroyTask(taskId);
}
}
void sub_8054734(u8 taskId)
{
s16 *data = gTasks[taskId].data;
if (data[0] == 0)
{
sTradeData->win0left = 80;
sTradeData->win0right = 160;
SetGpuReg(REG_OFFSET_WINOUT, WINOUT_WIN01_OBJ);
SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG0 |
WININ_WIN0_BG1 |
WININ_WIN0_OBJ);
}
SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE2(sTradeData->win0left, sTradeData->win0right));
SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE2(sTradeData->win0top, sTradeData->win0bottom));
if (sTradeData->win0left != 120)
{
data[0]++;
sTradeData->win0left += 5;
sTradeData->win0right -= 5;
if (sTradeData->win0left >= 116)
BlendPalettes(0x8, 0, RGB_WHITEALPHA);
}
else
{
ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON);
DestroyTask(taskId);
}
}