Finish trade code
This commit is contained in:
+2
-2
@@ -146,13 +146,13 @@ void sub_804C1AC(void)
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gSaveBlock2Ptr->specialSaveWarpFlags |= CONTINUE_GAME_WARP;
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}
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void sub_804C1C0(void)
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void SetContinueGameWarpStatusToDynamicWarp(void)
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{
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sub_8055778(0);
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gSaveBlock2Ptr->specialSaveWarpFlags |= CONTINUE_GAME_WARP;
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}
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void sav2_gender2_inplace_and_xFE(void)
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void ClearContinueGameWarpStatus2(void)
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{
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gSaveBlock2Ptr->specialSaveWarpFlags &= ~CONTINUE_GAME_WARP;
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}
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+4
-4
@@ -70,8 +70,8 @@ extern void DoSaveFailedScreen(u8 saveType); // save_failed_screen
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extern void sub_800AB9C(void); // link
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extern bool8 IsLinkTaskFinished(void); // link
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extern void save_serialize_map(void); // fieldmap
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extern void sub_804C1C0(void); // load_save
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extern void sav2_gender2_inplace_and_xFE(void); // load_save
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extern void SetContinueGameWarpStatusToDynamicWarp(void); // load_save
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extern void ClearContinueGameWarpStatus2(void); // load_save
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// Sector num to begin writing save data. Sectors are rotated each time the game is saved. (possibly to avoid wear on flash memory?)
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u16 gFirstSaveSector;
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@@ -872,7 +872,7 @@ void sub_80DA634(u8 taskId)
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}
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break;
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case 3:
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sub_804C1C0();
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SetContinueGameWarpStatusToDynamicWarp();
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sub_80DA3AC();
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gTasks[taskId].data[0] = 4;
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break;
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@@ -894,7 +894,7 @@ void sub_80DA634(u8 taskId)
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gTasks[taskId].data[0] = 7;
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break;
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case 7:
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sav2_gender2_inplace_and_xFE();
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ClearContinueGameWarpStatus2();
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sub_800AB9C();
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gTasks[taskId].data[0] = 8;
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break;
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+2
-2
@@ -923,14 +923,14 @@ static void task50_after_link_battle_save(u8 taskId)
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data[0] = 1;
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break;
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case 1:
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sub_804C1C0();
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SetContinueGameWarpStatusToDynamicWarp();
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sub_80DA45C();
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data[0] = 2;
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break;
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case 2:
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if (sub_80DA4A0())
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{
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sav2_gender2_inplace_and_xFE();
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ClearContinueGameWarpStatus2();
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data[0] = 3;
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}
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break;
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+359
-4
@@ -15,6 +15,12 @@
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#include "mail_data.h"
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#include "graphics.h"
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#include "link.h"
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#include "random.h"
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#include "save.h"
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#include "load_save.h"
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#include "quest_log.h"
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#include "field_fadetransition.h"
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#include "mevent.h"
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#include "help_system.h"
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#include "link_rfu.h"
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#include "cable_club.h"
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@@ -29,6 +35,7 @@
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#include "party_menu.h"
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#include "util.h"
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#include "daycare.h"
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#include "script.h"
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#include "event_data.h"
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#include "battle_interface.h"
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#include "pokemon_summary_screen.h"
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@@ -137,9 +144,14 @@ struct TradeAnimationResources {
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/*0xF6*/ u8 unk_F6;
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/*0xF8*/ u16 monSpecies[2];
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/*0xFC*/ u8 unk_FC[7];
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/*0x103*/ u8 filler_103[5];
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/*0x103*/ u8 filler_103[1];
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/*0x104*/ u8 textColor[3];
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/*0x107*/ u8 filler_107[1];
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/*0x108*/ u8 isCableTrade;
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/*0x109*/ u8 filler_109[7];
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/*0x109*/ u8 win0left;
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/*0x10A*/ u8 win0top;
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/*0x10B*/ u8 win0right;
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/*0x10C*/ u8 win0bottom;
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};
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enum TradeStatusMsg
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@@ -210,13 +222,25 @@ static void GetInGameTradeMail(struct MailStruct * mail, const struct InGameTrad
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void CB2_RunTradeAnim_LinkTrade(void);
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void sub_8053E1C(void);
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void sub_8053E8C(void);
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void LoadHeldItemIcons(void);
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void DrawTextOnTradeWindow(u8 windowId, const u8 *str, s8 speed);
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void sub_80543C4(void);
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void sub_8054470(u8 taskId);
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void CheckPartnersMonForRibbons(void);
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void DrawTextOnTradeWindow(u8 windowId, const u8 *str, s8 speed);
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void Task_AnimateWirelessSignal(u8 taskId);
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void c3_0805465C(u8 taskId);
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void sub_8054734(u8 taskId);
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static const size_t gUnknown_8260814[] = {
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sizeof(struct SaveBlock2),
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sizeof(struct SaveBlock1),
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sizeof(struct MapData),
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0x530, // unk
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0x34, // unk
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sizeof(struct MailStruct),
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sizeof(struct Pokemon),
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0x528 // unk
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};
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extern const u16 gUnknown_8260C30[];
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extern const u16 gUnknown_8261430[];
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extern const struct BgTemplate gUnknown_8261F1C[4];
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@@ -251,6 +275,8 @@ extern const u16 gUnknown_8269A5C[];
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extern const u32 gUnknown_3379A0Bin[];
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extern const u16 gUnknown_826407C[];
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extern const u16 gUnknown_826601C[];
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extern const u16 gUnknown_826BB5C[];
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extern const u16 gUnknown_826BD5C[];
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extern const u16 gUnknown_826BF5C[];
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extern const u16 gUnknown_826701C[];
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extern const u16 gUnknown_826985C[];
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@@ -273,6 +299,7 @@ extern const union AffineAnimCmd *const gUnknown_826CF88[];
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extern const struct SpriteTemplate gUnknown_826CF48;
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extern const s8 gUnknown_826D1E4[];
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extern const u16 sInGameTradeMailMessages[][10];
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extern const u8 gUnknown_826D250[][2];
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void sub_804C600(void)
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{
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@@ -6034,3 +6061,331 @@ void sub_8053E1C(void)
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BuildOamBuffer();
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UpdatePaletteFade();
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}
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void sub_8053E8C(void)
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{
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switch (gMain.state)
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{
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case 0:
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gMain.state++;
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StringExpandPlaceholders(gStringVar4, gUnknown_841E325);
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DrawTextOnTradeWindow(0, gStringVar4, 0);
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break;
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case 1:
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sub_800AB9C();
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gMain.state = 100;
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sTradeData->timer = 0;
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break;
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case 100:
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if (++sTradeData->timer > 180)
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{
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gMain.state = 101;
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sTradeData->timer = 0;
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}
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if (IsLinkTaskFinished())
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{
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gMain.state = 2;
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}
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break;
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case 101:
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if (IsLinkTaskFinished())
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{
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gMain.state = 2;
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}
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break;
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case 2:
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gMain.state = 50;
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StringExpandPlaceholders(gStringVar4, gText_SavingDontTurnOffThePower2);
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DrawTextOnTradeWindow(0, gStringVar4, 0);
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break;
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case 50:
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if (InUnionRoom())
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{
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sub_8113550(18, sTradeData->monSpecies);
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}
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else
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{
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sub_8113550(12, sTradeData->monSpecies);
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IncrementGameStat(GAME_STAT_POKEMON_TRADES);
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}
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if (gWirelessCommType)
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{
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sub_8144714(2, gLinkPlayers[GetMultiplayerId() ^ 1].trainerId);
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}
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SetContinueGameWarpStatusToDynamicWarp();
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sub_80DA3AC();
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gMain.state++;
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sTradeData->timer = 0;
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break;
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case 51:
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if (++sTradeData->timer == 5)
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{
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gMain.state++;
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}
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break;
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case 52:
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if (sub_80DA3D8())
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{
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ClearContinueGameWarpStatus2();
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gMain.state = 4;
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}
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else
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{
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sTradeData->timer = 0;
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gMain.state = 51;
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}
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break;
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case 4:
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sub_80DA40C();
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gMain.state = 40;
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sTradeData->timer = 0;
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break;
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case 40:
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if (++sTradeData->timer > 50)
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{
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if (GetMultiplayerId() == 0)
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{
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sTradeData->timer = Random() % 30;
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}
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else
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{
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sTradeData->timer = 0;
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}
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gMain.state = 41;
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}
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break;
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case 41:
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if (sTradeData->timer == 0)
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{
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sub_800AB9C();
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gMain.state = 42;
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}
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else
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{
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sTradeData->timer--;
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}
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break;
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case 42:
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if (IsLinkTaskFinished())
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{
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sub_80DA434();
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gMain.state = 5;
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}
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break;
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case 5:
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if (++sTradeData->timer > 60)
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{
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gMain.state++;
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sub_800AB9C();
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}
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break;
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case 6:
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if (IsLinkTaskFinished())
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{
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BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK);
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gMain.state ++;
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}
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break;
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case 7:
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if (!gPaletteFade.active)
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{
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FadeOutBGM(3);
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gMain.state++;
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}
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break;
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case 8:
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if (IsBGMStopped() == TRUE)
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{
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if (gWirelessCommType && gMain.savedCallback == sub_804C718)
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{
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sub_800AB9C();
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}
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else
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{
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sub_800AAC0();
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}
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gMain.state++;
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}
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break;
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case 9:
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if (gWirelessCommType && gMain.savedCallback == sub_804C718)
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{
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if (IsLinkRfuTaskFinished())
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{
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gSoftResetDisabled = FALSE;
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SetMainCallback2(sub_80543C4);
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}
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}
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else if (!gReceivedRemoteLinkPlayers)
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{
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gSoftResetDisabled = FALSE;
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SetMainCallback2(sub_80543C4);
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}
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break;
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}
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if (!HasLinkErrorOccurred())
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{
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RunTasks();
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}
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AnimateSprites();
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BuildOamBuffer();
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UpdatePaletteFade();
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}
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void sub_80543C4(void)
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{
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if (!gPaletteFade.active)
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{
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FreeAllWindowBuffers();
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Free(GetBgTilemapBuffer(3));
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Free(GetBgTilemapBuffer(1));
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Free(GetBgTilemapBuffer(0));
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FreeMonSpritesGfx();
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FREE_AND_SET_NULL(sTradeData);
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if (gWirelessCommType != 0)
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DestroyWirelessStatusIndicatorSprite();
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SetMainCallback2(gMain.savedCallback);
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}
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RunTasks();
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AnimateSprites();
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BuildOamBuffer();
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UpdatePaletteFade();
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}
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void DoInGameTradeScene(void)
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{
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ScriptContext2_Enable();
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CreateTask(sub_8054470, 10);
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BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK);
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HelpSystem_Disable();
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}
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void sub_8054470(u8 taskId)
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{
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if (!gPaletteFade.active)
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{
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SetMainCallback2(CB2_InitTradeAnim_InGameTrade);
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gFieldCallback = FieldCallback_ReturnToEventScript2;
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DestroyTask(taskId);
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}
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}
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void CheckPartnersMonForRibbons(void)
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{
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u8 nRibbons = 0;
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u8 i;
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for (i = 0; i < 12; i++)
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{
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nRibbons += GetMonData(&gEnemyParty[gSelectedTradeMonPositions[1] % 6], MON_DATA_CHAMPION_RIBBON + i);
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}
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if (nRibbons != 0)
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FlagSet(FLAG_SYS_RIBBON_GET);
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}
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void sub_80544FC(void)
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{
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TradeAnimInit_LoadGfx();
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}
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void DrawTextOnTradeWindow(u8 windowId, const u8 *str, s8 speed)
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{
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FillWindowPixelBuffer(windowId, PIXEL_FILL(15));
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sTradeData->textColor[0] = 15;
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sTradeData->textColor[1] = 1;
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sTradeData->textColor[2] = 6;
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AddTextPrinterParameterized4(windowId, 2, 0, 2, 0, 2, sTradeData->textColor, speed, str);
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CopyWindowToVram(windowId, 3);
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}
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void Task_AnimateWirelessSignal(u8 taskId)
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{
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s16 *data = gTasks[taskId].data;
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u16 r2 = 16 * gUnknown_826D250[data[0]][0];
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if (data[2] == 0)
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{
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if (r2 == 0x100)
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LoadPalette(gUnknown_826BF5C, 0x30, 0x20);
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else
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LoadPalette(&gUnknown_826BB5C[r2], 0x30, 0x20);
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}
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else
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{
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if (r2 == 0x100)
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LoadPalette(gUnknown_826BF5C, 0x30, 0x20);
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else
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LoadPalette(&gUnknown_826BD5C[r2], 0x30, 0x20);
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}
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if (gUnknown_826D250[data[0]][0] == 0 && data[1] == 0)
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PlaySE(SE_W215);
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if (data[1] == gUnknown_826D250[data[0]][1])
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{
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data[0]++;
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data[1] = 0;
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if (gUnknown_826D250[data[0]][1] == 0xFF)
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DestroyTask(taskId);
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}
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else
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data[1]++;
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}
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void c3_0805465C(u8 taskId)
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{
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s16 *data = gTasks[taskId].data;
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if (data[0] == 0)
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{
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sTradeData->win0left = sTradeData->win0right = 120;
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sTradeData->win0top = 0;
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sTradeData->win0bottom = 160;
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SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON);
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SetGpuReg(REG_OFFSET_WINOUT, WINOUT_WIN01_OBJ);
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SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG0 |
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WININ_WIN0_BG1 |
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WININ_WIN0_OBJ);
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}
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SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE2(sTradeData->win0left, sTradeData->win0right));
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SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE2(sTradeData->win0top, sTradeData->win0bottom));
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data[0]++;
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sTradeData->win0left -= 5;
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sTradeData->win0right += 5;
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if (sTradeData->win0left < 80)
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{
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DestroyTask(taskId);
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}
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}
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void sub_8054734(u8 taskId)
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{
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s16 *data = gTasks[taskId].data;
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if (data[0] == 0)
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{
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sTradeData->win0left = 80;
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sTradeData->win0right = 160;
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SetGpuReg(REG_OFFSET_WINOUT, WINOUT_WIN01_OBJ);
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SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG0 |
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WININ_WIN0_BG1 |
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WININ_WIN0_OBJ);
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}
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SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE2(sTradeData->win0left, sTradeData->win0right));
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SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE2(sTradeData->win0top, sTradeData->win0bottom));
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if (sTradeData->win0left != 120)
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{
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data[0]++;
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sTradeData->win0left += 5;
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sTradeData->win0right -= 5;
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if (sTradeData->win0left >= 116)
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BlendPalettes(0x8, 0, RGB_WHITEALPHA);
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}
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else
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{
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ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON);
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DestroyTask(taskId);
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}
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}
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Reference in New Issue
Block a user