Redo partial decomp of intro (force push)
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@@ -0,0 +1,17 @@
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#ifndef GUARD_LIBGCMMULTIBOOT_H
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#define GUARD_LIBGCNMULTIBOOT_H
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struct GcmbStruct
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{
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u16 gcmb_field_0;
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vu8 gcmb_field_2;
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u8 filler3[0x2C - 0x3];
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};
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void GameCubeMultiBoot_Main(struct GcmbStruct *pStruct);
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void GameCubeMultiBoot_ExecuteProgram(struct GcmbStruct *pStruct);
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void GameCubeMultiBoot_Init(struct GcmbStruct *pStruct);
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void GameCubeMultiBoot_HandleSerialInterrupt(struct GcmbStruct *pStruct);
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void GameCubeMultiBoot_Quit(void);
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#endif // GUARD_LIBGCNMULTIBOOT_H
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@@ -207,5 +207,7 @@ void sub_80098D8(void);
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void CloseLink(void);
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bool8 sub_800A4BC(void);
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bool32 sub_800B270(void);
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void sub_800B388(void);
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void sub_8054A28(void);
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#endif // GUARD_LINK_H
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