Document Fuchsia City scripts
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@@ -45,7 +45,6 @@
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#define B_ACTION_NONE 0xFF
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#define MAX_TRAINER_ITEMS 4
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#define MAX_MON_MOVES 4
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// array entries for battle communication
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#define MULTIUSE_STATE 0x0
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@@ -450,7 +450,7 @@
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#define FLAG_HIDE_CERULEAN_CAVE_2F_ULTRA_BALL 0x1B6
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#define FLAG_HIDE_CERULEAN_CAVE_B1F_MAX_REVIVE 0x1B7
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#define FLAG_HIDE_CERULEAN_CAVE_B1F_ULTRA_BALL 0x1B8
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#define FLAG_HIDE_FUCHSIA_CITY_BUILDING1_RARE_CANDY 0x1B9
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#define FLAG_HIDE_FUCHSIA_CITY_WARDENS_HOUSE_RARE_CANDY 0x1B9
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#define FLAG_HIDE_TWO_ISLAND_REVIVE 0x1BA
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#define FLAG_HIDE_THREE_ISLAND_ZINC 0x1BB
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#define FLAG_0x1BC 0x1BC
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@@ -59,6 +59,8 @@
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#define NUM_BAG_POCKETS 5
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#define MAX_MON_MOVES 4
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#define PARTY_SIZE 6
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#define MULTI_PARTY_SIZE (PARTY_SIZE / 2)
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@@ -182,8 +182,8 @@
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#define LAYOUT_CELADON_CITY_DEPARTMENT_STORE_ROOF 197
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#define LAYOUT_SAFARI_ZONE_BUILDING 198
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#define LAYOUT_SAFARI_ZONE_SECRET_HOUSE 199
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#define LAYOUT_FUCHSIA_CITY_ZOO_BUILDING 200
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#define LAYOUT_FUCHSIA_CITY_BUILDING1 201
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#define LAYOUT_FUCHSIA_CITY_SAFARI_ZONE_OFFICE 200
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#define LAYOUT_FUCHSIA_CITY_WARDENS_HOUSE 201
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#define LAYOUT_FUCHSIA_CITY_HOUSE2 202
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#define LAYOUT_CINNABAR_ISLAND_POKEMON_LAB_ENTRANCE 203
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#define LAYOUT_CINNABAR_ISLAND_POKEMON_LAB_LOUNGE 204
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@@ -342,12 +342,12 @@
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// Map Group 11
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#define MAP_FUCHSIA_CITY_SAFARI_ZONE_ENTRANCE (0 | (11 << 8))
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#define MAP_FUCHSIA_CITY_MART (1 | (11 << 8))
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#define MAP_FUCHSIA_CITY_ZOO_BUILDING (2 | (11 << 8))
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#define MAP_FUCHSIA_CITY_SAFARI_ZONE_OFFICE (2 | (11 << 8))
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#define MAP_FUCHSIA_CITY_GYM (3 | (11 << 8))
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#define MAP_FUCHSIA_CITY_HOUSE1 (4 | (11 << 8))
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#define MAP_FUCHSIA_CITY_POKEMON_CENTER_1F (5 | (11 << 8))
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#define MAP_FUCHSIA_CITY_POKEMON_CENTER_2F (6 | (11 << 8))
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#define MAP_FUCHSIA_CITY_BUILDING1 (7 | (11 << 8))
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#define MAP_FUCHSIA_CITY_WARDENS_HOUSE (7 | (11 << 8))
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#define MAP_FUCHSIA_CITY_HOUSE2 (8 | (11 << 8))
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#define MAP_FUCHSIA_CITY_HOUSE3 (9 | (11 << 8))
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@@ -1148,10 +1148,10 @@ extern const u8 EventScript_FldEffStrength[];
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extern const u8 EventScript_FailSweetScent[];
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extern const u8 EventScript_FldEffRockSmash[];
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extern const u8 EventScript_SafariTimesUp[];
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extern const u8 EventScript_SafariRetire[];
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extern const u8 EventScript_SafariWarpOut[];
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extern const u8 EventScript_SafariOutOfBalls[];
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extern const u8 SafariZone_EventScript_TimesUp[];
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extern const u8 SafariZone_EventScript_RetirePrompt[];
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extern const u8 SafariZone_EventScript_OutOfBallsMidBattle[];
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extern const u8 SafariZone_EventScript_OutOfBalls[];
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extern const u8 EventScript_ItemfinderDigUpUnderfootItem[];
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