Move trainer pics/pals and battle terrain to src
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@@ -954,3 +954,15 @@ const u32 gBattleAnimSpritePal_FlatRock[] = INCBIN_U32("graphics/battle_anims/sp
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const u16 gUnknown_8D2FBB4[] = INCBIN_U16("graphics/interface/unk_8D2FBB4.gbapal");
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#include "data/graphics/pokemon.h"
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#include "data/graphics/trainers.h"
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const u8 gMonIcon_QuestionMark[] = INCBIN_U8("graphics/pokemon/question_mark/icon.4bpp");
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const u8 gMonFootprint_QuestionMark[] = INCBIN_U8("graphics/pokemon/question_mark/footprint.1bpp");
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const u32 gFile_graphics_battle_transitions_vs_frame_sheet[] = INCBIN_U32("graphics/battle_transitions/vs_frame.4bpp.lz");
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const u32 gFile_graphics_battle_transitions_vs_frame_tilemap[] = INCBIN_U32("graphics/battle_transitions/vs_frame.bin.lz");
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const u32 gFile_graphics_battle_transitions_vs_frame_palette[] = INCBIN_U32("graphics/battle_transitions/vs_frame.gbapal.lz");
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const u32 gFile_graphics_battle_transitions_vs_sheet[] = INCBIN_U32("graphics/battle_transitions/vs.4bpp.lz");
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#include "data/graphics/battle_terrain.h"
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