Use map_script constants, name unique map_script labels

This commit is contained in:
GriffinR
2020-01-08 19:16:45 -05:00
parent 31d31d3260
commit 2e5bf6c9ef
149 changed files with 481 additions and 481 deletions
@@ -1,9 +1,9 @@
CeladonCity_PokemonCenter_1F_MapScripts:: @ 816C5EC
map_script 3, CeladonCity_PokemonCenter_1F_MapScript1_16C5F7
map_script 5, CeladonCity_PokemonCenter_1F_MapScript2_1BC05C
map_script MAP_SCRIPT_ON_TRANSITION, CeladonCity_PokemonCenter_1F_OnTransition
map_script MAP_SCRIPT_ON_RESUME, CeladonCity_PokemonCenter_1F_MapScript2_1BC05C
.byte 0
CeladonCity_PokemonCenter_1F_MapScript1_16C5F7:: @ 816C5F7
CeladonCity_PokemonCenter_1F_OnTransition:: @ 816C5F7
setrespawn SPAWN_CELADON_CITY
end