Use map_script constants, name unique map_script labels
This commit is contained in:
@@ -1,9 +1,9 @@
|
||||
CinnabarIsland_MapScripts:: @ 8166ED6
|
||||
map_script 3, CinnabarIsland_MapScript1_166EE1
|
||||
map_script 2, CinnabarIsland_MapScript2_166F6E
|
||||
map_script MAP_SCRIPT_ON_TRANSITION, CinnabarIsland_OnTransition
|
||||
map_script MAP_SCRIPT_ON_FRAME_TABLE, CinnabarIsland_OnFrame
|
||||
.byte 0
|
||||
|
||||
CinnabarIsland_MapScript1_166EE1:: @ 8166EE1
|
||||
CinnabarIsland_OnTransition:: @ 8166EE1
|
||||
setworldmapflag FLAG_WORLD_MAP_CINNABAR_ISLAND
|
||||
call EventScript_166F5E
|
||||
compare VAR_MAP_SCENE_CINNABAR_ISLAND, 1
|
||||
@@ -50,7 +50,7 @@ EventScript_166F68:: @ 8166F68
|
||||
setvar VAR_0x4001, 1
|
||||
return
|
||||
|
||||
CinnabarIsland_MapScript2_166F6E:: @ 8166F6E
|
||||
CinnabarIsland_OnFrame:: @ 8166F6E
|
||||
map_script_2 VAR_MAP_SCENE_CINNABAR_ISLAND_2, 1, EventScript_166F88
|
||||
map_script_2 VAR_MAP_SCENE_CINNABAR_ISLAND, 1, EventScript_166FCD
|
||||
map_script_2 VAR_MAP_SCENE_CINNABAR_ISLAND, 3, EventScript_166FA0
|
||||
|
||||
Reference in New Issue
Block a user