Use map_script constants, name unique map_script labels

This commit is contained in:
GriffinR
2020-01-08 19:16:45 -05:00
parent 31d31d3260
commit 2e5bf6c9ef
149 changed files with 481 additions and 481 deletions
@@ -1,8 +1,8 @@
CinnabarIsland_PokemonLab_Entrance_MapScripts:: @ 816E273
map_script 3, CinnabarIsland_PokemonLab_Entrance_MapScript1_16E279
map_script MAP_SCRIPT_ON_TRANSITION, CinnabarIsland_PokemonLab_Entrance_OnTransition
.byte 0
CinnabarIsland_PokemonLab_Entrance_MapScript1_16E279:: @ 816E279
CinnabarIsland_PokemonLab_Entrance_OnTransition:: @ 816E279
compare VAR_MAP_SCENE_CINNABAR_ISLAND_POKEMON_LAB_EXPERIMENT_ROOM_REVIVE_STATE, 1
call_if eq, EventScript_16E285
end