Use map_script constants, name unique map_script labels

This commit is contained in:
GriffinR
2020-01-08 19:16:45 -05:00
parent 31d31d3260
commit 2e5bf6c9ef
149 changed files with 481 additions and 481 deletions
@@ -1,9 +1,9 @@
PokemonLeague_HallOfFame_MapScripts:: @ 8162D4C
map_script 2, PokemonLeague_HallOfFame_MapScript1_162D66
map_script 4, PokemonLeague_HallOfFame_MapScript2_162D57
map_script MAP_SCRIPT_ON_FRAME_TABLE, PokemonLeague_HallOfFame_OnFrame
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, PokemonLeague_HallOfFame_OnWarp
.byte 0
PokemonLeague_HallOfFame_MapScript2_162D57:: @ 8162D57
PokemonLeague_HallOfFame_OnWarp:: @ 8162D57
map_script_2 VAR_0x4001, 0, EventScript_162D61
.2byte 0
@@ -11,7 +11,7 @@ EventScript_162D61:: @ 8162D61
turnobject 255, 2
end
PokemonLeague_HallOfFame_MapScript1_162D66:: @ 8162D66
PokemonLeague_HallOfFame_OnFrame:: @ 8162D66
map_script_2 VAR_0x4001, 0, EventScript_162D70
.2byte 0