Use map_script constants, name unique map_script labels

This commit is contained in:
GriffinR
2020-01-08 19:16:45 -05:00
parent 31d31d3260
commit 2e5bf6c9ef
149 changed files with 481 additions and 481 deletions
+4 -4
View File
@@ -1,14 +1,14 @@
RocketHideout_B1F_MapScripts:: @ 8161195
map_script 1, RocketHideout_B1F_MapScript1_1611A0
map_script 3, RocketHideout_B1F_MapScript2_1611AA
map_script MAP_SCRIPT_ON_LOAD, RocketHideout_B1F_OnLoad
map_script MAP_SCRIPT_ON_TRANSITION, RocketHideout_B1F_OnTransition
.byte 0
RocketHideout_B1F_MapScript1_1611A0:: @ 81611A0
RocketHideout_B1F_OnLoad:: @ 81611A0
checktrainerflag TRAINER_TEAM_ROCKET_GRUNT_12
call_if lt, EventScript_161233
end
RocketHideout_B1F_MapScript2_1611AA:: @ 81611AA
RocketHideout_B1F_OnTransition:: @ 81611AA
setworldmapflag FLAG_WORLD_MAP_ROCKET_HIDEOUT_B1F
end