Use map_script constants, name unique map_script labels
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@@ -1,9 +1,9 @@
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SevenIsland_PokemonCenter_1F_MapScripts:: @ 8170B89
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map_script 3, SevenIsland_PokemonCenter_1F_MapScript1_170B94
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map_script 5, SevenIsland_PokemonCenter_1F_MapScript2_1BC05C
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map_script MAP_SCRIPT_ON_TRANSITION, SevenIsland_PokemonCenter_1F_OnTransition
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map_script MAP_SCRIPT_ON_RESUME, SevenIsland_PokemonCenter_1F_MapScript2_1BC05C
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.byte 0
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SevenIsland_PokemonCenter_1F_MapScript1_170B94:: @ 8170B94
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SevenIsland_PokemonCenter_1F_OnTransition:: @ 8170B94
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setrespawn SPAWN_SEVEN_ISLAND
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end
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