Use map_script constants, name unique map_script labels
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@@ -1,9 +1,9 @@
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ThreeIsland_PokemonCenter_1F_MapScripts:: @ 8171832
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map_script 3, ThreeIsland_PokemonCenter_1F_MapScript1_17183D
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map_script 5, ThreeIsland_PokemonCenter_1F_MapScript2_1BC05C
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map_script MAP_SCRIPT_ON_TRANSITION, ThreeIsland_PokemonCenter_1F_OnTransition
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map_script MAP_SCRIPT_ON_RESUME, ThreeIsland_PokemonCenter_1F_MapScript2_1BC05C
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.byte 0
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ThreeIsland_PokemonCenter_1F_MapScript1_17183D:: @ 817183D
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ThreeIsland_PokemonCenter_1F_OnTransition:: @ 817183D
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setrespawn SPAWN_THREE_ISLAND
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end
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