Use map_script constants, name unique map_script labels

This commit is contained in:
GriffinR
2020-01-08 19:16:45 -05:00
parent 31d31d3260
commit 2e5bf6c9ef
149 changed files with 481 additions and 481 deletions
+4 -4
View File
@@ -1,9 +1,9 @@
VictoryRoad_1F_MapScripts:: @ 8160F05
map_script 1, VictoryRoad_1F_MapScript1_160F10
map_script 3, VictoryRoad_1F_MapScript2_160F2F
map_script MAP_SCRIPT_ON_LOAD, VictoryRoad_1F_OnLoad
map_script MAP_SCRIPT_ON_TRANSITION, VictoryRoad_1F_OnTransition
.byte 0
VictoryRoad_1F_MapScript1_160F10:: @ 8160F10
VictoryRoad_1F_OnLoad:: @ 8160F10
compare VAR_MAP_SCENE_VICTORY_ROAD_1F, 100
call_if ne, EventScript_160F1C
end
@@ -13,7 +13,7 @@ EventScript_160F1C:: @ 8160F1C
setmetatile 12, 15, 791, 1
return
VictoryRoad_1F_MapScript2_160F2F:: @ 8160F2F
VictoryRoad_1F_OnTransition:: @ 8160F2F
setworldmapflag FLAG_WORLD_MAP_VICTORY_ROAD_1F
end