Use map_script constants, name unique map_script labels
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@@ -1,8 +1,8 @@
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VictoryRoad_2F_MapScripts:: @ 8160F92
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map_script 1, VictoryRoad_2F_MapScript1_160F98
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map_script MAP_SCRIPT_ON_LOAD, VictoryRoad_2F_OnLoad
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.byte 0
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VictoryRoad_2F_MapScript1_160F98:: @ 8160F98
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VictoryRoad_2F_OnLoad:: @ 8160F98
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compare VAR_MAP_SCENE_VICTORY_ROAD_2F_BOULDER1, 100
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call_if ne, EventScript_160FAF
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compare VAR_MAP_SCENE_VICTORY_ROAD_2F_BOULDER2, 100
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