Separate crt0, rom_header, and rom_header_gf
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@@ -0,0 +1,171 @@
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#include "global.h"
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#include "data.h"
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#include "pokemon_icon.h"
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#include "decoration.h"
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#include "battle_main.h"
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#include "item.h"
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#include "pokeball.h"
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#include "pokedex.h"
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struct GFRomHeader
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{
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u32 version;
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u32 language;
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u8 gameName[32];
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const struct CompressedSpriteSheet * monFrontPics;
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const struct CompressedSpriteSheet * monBackPics;
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const struct CompressedSpritePalette * monNormalPalettes;
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const struct CompressedSpritePalette * monShinyPalettes;
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const u8 * const * monIcons;
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const u8 * monIconPaletteIds;
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const struct SpritePalette * monIconPalettes;
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const u8 (* monSpeciesNames)[];
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const u8 (* moveNames)[];
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const struct Decoration * decorations;
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u32 flagsOffset;
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u32 varsOffset;
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u32 pokedexOffset;
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u32 seen1Offset;
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u32 seen2Offset;
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u32 pokedexVar;
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u32 pokedexFlag;
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u32 mysteryGiftFlag;
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u32 pokedexCount;
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u8 playerNameLength;
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u8 unk2;
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u8 pokemonNameLength1;
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u8 pokemonNameLength2;
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u8 unk5;
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u8 unk6;
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u8 unk7;
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u8 unk8;
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u8 unk9;
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u8 unk10;
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u8 unk11;
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u8 unk12;
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u8 unk13;
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u8 unk14;
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u8 unk15;
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u8 unk16;
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u8 unk17;
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u32 saveBlock2Size;
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u32 saveBlock1Size;
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u32 partyCountOffset;
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u32 partyOffset;
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u32 warpFlagsOffset;
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u32 trainerIdOffset;
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u32 playerNameOffset;
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u32 playerGenderOffset;
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u32 unkFlagOffset;
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u32 unkFlagOffset2;
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u32 externalEventFlagsOffset;
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u32 externalEventDataOffset;
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u32 unk18;
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const struct BaseStats * baseStats;
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const u8 (* abilityNames)[];
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const u8 * const * abilityDescriptions;
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const struct Item * items;
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const struct BattleMove * moves;
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const struct CompressedSpriteSheet * ballGfx;
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const struct CompressedSpritePalette * ballPalettes;
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u32 gcnLinkFlagsOffset;
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u32 gameClearFlag;
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u32 ribbonFlag;
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u8 bagCountItems;
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u8 bagCountKeyItems;
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u8 bagCountPokeballs;
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u8 bagCountTMHMs;
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u8 bagCountBerries;
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u8 pcItemsCount;
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u32 pcItemsOffset;
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u32 giftRibbonsOffset;
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u32 enigmaBerryOffset;
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u32 enigmaBerrySize;
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const u8 * moveDescriptions;
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u32 unk20;
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};
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// This seems to need to be in the text section for some reason.
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// To avoid a changed section attributes warning it's put in a special .text.consts section.
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__attribute__((section(".text.consts")))
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static const struct GFRomHeader sGFRomHeader = {
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.version = GAME_VERSION,
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.language = GAME_LANGUAGE,
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#ifdef FIRERED
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.gameName = "pokemon red version",
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#else
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.gameName = "pokemon green version",
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#endif
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.monFrontPics = gMonFrontPicTable,
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.monBackPics = gMonBackPicTable,
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.monNormalPalettes = gMonPaletteTable,
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.monShinyPalettes = gMonShinyPaletteTable,
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.monIcons = gMonIconTable,
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.monIconPaletteIds = gMonIconPaletteIndices,
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.monIconPalettes = gMonIconPaletteTable,
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.monSpeciesNames = gSpeciesNames,
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.moveNames = gMoveNames,
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.decorations = gDecorations,
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.flagsOffset = offsetof(struct SaveBlock1, flags),
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.varsOffset = offsetof(struct SaveBlock1, vars),
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.pokedexOffset = offsetof(struct SaveBlock2, pokedex),
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.seen1Offset = offsetof(struct SaveBlock1, seen1),
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.seen2Offset = offsetof(struct SaveBlock1, seen2),
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.pokedexVar = VAR_0x403C - VARS_START,
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.pokedexFlag = FLAG_0x838,
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.mysteryGiftFlag = FLAG_SYS_MYSTERY_GIFT_ENABLED,
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.pokedexCount = NATIONAL_DEX_COUNT,
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.playerNameLength = PLAYER_NAME_LENGTH,
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.unk2 = 10,
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.pokemonNameLength1 = POKEMON_NAME_LENGTH,
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.pokemonNameLength2 = POKEMON_NAME_LENGTH,
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// Two of the below 12s are likely move/ability name length, given their presence in this header
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.unk5 = 12,
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.unk6 = 12,
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.unk7 = 6,
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.unk8 = 12,
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.unk9 = 6,
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.unk10 = 16,
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.unk11 = 18,
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.unk12 = 12,
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.unk13 = 15,
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.unk14 = 11,
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.unk15 = 1,
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.unk16 = 8,
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.unk17 = 12,
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.saveBlock2Size = sizeof(struct SaveBlock2),
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.saveBlock1Size = sizeof(struct SaveBlock1),
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.partyCountOffset = offsetof(struct SaveBlock1, playerPartyCount),
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.partyOffset = offsetof(struct SaveBlock1, playerParty),
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.warpFlagsOffset = offsetof(struct SaveBlock2, specialSaveWarpFlags),
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.trainerIdOffset = offsetof(struct SaveBlock2, playerTrainerId),
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.playerNameOffset = offsetof(struct SaveBlock2, playerName),
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.playerGenderOffset = offsetof(struct SaveBlock2, playerGender),
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.unkFlagOffset = offsetof(struct SaveBlock2, unkFlag2),
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.unkFlagOffset2 = offsetof(struct SaveBlock2, unkFlag2),
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.externalEventFlagsOffset = offsetof(struct SaveBlock1, externalEventFlags),
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.externalEventDataOffset = offsetof(struct SaveBlock1, externalEventData),
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.unk18 = 0x00000000,
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.baseStats = gBaseStats,
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.abilityNames = gAbilityNames,
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.abilityDescriptions = gAbilityDescriptionPointers,
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.items = gItems,
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.moves = gBattleMoves,
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.ballGfx = gBallSpriteSheets,
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.ballPalettes = gBallSpritePalettes,
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.gcnLinkFlagsOffset = offsetof(struct SaveBlock2, gcnLinkFlags),
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.gameClearFlag = FLAG_SYS_GAME_CLEAR,
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.ribbonFlag = FLAG_SYS_RIBBON_GET,
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.bagCountItems = BAG_ITEMS_COUNT,
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.bagCountKeyItems = BAG_KEYITEMS_COUNT,
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.bagCountPokeballs = BAG_POKEBALLS_COUNT,
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.bagCountTMHMs = BAG_TMHM_COUNT,
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.bagCountBerries = BAG_BERRIES_COUNT,
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.pcItemsCount = PC_ITEMS_COUNT,
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.pcItemsOffset = offsetof(struct SaveBlock1, pcItems),
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.giftRibbonsOffset = offsetof(struct SaveBlock1, giftRibbons),
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.enigmaBerryOffset = offsetof(struct SaveBlock1, enigmaBerry),
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.enigmaBerrySize = sizeof(struct EnigmaBerry),
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.moveDescriptions = NULL,
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.unk20 = 0xFFFFFFFF, // 0x00000000 in Emerald
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};
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