Separate crt0, rom_header, and rom_header_gf
This commit is contained in:
@@ -1,35 +0,0 @@
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.global RomHeaderNintendoLogo
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RomHeaderNintendoLogo:
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.space 156
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RomHeaderGameTitle:
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.space 12
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.global RomHeaderGameCode
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RomHeaderGameCode:
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.space 4
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RomHeaderMakerCode:
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.space 2
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RomHeaderMagic:
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.byte 0
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RomHeaderMainUnitCode:
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.byte 0
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RomHeaderDeviceType:
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.byte 0
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RomHeaderReserved1:
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.space 7
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.global RomHeaderSoftwareVersion
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RomHeaderSoftwareVersion:
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.byte 0
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RomHeaderChecksum:
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.byte 0
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RomHeaderReserved2:
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.space 2
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@@ -52,4 +52,6 @@ struct Decoration
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const u16 *tiles;
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const u16 *tiles;
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};
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};
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extern const struct Decoration gDecorations[];
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#endif //GUARD_DECORATION_H
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#endif //GUARD_DECORATION_H
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@@ -29,6 +29,7 @@ struct BagPocket
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u8 capacity;
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u8 capacity;
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};
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};
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extern const struct Item gItems[];
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extern struct BagPocket gBagPockets[];
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extern struct BagPocket gBagPockets[];
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void GetBerryCountString(u8* dst, const u8* berryName, u32 quantity);
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void GetBerryCountString(u8* dst, const u8* berryName, u32 quantity);
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@@ -20,6 +20,8 @@ enum
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POKEBALL_COUNT
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POKEBALL_COUNT
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};
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};
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extern const struct CompressedSpriteSheet gBallSpriteSheets[POKEBALL_COUNT];
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extern const struct CompressedSpritePalette gBallSpritePalettes[POKEBALL_COUNT];
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extern const struct SpriteTemplate gBallSpriteTemplates[];
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extern const struct SpriteTemplate gBallSpriteTemplates[];
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#define POKEBALL_PLAYER_SENDOUT 0xFF
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#define POKEBALL_PLAYER_SENDOUT 0xFF
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@@ -3,6 +3,8 @@
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#include "global.h"
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#include "global.h"
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extern const u8 *const gMonIconTable[];
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extern const struct SpritePalette gMonIconPaletteTable[];
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extern const u16 gMonIconPalettes[][16];
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extern const u16 gMonIconPalettes[][16];
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extern const u8 gMonIconPaletteIndices[];
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extern const u8 gMonIconPaletteIndices[];
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+3
-1
@@ -44,7 +44,9 @@ SECTIONS {
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.text :
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.text :
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ALIGN(4)
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ALIGN(4)
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{
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{
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src/crt0.o(.text);
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src/rom_header.o(.text);
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src/rom_header_gf.o(.text*);
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src/crt0.o(.text);
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src/main.o(.text);
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src/main.o(.text);
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src/gpu_regs.o(.text);
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src/gpu_regs.o(.text);
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src/dma3_manager.o(.text);
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src/dma3_manager.o(.text);
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-114
@@ -4,120 +4,6 @@
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.syntax unified
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.syntax unified
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.global Start
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.text
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.arm
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_start: @ 8000000
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b start_vector
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.include "asm/rom_header.inc"
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@ 80000C0
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.word 0
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.global GPIOPortData
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GPIOPortData: @ 80000C4
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.hword 0
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.global GPIOPortDirection
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GPIOPortDirection: @ 80000C6
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.hword 0
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.global GPIOPortReadEnable
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GPIOPortReadEnable: @ 80000C8
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.hword 0
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.space 6
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@ 80000D0
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.4byte 0xFFFFFFFF
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.4byte 0xFFFFFFFF
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.4byte 0xFFFFFFFF
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.4byte 0xFFFFFFFF
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.4byte 0xFFFFFFFF
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.4byte 0xFFFFFFFF
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.4byte 0xFFFFFFFF
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.4byte 0xFFFFFFFF
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.4byte 0xFFFFFFFF
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.4byte 0xFFFFFFFF
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.4byte 0xFFFFFFFF
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.4byte 0xFFFFFFFF
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@ 8000100
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.global CartIdent
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CartIdent:
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.4byte GAME_VERSION
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.4byte GAME_LANGUAGE
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.game_name:
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.ifdef FIRERED
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.ascii "pokemon red version"
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.else
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.ifdef LEAFGREEN
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.ascii "pokemon green version"
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.endif
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.endif
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.space .game_name+0x20-.
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.4byte gMonFrontPicTable
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.4byte gMonBackPicTable
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.4byte gMonPaletteTable
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.4byte gMonShinyPaletteTable
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.4byte gMonIconTable
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.4byte gMonIconPaletteIndices
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.4byte gMonIconPaletteTable
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.4byte gSpeciesNames
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.4byte gMoveNames
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.4byte gDecorations
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.4byte 0xEE0 @ offsetof(struct SaveBlock1, flags)
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.4byte 0x1000 @ offsetof(struct SaveBlock1, vars)
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.4byte 0x18 @ offsetof(struct SaveBlock2, pokedex)
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.4byte 0x5F8 @ offsetof(struct SaveBlock1, seen1)
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.4byte 0x3A18 @ offsetof(struct SaveBlock1, seen2)
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.4byte 0x3C
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.4byte 0x838
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.4byte 0x839
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.4byte 0x182
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.byte 7, 10, 10, 10, 12, 12, 6, 12
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.byte 6, 16, 18, 12, 15, 11, 1, 8
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.byte 12
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.align 2, 0
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.4byte 0xF24 @ sizeof(struct SaveBlock2) /* 88 */
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.4byte 0x3D68 @ sizeof(struct SaveBlock1)
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.4byte 0x34 @ offsetof(struct SaveBlock1, playerPartyCount)
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.4byte 0x38 @ offsetof(struct SaveBlock1, playerParty)
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.4byte 9 @ offsetof(struct SaveBlock2, specialSaveWarp)
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.4byte 0xA @ offsetof(struct SaveBlock2, playerTrainerId)
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.4byte 0 @ offsetof(struct SaveBlock2, playerName)
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.4byte 8 @ offsetof(struct SaveBlock2, playerGender)
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.4byte 0xAD @ offsetof(struct SaveBlock2, ?????? (0xAD))
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.4byte 0xAD @ offsetof(struct SaveBlock2, ?????? (0xAD))
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.4byte 0x30BB @ offsetof(struct SaveBlock1, externalEventFlags)
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.4byte 0x30A7 @ offsetof(struct SaveBlock1, externalEventData)
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.byte 0
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.align 2, 0
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.4byte gBaseStats
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.4byte gAbilityNames
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.4byte gAbilityDescriptionPointers
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.4byte gItems
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.4byte gBattleMoves
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.4byte gBallSpriteSheets
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.4byte gBallSpritePalettes
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.4byte 0xA8 @ offsetof(struct SaveBlock2,gcnLinkFlags)
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.4byte 0x82C @ FLAG_SYS_GAME_CLEAR
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.4byte 0x83B @ FLAG_SYS_RIBBON_GET
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.4byte 0x3A0D1E2A
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.4byte 0x1E2B
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.4byte 0x298 @ offsetof(struct SaveBlock1, pcItems) // maybe all items were in a struct together?
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.4byte 0x309C @ offsetof(struct SaveBlock1, giftRibbons)
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.4byte 0x30EC @ offsetof(struct SaveBlock1, enigmaBerry)
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.4byte 0x34 @ size of SaveBlock1 map header reconstruction data?
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.4byte 0
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.4byte 0xFFFFFFFF
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.arm
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.arm
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.align 2, 0
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.align 2, 0
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.global start_vector
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.global start_vector
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@@ -0,0 +1,72 @@
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@ Note: ROM header data is empty space here.
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@ It's populated by gbafix using data provided in the Makefile.
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.global Start
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Start: @ 8000000
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b start_vector
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.global RomHeaderNintendoLogo
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RomHeaderNintendoLogo:
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.space 156
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RomHeaderGameTitle:
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.space 12
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.global RomHeaderGameCode
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RomHeaderGameCode:
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.space 4
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RomHeaderMakerCode:
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.space 2
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RomHeaderMagic:
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.byte 0
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RomHeaderMainUnitCode:
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.byte 0
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RomHeaderDeviceType:
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.byte 0
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RomHeaderReserved1:
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.space 7
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.global RomHeaderSoftwareVersion
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RomHeaderSoftwareVersion:
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.byte 0
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RomHeaderChecksum:
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.byte 0
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RomHeaderReserved2:
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.space 2
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@ 80000C0
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.word 0
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.global GPIOPortData
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GPIOPortData: @ 80000C4
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.hword 0
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.global GPIOPortDirection
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GPIOPortDirection: @ 80000C6
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.hword 0
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.global GPIOPortReadEnable
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GPIOPortReadEnable: @ 80000C8
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.hword 0
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.space 6
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.4byte 0xFFFFFFFF
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.4byte 0xFFFFFFFF
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.4byte 0xFFFFFFFF
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.4byte 0xFFFFFFFF
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.4byte 0xFFFFFFFF
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.4byte 0xFFFFFFFF
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.4byte 0xFFFFFFFF
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.4byte 0xFFFFFFFF
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.4byte 0xFFFFFFFF
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.4byte 0xFFFFFFFF
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.4byte 0xFFFFFFFF
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.4byte 0xFFFFFFFF
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@@ -0,0 +1,171 @@
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#include "global.h"
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#include "data.h"
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#include "pokemon_icon.h"
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#include "decoration.h"
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#include "battle_main.h"
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#include "item.h"
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#include "pokeball.h"
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#include "pokedex.h"
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struct GFRomHeader
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{
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u32 version;
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u32 language;
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u8 gameName[32];
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const struct CompressedSpriteSheet * monFrontPics;
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const struct CompressedSpriteSheet * monBackPics;
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const struct CompressedSpritePalette * monNormalPalettes;
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const struct CompressedSpritePalette * monShinyPalettes;
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const u8 * const * monIcons;
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const u8 * monIconPaletteIds;
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const struct SpritePalette * monIconPalettes;
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const u8 (* monSpeciesNames)[];
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const u8 (* moveNames)[];
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const struct Decoration * decorations;
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u32 flagsOffset;
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u32 varsOffset;
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u32 pokedexOffset;
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u32 seen1Offset;
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u32 seen2Offset;
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u32 pokedexVar;
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u32 pokedexFlag;
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u32 mysteryGiftFlag;
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u32 pokedexCount;
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u8 playerNameLength;
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u8 unk2;
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u8 pokemonNameLength1;
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u8 pokemonNameLength2;
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u8 unk5;
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u8 unk6;
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u8 unk7;
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u8 unk8;
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u8 unk9;
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u8 unk10;
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u8 unk11;
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u8 unk12;
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u8 unk13;
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u8 unk14;
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u8 unk15;
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u8 unk16;
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u8 unk17;
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u32 saveBlock2Size;
|
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u32 saveBlock1Size;
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u32 partyCountOffset;
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u32 partyOffset;
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u32 warpFlagsOffset;
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u32 trainerIdOffset;
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u32 playerNameOffset;
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u32 playerGenderOffset;
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u32 unkFlagOffset;
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u32 unkFlagOffset2;
|
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u32 externalEventFlagsOffset;
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u32 externalEventDataOffset;
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u32 unk18;
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||||||
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const struct BaseStats * baseStats;
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const u8 (* abilityNames)[];
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const u8 * const * abilityDescriptions;
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const struct Item * items;
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const struct BattleMove * moves;
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const struct CompressedSpriteSheet * ballGfx;
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const struct CompressedSpritePalette * ballPalettes;
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||||||
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u32 gcnLinkFlagsOffset;
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||||||
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u32 gameClearFlag;
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u32 ribbonFlag;
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||||||
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u8 bagCountItems;
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||||||
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u8 bagCountKeyItems;
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u8 bagCountPokeballs;
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u8 bagCountTMHMs;
|
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u8 bagCountBerries;
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||||||
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u8 pcItemsCount;
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u32 pcItemsOffset;
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||||||
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u32 giftRibbonsOffset;
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||||||
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u32 enigmaBerryOffset;
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||||||
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u32 enigmaBerrySize;
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||||||
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const u8 * moveDescriptions;
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||||||
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u32 unk20;
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||||||
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};
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// This seems to need to be in the text section for some reason.
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||||||
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// To avoid a changed section attributes warning it's put in a special .text.consts section.
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||||||
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__attribute__((section(".text.consts")))
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||||||
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static const struct GFRomHeader sGFRomHeader = {
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||||||
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.version = GAME_VERSION,
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||||||
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.language = GAME_LANGUAGE,
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||||||
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#ifdef FIRERED
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||||||
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.gameName = "pokemon red version",
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||||||
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#else
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||||||
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.gameName = "pokemon green version",
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||||||
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#endif
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||||||
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.monFrontPics = gMonFrontPicTable,
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||||||
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.monBackPics = gMonBackPicTable,
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.monNormalPalettes = gMonPaletteTable,
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||||||
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.monShinyPalettes = gMonShinyPaletteTable,
|
||||||
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.monIcons = gMonIconTable,
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.monIconPaletteIds = gMonIconPaletteIndices,
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||||||
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.monIconPalettes = gMonIconPaletteTable,
|
||||||
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.monSpeciesNames = gSpeciesNames,
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||||||
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.moveNames = gMoveNames,
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||||||
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.decorations = gDecorations,
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.flagsOffset = offsetof(struct SaveBlock1, flags),
|
||||||
|
.varsOffset = offsetof(struct SaveBlock1, vars),
|
||||||
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.pokedexOffset = offsetof(struct SaveBlock2, pokedex),
|
||||||
|
.seen1Offset = offsetof(struct SaveBlock1, seen1),
|
||||||
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.seen2Offset = offsetof(struct SaveBlock1, seen2),
|
||||||
|
.pokedexVar = VAR_0x403C - VARS_START,
|
||||||
|
.pokedexFlag = FLAG_0x838,
|
||||||
|
.mysteryGiftFlag = FLAG_SYS_MYSTERY_GIFT_ENABLED,
|
||||||
|
.pokedexCount = NATIONAL_DEX_COUNT,
|
||||||
|
.playerNameLength = PLAYER_NAME_LENGTH,
|
||||||
|
.unk2 = 10,
|
||||||
|
.pokemonNameLength1 = POKEMON_NAME_LENGTH,
|
||||||
|
.pokemonNameLength2 = POKEMON_NAME_LENGTH,
|
||||||
|
// Two of the below 12s are likely move/ability name length, given their presence in this header
|
||||||
|
.unk5 = 12,
|
||||||
|
.unk6 = 12,
|
||||||
|
.unk7 = 6,
|
||||||
|
.unk8 = 12,
|
||||||
|
.unk9 = 6,
|
||||||
|
.unk10 = 16,
|
||||||
|
.unk11 = 18,
|
||||||
|
.unk12 = 12,
|
||||||
|
.unk13 = 15,
|
||||||
|
.unk14 = 11,
|
||||||
|
.unk15 = 1,
|
||||||
|
.unk16 = 8,
|
||||||
|
.unk17 = 12,
|
||||||
|
.saveBlock2Size = sizeof(struct SaveBlock2),
|
||||||
|
.saveBlock1Size = sizeof(struct SaveBlock1),
|
||||||
|
.partyCountOffset = offsetof(struct SaveBlock1, playerPartyCount),
|
||||||
|
.partyOffset = offsetof(struct SaveBlock1, playerParty),
|
||||||
|
.warpFlagsOffset = offsetof(struct SaveBlock2, specialSaveWarpFlags),
|
||||||
|
.trainerIdOffset = offsetof(struct SaveBlock2, playerTrainerId),
|
||||||
|
.playerNameOffset = offsetof(struct SaveBlock2, playerName),
|
||||||
|
.playerGenderOffset = offsetof(struct SaveBlock2, playerGender),
|
||||||
|
.unkFlagOffset = offsetof(struct SaveBlock2, unkFlag2),
|
||||||
|
.unkFlagOffset2 = offsetof(struct SaveBlock2, unkFlag2),
|
||||||
|
.externalEventFlagsOffset = offsetof(struct SaveBlock1, externalEventFlags),
|
||||||
|
.externalEventDataOffset = offsetof(struct SaveBlock1, externalEventData),
|
||||||
|
.unk18 = 0x00000000,
|
||||||
|
.baseStats = gBaseStats,
|
||||||
|
.abilityNames = gAbilityNames,
|
||||||
|
.abilityDescriptions = gAbilityDescriptionPointers,
|
||||||
|
.items = gItems,
|
||||||
|
.moves = gBattleMoves,
|
||||||
|
.ballGfx = gBallSpriteSheets,
|
||||||
|
.ballPalettes = gBallSpritePalettes,
|
||||||
|
.gcnLinkFlagsOffset = offsetof(struct SaveBlock2, gcnLinkFlags),
|
||||||
|
.gameClearFlag = FLAG_SYS_GAME_CLEAR,
|
||||||
|
.ribbonFlag = FLAG_SYS_RIBBON_GET,
|
||||||
|
.bagCountItems = BAG_ITEMS_COUNT,
|
||||||
|
.bagCountKeyItems = BAG_KEYITEMS_COUNT,
|
||||||
|
.bagCountPokeballs = BAG_POKEBALLS_COUNT,
|
||||||
|
.bagCountTMHMs = BAG_TMHM_COUNT,
|
||||||
|
.bagCountBerries = BAG_BERRIES_COUNT,
|
||||||
|
.pcItemsCount = PC_ITEMS_COUNT,
|
||||||
|
.pcItemsOffset = offsetof(struct SaveBlock1, pcItems),
|
||||||
|
.giftRibbonsOffset = offsetof(struct SaveBlock1, giftRibbons),
|
||||||
|
.enigmaBerryOffset = offsetof(struct SaveBlock1, enigmaBerry),
|
||||||
|
.enigmaBerrySize = sizeof(struct EnigmaBerry),
|
||||||
|
.moveDescriptions = NULL,
|
||||||
|
.unk20 = 0xFFFFFFFF, // 0x00000000 in Emerald
|
||||||
|
};
|
||||||
Reference in New Issue
Block a user