Deleted generated constants, add midi.cfg

This commit is contained in:
GriffinR
2024-09-12 12:58:22 -04:00
parent f0566e68f0
commit 2ed7806380
5 changed files with 323 additions and 895 deletions
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# Will be moved to build/ eventually
map_groups.h
layouts.h
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#ifndef GUARD_CONSTANTS_LAYOUTS_H
#define GUARD_CONSTANTS_LAYOUTS_H
//
// DO NOT MODIFY THIS FILE! It is auto-generated from data/layouts/layouts.json
//
#define LAYOUT_PALLET_TOWN_PLAYERS_HOUSE_1F 1
#define LAYOUT_PALLET_TOWN_PLAYERS_HOUSE_2F 2
#define LAYOUT_PALLET_TOWN_RIVALS_HOUSE 3
#define LAYOUT_LITTLEROOT_TOWN_MAYS_HOUSE_2F 4
#define LAYOUT_PALLET_TOWN_PROFESSOR_OAKS_LAB 5
#define LAYOUT_HOUSE1 6
#define LAYOUT_HOUSE2 7
#define LAYOUT_POKEMON_CENTER_1F 8
#define LAYOUT_POKEMON_CENTER_2F 9
#define LAYOUT_MART 10
#define LAYOUT_HOUSE3 11
#define LAYOUT_CERULEAN_CITY_GYM 12
#define LAYOUT_HOUSE4 13
#define LAYOUT_LAVARIDGE_TOWN_HERB_SHOP 14
#define LAYOUT_CELADON_CITY_GYM 15
#define LAYOUT_RS_POKEMON_CENTER_1F 16
#define LAYOUT_FIVE_ISLAND_RESORT_GORGEOUS_HOUSE 17
#define LAYOUT_PACIFIDLOG_TOWN_HOUSE1 18
#define LAYOUT_PACIFIDLOG_TOWN_HOUSE2 19
#define LAYOUT_FUCHSIA_CITY_GYM 20
#define LAYOUT_HOUSE5 21
#define LAYOUT_UNUSED1 24
#define LAYOUT_VERMILION_CITY_GYM 25
#define LAYOUT_CERULEAN_CITY_BIKE_SHOP 26
#define LAYOUT_CELADON_CITY_GAME_CORNER 27
#define LAYOUT_PEWTER_CITY_GYM 28
#define LAYOUT_FOUR_ISLAND_LORELEIS_HOUSE 30
#define LAYOUT_THREE_ISLAND_HOUSE1 31
#define LAYOUT_RUSTBORO_CITY_CUTTERS_HOUSE 32
#define LAYOUT_FORTREE_CITY_HOUSE1 33
#define LAYOUT_SAFFRON_CITY_GYM 34
#define LAYOUT_FORTREE_CITY_HOUSE2 35
#define LAYOUT_CINNABAR_ISLAND_GYM 36
#define LAYOUT_VIRIDIAN_CITY_GYM 37
#define LAYOUT_RS_SAFARI_ZONE_ENTRANCE 46
#define LAYOUT_BATTLE_COLOSSEUM_2P 47
#define LAYOUT_TRADE_CENTER 48
#define LAYOUT_RECORD_CORNER 49
#define LAYOUT_BATTLE_COLOSSEUM_4P 50
#define LAYOUT_FUCHSIA_CITY_SAFARI_ZONE_ENTRANCE 51
#define LAYOUT_RS_SAFARI_ZONE_NORTHEAST 52
#define LAYOUT_RS_SAFARI_ZONE_SOUTHWEST 53
#define LAYOUT_RS_SAFARI_ZONE_SOUTHEAST 54
#define LAYOUT_FORTREE_CITY_DECORATION_SHOP 55
#define LAYOUT_RS_BATTLE_TOWER 57
#define LAYOUT_SS_TIDAL_CORRIDOR 62
#define LAYOUT_SS_TIDAL_LOWER_DECK 63
#define LAYOUT_SS_TIDAL_ROOMS 64
#define LAYOUT_RUSTBORO_CITY_FLAT2_1F 65
#define LAYOUT_RUSTBORO_CITY_FLAT2_2F 66
#define LAYOUT_RUSTBORO_CITY_FLAT2_3F 67
#define LAYOUT_EVER_GRANDE_CITY_HALL_OF_FAME 68
#define LAYOUT_MOSSDEEP_CITY_EREADER_TRAINER_HOUSE_1F 69
#define LAYOUT_MOSSDEEP_CITY_EREADER_TRAINER_HOUSE_2F 70
#define LAYOUT_SOOTOPOLIS_CITY_HOUSE1 71
#define LAYOUT_SOOTOPOLIS_CITY_HOUSE2 72
#define LAYOUT_SOOTOPOLIS_CITY_HOUSE3 73
#define LAYOUT_RUSTBORO_CITY_FLAT1_1F 74
#define LAYOUT_RUSTBORO_CITY_FLAT1_2F 75
#define LAYOUT_RS_SAFARI_ZONE_REST_HOUSE 77
#define LAYOUT_PALLET_TOWN 78
#define LAYOUT_VIRIDIAN_CITY 79
#define LAYOUT_PEWTER_CITY 80
#define LAYOUT_CERULEAN_CITY 81
#define LAYOUT_LAVENDER_TOWN 82
#define LAYOUT_VERMILION_CITY 83
#define LAYOUT_CELADON_CITY 84
#define LAYOUT_FUCHSIA_CITY 85
#define LAYOUT_CINNABAR_ISLAND 86
#define LAYOUT_INDIGO_PLATEAU_EXTERIOR 87
#define LAYOUT_SAFFRON_CITY_CONNECTION 88
#define LAYOUT_ROUTE1 89
#define LAYOUT_ROUTE2 90
#define LAYOUT_ROUTE3 91
#define LAYOUT_ROUTE4 92
#define LAYOUT_ROUTE5 93
#define LAYOUT_ROUTE6 94
#define LAYOUT_ROUTE7 95
#define LAYOUT_ROUTE8 96
#define LAYOUT_ROUTE9 97
#define LAYOUT_ROUTE10 98
#define LAYOUT_ROUTE11 99
#define LAYOUT_ROUTE12 100
#define LAYOUT_ROUTE13 101
#define LAYOUT_ROUTE14 102
#define LAYOUT_ROUTE15 103
#define LAYOUT_ROUTE16 104
#define LAYOUT_ROUTE17 105
#define LAYOUT_ROUTE18 106
#define LAYOUT_ROUTE19 107
#define LAYOUT_ROUTE20 108
#define LAYOUT_ROUTE21_NORTH 109
#define LAYOUT_ROUTE22 110
#define LAYOUT_ROUTE23 111
#define LAYOUT_ROUTE24 112
#define LAYOUT_ROUTE25 113
#define LAYOUT_MT_MOON_1F 114
#define LAYOUT_MT_MOON_B1F 115
#define LAYOUT_MT_MOON_B2F 116
#define LAYOUT_VIRIDIAN_FOREST 117
#define LAYOUT_SSANNE_EXTERIOR 118
#define LAYOUT_SSANNE_1F_CORRIDOR 119
#define LAYOUT_SSANNE_2F_CORRIDOR 120
#define LAYOUT_SSANNE_3F_CORRIDOR 121
#define LAYOUT_SSANNE_B1F_CORRIDOR 122
#define LAYOUT_SSANNE_DECK 123
#define LAYOUT_DIGLETTS_CAVE_B1F 124
#define LAYOUT_VICTORY_ROAD_1F 125
#define LAYOUT_VICTORY_ROAD_2F 126
#define LAYOUT_VICTORY_ROAD_3F 127
#define LAYOUT_ROCKET_HIDEOUT_B1F 128
#define LAYOUT_ROCKET_HIDEOUT_B2F 129
#define LAYOUT_ROCKET_HIDEOUT_B3F 130
#define LAYOUT_ROCKET_HIDEOUT_B4F 131
#define LAYOUT_SILPH_CO_1F 132
#define LAYOUT_SILPH_CO_2F 133
#define LAYOUT_SILPH_CO_3F 134
#define LAYOUT_SILPH_CO_4F 135
#define LAYOUT_SILPH_CO_5F 136
#define LAYOUT_SILPH_CO_6F 137
#define LAYOUT_SILPH_CO_7F 138
#define LAYOUT_SILPH_CO_8F 139
#define LAYOUT_SILPH_CO_9F 140
#define LAYOUT_SILPH_CO_10F 141
#define LAYOUT_SILPH_CO_11F 142
#define LAYOUT_POKEMON_MANSION_1F 143
#define LAYOUT_POKEMON_MANSION_2F 144
#define LAYOUT_POKEMON_MANSION_3F 145
#define LAYOUT_POKEMON_MANSION_B1F 146
#define LAYOUT_SAFARI_ZONE_CENTER 147
#define LAYOUT_SAFARI_ZONE_EAST 148
#define LAYOUT_SAFARI_ZONE_NORTH 149
#define LAYOUT_SAFARI_ZONE_WEST 150
#define LAYOUT_CERULEAN_CAVE_1F 151
#define LAYOUT_CERULEAN_CAVE_2F 152
#define LAYOUT_CERULEAN_CAVE_B1F 153
#define LAYOUT_ROCK_TUNNEL_1F 154
#define LAYOUT_ROCK_TUNNEL_B1F 155
#define LAYOUT_SEAFOAM_ISLANDS_1F 156
#define LAYOUT_SEAFOAM_ISLANDS_B1F 157
#define LAYOUT_SEAFOAM_ISLANDS_B2F 158
#define LAYOUT_SEAFOAM_ISLANDS_B3F 159
#define LAYOUT_SEAFOAM_ISLANDS_B4F 160
#define LAYOUT_POKEMON_TOWER_1F 161
#define LAYOUT_POKEMON_TOWER_2F 162
#define LAYOUT_POKEMON_TOWER_3F 163
#define LAYOUT_POKEMON_TOWER_4F 164
#define LAYOUT_POKEMON_TOWER_5F 165
#define LAYOUT_POKEMON_TOWER_6F 166
#define LAYOUT_POKEMON_TOWER_7F 167
#define LAYOUT_POWER_PLANT 168
#define LAYOUT_ROUTE25_SEA_COTTAGE 169
#define LAYOUT_SSANNE_KITCHEN 170
#define LAYOUT_SSANNE_CAPTAINS_OFFICE 171
#define LAYOUT_UNDERGROUND_PATH_ENTRANCE 172
#define LAYOUT_UNDERGROUND_PATH_EAST_WEST_TUNNEL 173
#define LAYOUT_UNDERGROUND_PATH_NORTH_SOUTH_TUNNEL 174
#define LAYOUT_ROUTE12_NORTH_ENTRANCE_1F 176
#define LAYOUT_SSANNE_ROOM1 177
#define LAYOUT_SSANNE_ROOM2 178
#define LAYOUT_CELADON_CITY_DEPARTMENT_STORE_ELEVATOR 179
#define LAYOUT_PEWTER_CITY_MUSEUM_1F 180
#define LAYOUT_PEWTER_CITY_MUSEUM_2F 181
#define LAYOUT_CERULEAN_CITY_HOUSE2 182
#define LAYOUT_CERULEAN_CITY_HOUSE1 183
#define LAYOUT_CELADON_CITY_CONDOMINIUMS_1F 184
#define LAYOUT_CELADON_CITY_CONDOMINIUMS_2F 185
#define LAYOUT_CELADON_CITY_CONDOMINIUMS_3F 186
#define LAYOUT_CELADON_CITY_CONDOMINIUMS_ROOF 187
#define LAYOUT_CELADON_CITY_CONDOMINIUMS_ROOF_ROOM 188
#define LAYOUT_CELADON_CITY_GAME_CORNER_PRIZE_ROOM 189
#define LAYOUT_CELADON_CITY_RESTAURANT 190
#define LAYOUT_CELADON_CITY_HOTEL 191
#define LAYOUT_CELADON_CITY_DEPARTMENT_STORE_1F 192
#define LAYOUT_CELADON_CITY_DEPARTMENT_STORE_2F 193
#define LAYOUT_CELADON_CITY_DEPARTMENT_STORE_3F 194
#define LAYOUT_CELADON_CITY_DEPARTMENT_STORE_4F 195
#define LAYOUT_CELADON_CITY_DEPARTMENT_STORE_5F 196
#define LAYOUT_CELADON_CITY_DEPARTMENT_STORE_ROOF 197
#define LAYOUT_SAFARI_ZONE_REST_HOUSE 198
#define LAYOUT_SAFARI_ZONE_SECRET_HOUSE 199
#define LAYOUT_FUCHSIA_CITY_SAFARI_ZONE_OFFICE 200
#define LAYOUT_FUCHSIA_CITY_WARDENS_HOUSE 201
#define LAYOUT_FUCHSIA_CITY_HOUSE2 202
#define LAYOUT_CINNABAR_ISLAND_POKEMON_LAB_ENTRANCE 203
#define LAYOUT_CINNABAR_ISLAND_POKEMON_LAB_LOUNGE 204
#define LAYOUT_CINNABAR_ISLAND_POKEMON_LAB_RESEARCH_ROOM 205
#define LAYOUT_CINNABAR_ISLAND_POKEMON_LAB_EXPERIMENT_ROOM 206
#define LAYOUT_SAFFRON_CITY 207
#define LAYOUT_SAFFRON_CITY_NORTH_SOUTH_ENTRANCE 208
#define LAYOUT_SAFFRON_CITY_EAST_WEST_ENTRANCE 209
#define LAYOUT_DIGLETTS_CAVE_NORTH_ENTRANCE 210
#define LAYOUT_DIGLETTS_CAVE_SOUTH_ENTRANCE 211
#define LAYOUT_INDIGO_PLATEAU_POKEMON_CENTER_1F 212
#define LAYOUT_POKEMON_LEAGUE_LORELEIS_ROOM 213
#define LAYOUT_POKEMON_LEAGUE_BRUNOS_ROOM 214
#define LAYOUT_POKEMON_LEAGUE_AGATHAS_ROOM 215
#define LAYOUT_POKEMON_LEAGUE_LANCES_ROOM 216
#define LAYOUT_POKEMON_LEAGUE_CHAMPIONS_ROOM 217
#define LAYOUT_POKEMON_LEAGUE_HALL_OF_FAME 218
#define LAYOUT_ROUTE21_SOUTH 219
#define LAYOUT_ENTRANCE_2F 220
#define LAYOUT_ROUTE2_ENTRANCE 221
#define LAYOUT_ROUTE22_NORTH_ENTRANCE 222
#define LAYOUT_ROUTE16_NORTH_ENTRANCE_1F 223
#define LAYOUT_ENTRANCE_1F 224
#define LAYOUT_ROCKET_HIDEOUT_ELEVATOR 225
#define LAYOUT_SAFFRON_CITY_COPYCATS_HOUSE_1F 226
#define LAYOUT_SAFFRON_CITY_COPYCATS_HOUSE_2F 227
#define LAYOUT_SAFFRON_CITY_DOJO 228
#define LAYOUT_SILPH_CO_ELEVATOR 229
#define LAYOUT_ONE_ISLAND 230
#define LAYOUT_TWO_ISLAND 231
#define LAYOUT_THREE_ISLAND 232
#define LAYOUT_FOUR_ISLAND 233
#define LAYOUT_FIVE_ISLAND 234
#define LAYOUT_SEVEN_ISLAND 235
#define LAYOUT_SIX_ISLAND 236
#define LAYOUT_ONE_ISLAND_KINDLE_ROAD 237
#define LAYOUT_ONE_ISLAND_TREASURE_BEACH 238
#define LAYOUT_TWO_ISLAND_CAPE_BRINK 239
#define LAYOUT_THREE_ISLAND_BOND_BRIDGE 240
#define LAYOUT_THREE_ISLAND_PORT 241
#define LAYOUT_PROTOTYPE_SEVII_ISLE_6 242
#define LAYOUT_PROTOTYPE_SEVII_ISLE_7 243
#define LAYOUT_PROTOTYPE_SEVII_ISLE_8 244
#define LAYOUT_PROTOTYPE_SEVII_ISLE_9 245
#define LAYOUT_FIVE_ISLAND_RESORT_GORGEOUS 246
#define LAYOUT_FIVE_ISLAND_WATER_LABYRINTH 247
#define LAYOUT_FIVE_ISLAND_MEADOW 248
#define LAYOUT_FIVE_ISLAND_MEMORIAL_PILLAR 249
#define LAYOUT_SIX_ISLAND_OUTCAST_ISLAND 250
#define LAYOUT_SIX_ISLAND_GREEN_PATH 251
#define LAYOUT_SIX_ISLAND_WATER_PATH 252
#define LAYOUT_SIX_ISLAND_RUIN_VALLEY 253
#define LAYOUT_SEVEN_ISLAND_TRAINER_TOWER 254
#define LAYOUT_SEVEN_ISLAND_SEVAULT_CANYON_ENTRANCE 255
#define LAYOUT_SEVEN_ISLAND_SEVAULT_CANYON 256
#define LAYOUT_SEVEN_ISLAND_TANOBY_RUINS 257
#define LAYOUT_PROTOTYPE_SEVII_ISLE_22 258
#define LAYOUT_PROTOTYPE_SEVII_ISLE_23_EAST 259
#define LAYOUT_PROTOTYPE_SEVII_ISLE_23_WEST 260
#define LAYOUT_PROTOTYPE_SEVII_ISLE_24 261
#define LAYOUT_UNION_ROOM 262
#define LAYOUT_SAFFRON_CITY_POKEMON_TRAINER_FAN_CLUB 263
#define LAYOUT_SEVEN_ISLAND_HOUSE_ROOM1_DOOR_OPEN 264
#define LAYOUT_SEVEN_ISLAND_HOUSE_ROOM2 265
#define LAYOUT_VIRIDIAN_CITY_SCHOOL 266
#define LAYOUT_CELADON_CITY_RESTAURANT_DUPLICATE 267
#define LAYOUT_CELADON_CITY_HOTEL_DUPLICATE 268
#define LAYOUT_MT_EMBER_RUBY_PATH_B4F 269
#define LAYOUT_THREE_ISLAND_BERRY_FOREST 270
#define LAYOUT_ONE_ISLAND_POKEMON_CENTER_1F 271
#define LAYOUT_TWO_ISLAND_JOYFUL_GAME_CORNER 272
#define LAYOUT_VERMILION_CITY_POKEMON_FAN_CLUB 273
#define LAYOUT_LAVENDER_TOWN_VOLUNTEER_POKEMON_HOUSE 274
#define LAYOUT_ROUTE5_POKEMON_DAY_CARE 275
#define LAYOUT_VIRIDIAN_CITY_HOUSE 276
#define LAYOUT_FOUR_ISLAND_POKEMON_DAY_CARE 277
#define LAYOUT_SEAFOAM_ISLANDS_B3F_CURRENT_STOPPED 278
#define LAYOUT_SEAFOAM_ISLANDS_B4F_CURRENT_STOPPED 279
#define LAYOUT_MT_EMBER_EXTERIOR 280
#define LAYOUT_MT_EMBER_SUMMIT 281
#define LAYOUT_MT_EMBER_SUMMIT_PATH_1F 282
#define LAYOUT_MT_EMBER_SUMMIT_PATH_2F 283
#define LAYOUT_MT_EMBER_SUMMIT_PATH_3F 284
#define LAYOUT_MT_EMBER_RUBY_PATH_1F 285
#define LAYOUT_MT_EMBER_RUBY_PATH_B1F 286
#define LAYOUT_MT_EMBER_RUBY_PATH_B2F 287
#define LAYOUT_MT_EMBER_RUBY_PATH_B3F 288
#define LAYOUT_MT_EMBER_RUBY_PATH_B1F_STAIRS 289
#define LAYOUT_MT_EMBER_RUBY_PATH_B2F_STAIRS 290
#define LAYOUT_MT_EMBER_RUBY_PATH_B5F 291
#define LAYOUT_FIVE_ISLAND_ROCKET_WAREHOUSE 292
#define LAYOUT_FOUR_ISLAND_ICEFALL_CAVE_ENTRANCE 293
#define LAYOUT_FOUR_ISLAND_ICEFALL_CAVE_1F 294
#define LAYOUT_FOUR_ISLAND_ICEFALL_CAVE_B1F 295
#define LAYOUT_FOUR_ISLAND_ICEFALL_CAVE_BACK 296
#define LAYOUT_TRAINER_TOWER_LOBBY 297
#define LAYOUT_TRAINER_TOWER_1F 298
#define LAYOUT_TRAINER_TOWER_2F 299
#define LAYOUT_TRAINER_TOWER_3F 300
#define LAYOUT_TRAINER_TOWER_4F 301
#define LAYOUT_TRAINER_TOWER_5F 302
#define LAYOUT_TRAINER_TOWER_6F 303
#define LAYOUT_TRAINER_TOWER_7F 304
#define LAYOUT_TRAINER_TOWER_8F 305
#define LAYOUT_TRAINER_TOWER_ROOF 306
#define LAYOUT_TRAINER_TOWER_ELEVATOR 307
#define LAYOUT_CERULEAN_CITY_HOUSE5 308
#define LAYOUT_SIX_ISLAND_DOTTED_HOLE_1F 309
#define LAYOUT_SIX_ISLAND_DOTTED_HOLE_B1F 310
#define LAYOUT_SIX_ISLAND_DOTTED_HOLE_B2F 311
#define LAYOUT_SIX_ISLAND_DOTTED_HOLE_B3F 312
#define LAYOUT_SIX_ISLAND_DOTTED_HOLE_B4F 313
#define LAYOUT_SIX_ISLAND_DOTTED_HOLE_SAPPHIRE_ROOM 314
#define LAYOUT_ISLAND_HARBOR 315
#define LAYOUT_ONE_ISLAND_POKEMON_CENTER_2F 316
#define LAYOUT_SIX_ISLAND_PATTERN_BUSH 317
#define LAYOUT_THREE_ISLAND_DUNSPARCE_TUNNEL 318
#define LAYOUT_THREE_ISLAND_DUNSPARCE_TUNNEL_DUG_OUT 319
#define LAYOUT_FIVE_ISLAND_LOST_CAVE_ENTRANCE 320
#define LAYOUT_FIVE_ISLAND_LOST_CAVE_ROOM1 321
#define LAYOUT_FIVE_ISLAND_LOST_CAVE_ROOM2 322
#define LAYOUT_FIVE_ISLAND_LOST_CAVE_ROOM3 323
#define LAYOUT_FIVE_ISLAND_LOST_CAVE_ROOM4 324
#define LAYOUT_FIVE_ISLAND_LOST_CAVE_ROOM5 325
#define LAYOUT_FIVE_ISLAND_LOST_CAVE_ROOM6 326
#define LAYOUT_FIVE_ISLAND_LOST_CAVE_ROOM7 327
#define LAYOUT_FIVE_ISLAND_LOST_CAVE_ROOM8 328
#define LAYOUT_FIVE_ISLAND_LOST_CAVE_ROOM9 329
#define LAYOUT_FIVE_ISLAND_LOST_CAVE_ROOM10 330
#define LAYOUT_FIVE_ISLAND_LOST_CAVE_ROOM11 331
#define LAYOUT_FIVE_ISLAND_LOST_CAVE_ROOM12 332
#define LAYOUT_FIVE_ISLAND_LOST_CAVE_ROOM13 333
#define LAYOUT_FIVE_ISLAND_LOST_CAVE_ROOM14 334
#define LAYOUT_SEVEN_ISLAND_TANOBY_RUINS_MONEAN_CHAMBER 335
#define LAYOUT_SEVEN_ISLAND_TANOBY_RUINS_LIPTOO_CHAMBER 336
#define LAYOUT_SEVEN_ISLAND_TANOBY_RUINS_WEEPTH_CHAMBER 337
#define LAYOUT_SEVEN_ISLAND_TANOBY_RUINS_DILFORD_CHAMBER 338
#define LAYOUT_SEVEN_ISLAND_TANOBY_RUINS_SCUFIB_CHAMBER 339
#define LAYOUT_SIX_ISLAND_ALTERING_CAVE 340
#define LAYOUT_SEVEN_ISLAND_SEVAULT_CANYON_TANOBY_KEY 341
#define LAYOUT_BIRTH_ISLAND_EXTERIOR 342
#define LAYOUT_NAVEL_ROCK_EXTERIOR 343
#define LAYOUT_NAVEL_ROCK_1F 344
#define LAYOUT_NAVEL_ROCK_SUMMIT 345
#define LAYOUT_NAVEL_ROCK_BASE 346
#define LAYOUT_NAVEL_ROCK_SUMMIT_PATH_2F 347
#define LAYOUT_NAVEL_ROCK_SUMMIT_PATH_3F 348
#define LAYOUT_NAVEL_ROCK_SUMMIT_PATH_4F 349
#define LAYOUT_NAVEL_ROCK_SUMMIT_PATH_5F 350
#define LAYOUT_NAVEL_ROCK_BASE_PATH_B1F 351
#define LAYOUT_NAVEL_ROCK_BASE_PATH_B2F 352
#define LAYOUT_NAVEL_ROCK_BASE_PATH_B3F 353
#define LAYOUT_NAVEL_ROCK_BASE_PATH_B4F 354
#define LAYOUT_NAVEL_ROCK_BASE_PATH_B5F 355
#define LAYOUT_NAVEL_ROCK_BASE_PATH_B6F 356
#define LAYOUT_NAVEL_ROCK_BASE_PATH_B7F 357
#define LAYOUT_NAVEL_ROCK_BASE_PATH_B8F 358
#define LAYOUT_NAVEL_ROCK_BASE_PATH_B9F 359
#define LAYOUT_NAVEL_ROCK_BASE_PATH_B10F 360
#define LAYOUT_NAVEL_ROCK_BASE_PATH_B11F 361
#define LAYOUT_SEVEN_ISLAND_TANOBY_RUINS_RIXY_CHAMBER 362
#define LAYOUT_SEVEN_ISLAND_TANOBY_RUINS_VIAPOIS_CHAMBER 363
#define LAYOUT_NAVEL_ROCK_B1F 364
#define LAYOUT_NAVEL_ROCK_FORK 365
#define LAYOUT_TRAINER_TOWER_1F_DOUBLES 366
#define LAYOUT_TRAINER_TOWER_2F_DOUBLES 367
#define LAYOUT_TRAINER_TOWER_3F_DOUBLES 368
#define LAYOUT_TRAINER_TOWER_4F_DOUBLES 369
#define LAYOUT_TRAINER_TOWER_5F_DOUBLES 370
#define LAYOUT_TRAINER_TOWER_6F_DOUBLES 371
#define LAYOUT_TRAINER_TOWER_7F_DOUBLES 372
#define LAYOUT_TRAINER_TOWER_8F_DOUBLES 373
#define LAYOUT_TRAINER_TOWER_1F_KNOCKOUT 374
#define LAYOUT_TRAINER_TOWER_2F_KNOCKOUT 375
#define LAYOUT_TRAINER_TOWER_3F_KNOCKOUT 376
#define LAYOUT_TRAINER_TOWER_4F_KNOCKOUT 377
#define LAYOUT_TRAINER_TOWER_5F_KNOCKOUT 378
#define LAYOUT_TRAINER_TOWER_6F_KNOCKOUT 379
#define LAYOUT_TRAINER_TOWER_7F_KNOCKOUT 380
#define LAYOUT_TRAINER_TOWER_8F_KNOCKOUT 381
#define LAYOUT_SEVEN_ISLAND_HOUSE_ROOM1 382
#define LAYOUT_ONE_ISLAND_KINDLE_ROAD_EMBER_SPA 383
#endif // GUARD_CONSTANTS_LAYOUTS_H
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#ifndef GUARD_CONSTANTS_MAP_GROUPS_H
#define GUARD_CONSTANTS_MAP_GROUPS_H
//
// DO NOT MODIFY THIS FILE! It is auto-generated from data/maps/map_groups.json
//
// gMapGroup_Link
#define MAP_BATTLE_COLOSSEUM_2P (0 | (0 << 8))
#define MAP_TRADE_CENTER (1 | (0 << 8))
#define MAP_RECORD_CORNER (2 | (0 << 8))
#define MAP_BATTLE_COLOSSEUM_4P (3 | (0 << 8))
#define MAP_UNION_ROOM (4 | (0 << 8))
// gMapGroup_Dungeons
#define MAP_VIRIDIAN_FOREST (0 | (1 << 8))
#define MAP_MT_MOON_1F (1 | (1 << 8))
#define MAP_MT_MOON_B1F (2 | (1 << 8))
#define MAP_MT_MOON_B2F (3 | (1 << 8))
#define MAP_SSANNE_EXTERIOR (4 | (1 << 8))
#define MAP_SSANNE_1F_CORRIDOR (5 | (1 << 8))
#define MAP_SSANNE_2F_CORRIDOR (6 | (1 << 8))
#define MAP_SSANNE_3F_CORRIDOR (7 | (1 << 8))
#define MAP_SSANNE_B1F_CORRIDOR (8 | (1 << 8))
#define MAP_SSANNE_DECK (9 | (1 << 8))
#define MAP_SSANNE_KITCHEN (10 | (1 << 8))
#define MAP_SSANNE_CAPTAINS_OFFICE (11 | (1 << 8))
#define MAP_SSANNE_1F_ROOM1 (12 | (1 << 8))
#define MAP_SSANNE_1F_ROOM2 (13 | (1 << 8))
#define MAP_SSANNE_1F_ROOM3 (14 | (1 << 8))
#define MAP_SSANNE_1F_ROOM4 (15 | (1 << 8))
#define MAP_SSANNE_1F_ROOM5 (16 | (1 << 8))
#define MAP_SSANNE_1F_ROOM7 (17 | (1 << 8))
#define MAP_SSANNE_2F_ROOM1 (18 | (1 << 8))
#define MAP_SSANNE_2F_ROOM2 (19 | (1 << 8))
#define MAP_SSANNE_2F_ROOM3 (20 | (1 << 8))
#define MAP_SSANNE_2F_ROOM4 (21 | (1 << 8))
#define MAP_SSANNE_2F_ROOM5 (22 | (1 << 8))
#define MAP_SSANNE_2F_ROOM6 (23 | (1 << 8))
#define MAP_SSANNE_B1F_ROOM1 (24 | (1 << 8))
#define MAP_SSANNE_B1F_ROOM2 (25 | (1 << 8))
#define MAP_SSANNE_B1F_ROOM3 (26 | (1 << 8))
#define MAP_SSANNE_B1F_ROOM4 (27 | (1 << 8))
#define MAP_SSANNE_B1F_ROOM5 (28 | (1 << 8))
#define MAP_SSANNE_1F_ROOM6 (29 | (1 << 8))
#define MAP_UNDERGROUND_PATH_NORTH_ENTRANCE (30 | (1 << 8))
#define MAP_UNDERGROUND_PATH_NORTH_SOUTH_TUNNEL (31 | (1 << 8))
#define MAP_UNDERGROUND_PATH_SOUTH_ENTRANCE (32 | (1 << 8))
#define MAP_UNDERGROUND_PATH_WEST_ENTRANCE (33 | (1 << 8))
#define MAP_UNDERGROUND_PATH_EAST_WEST_TUNNEL (34 | (1 << 8))
#define MAP_UNDERGROUND_PATH_EAST_ENTRANCE (35 | (1 << 8))
#define MAP_DIGLETTS_CAVE_NORTH_ENTRANCE (36 | (1 << 8))
#define MAP_DIGLETTS_CAVE_B1F (37 | (1 << 8))
#define MAP_DIGLETTS_CAVE_SOUTH_ENTRANCE (38 | (1 << 8))
#define MAP_VICTORY_ROAD_1F (39 | (1 << 8))
#define MAP_VICTORY_ROAD_2F (40 | (1 << 8))
#define MAP_VICTORY_ROAD_3F (41 | (1 << 8))
#define MAP_ROCKET_HIDEOUT_B1F (42 | (1 << 8))
#define MAP_ROCKET_HIDEOUT_B2F (43 | (1 << 8))
#define MAP_ROCKET_HIDEOUT_B3F (44 | (1 << 8))
#define MAP_ROCKET_HIDEOUT_B4F (45 | (1 << 8))
#define MAP_ROCKET_HIDEOUT_ELEVATOR (46 | (1 << 8))
#define MAP_SILPH_CO_1F (47 | (1 << 8))
#define MAP_SILPH_CO_2F (48 | (1 << 8))
#define MAP_SILPH_CO_3F (49 | (1 << 8))
#define MAP_SILPH_CO_4F (50 | (1 << 8))
#define MAP_SILPH_CO_5F (51 | (1 << 8))
#define MAP_SILPH_CO_6F (52 | (1 << 8))
#define MAP_SILPH_CO_7F (53 | (1 << 8))
#define MAP_SILPH_CO_8F (54 | (1 << 8))
#define MAP_SILPH_CO_9F (55 | (1 << 8))
#define MAP_SILPH_CO_10F (56 | (1 << 8))
#define MAP_SILPH_CO_11F (57 | (1 << 8))
#define MAP_SILPH_CO_ELEVATOR (58 | (1 << 8))
#define MAP_POKEMON_MANSION_1F (59 | (1 << 8))
#define MAP_POKEMON_MANSION_2F (60 | (1 << 8))
#define MAP_POKEMON_MANSION_3F (61 | (1 << 8))
#define MAP_POKEMON_MANSION_B1F (62 | (1 << 8))
#define MAP_SAFARI_ZONE_CENTER (63 | (1 << 8))
#define MAP_SAFARI_ZONE_EAST (64 | (1 << 8))
#define MAP_SAFARI_ZONE_NORTH (65 | (1 << 8))
#define MAP_SAFARI_ZONE_WEST (66 | (1 << 8))
#define MAP_SAFARI_ZONE_CENTER_REST_HOUSE (67 | (1 << 8))
#define MAP_SAFARI_ZONE_EAST_REST_HOUSE (68 | (1 << 8))
#define MAP_SAFARI_ZONE_NORTH_REST_HOUSE (69 | (1 << 8))
#define MAP_SAFARI_ZONE_WEST_REST_HOUSE (70 | (1 << 8))
#define MAP_SAFARI_ZONE_SECRET_HOUSE (71 | (1 << 8))
#define MAP_CERULEAN_CAVE_1F (72 | (1 << 8))
#define MAP_CERULEAN_CAVE_2F (73 | (1 << 8))
#define MAP_CERULEAN_CAVE_B1F (74 | (1 << 8))
#define MAP_POKEMON_LEAGUE_LORELEIS_ROOM (75 | (1 << 8))
#define MAP_POKEMON_LEAGUE_BRUNOS_ROOM (76 | (1 << 8))
#define MAP_POKEMON_LEAGUE_AGATHAS_ROOM (77 | (1 << 8))
#define MAP_POKEMON_LEAGUE_LANCES_ROOM (78 | (1 << 8))
#define MAP_POKEMON_LEAGUE_CHAMPIONS_ROOM (79 | (1 << 8))
#define MAP_POKEMON_LEAGUE_HALL_OF_FAME (80 | (1 << 8))
#define MAP_ROCK_TUNNEL_1F (81 | (1 << 8))
#define MAP_ROCK_TUNNEL_B1F (82 | (1 << 8))
#define MAP_SEAFOAM_ISLANDS_1F (83 | (1 << 8))
#define MAP_SEAFOAM_ISLANDS_B1F (84 | (1 << 8))
#define MAP_SEAFOAM_ISLANDS_B2F (85 | (1 << 8))
#define MAP_SEAFOAM_ISLANDS_B3F (86 | (1 << 8))
#define MAP_SEAFOAM_ISLANDS_B4F (87 | (1 << 8))
#define MAP_POKEMON_TOWER_1F (88 | (1 << 8))
#define MAP_POKEMON_TOWER_2F (89 | (1 << 8))
#define MAP_POKEMON_TOWER_3F (90 | (1 << 8))
#define MAP_POKEMON_TOWER_4F (91 | (1 << 8))
#define MAP_POKEMON_TOWER_5F (92 | (1 << 8))
#define MAP_POKEMON_TOWER_6F (93 | (1 << 8))
#define MAP_POKEMON_TOWER_7F (94 | (1 << 8))
#define MAP_POWER_PLANT (95 | (1 << 8))
#define MAP_MT_EMBER_RUBY_PATH_B4F (96 | (1 << 8))
#define MAP_MT_EMBER_EXTERIOR (97 | (1 << 8))
#define MAP_MT_EMBER_SUMMIT_PATH_1F (98 | (1 << 8))
#define MAP_MT_EMBER_SUMMIT_PATH_2F (99 | (1 << 8))
#define MAP_MT_EMBER_SUMMIT_PATH_3F (100 | (1 << 8))
#define MAP_MT_EMBER_SUMMIT (101 | (1 << 8))
#define MAP_MT_EMBER_RUBY_PATH_B5F (102 | (1 << 8))
#define MAP_MT_EMBER_RUBY_PATH_1F (103 | (1 << 8))
#define MAP_MT_EMBER_RUBY_PATH_B1F (104 | (1 << 8))
#define MAP_MT_EMBER_RUBY_PATH_B2F (105 | (1 << 8))
#define MAP_MT_EMBER_RUBY_PATH_B3F (106 | (1 << 8))
#define MAP_MT_EMBER_RUBY_PATH_B1F_STAIRS (107 | (1 << 8))
#define MAP_MT_EMBER_RUBY_PATH_B2F_STAIRS (108 | (1 << 8))
#define MAP_THREE_ISLAND_BERRY_FOREST (109 | (1 << 8))
#define MAP_FOUR_ISLAND_ICEFALL_CAVE_ENTRANCE (110 | (1 << 8))
#define MAP_FOUR_ISLAND_ICEFALL_CAVE_1F (111 | (1 << 8))
#define MAP_FOUR_ISLAND_ICEFALL_CAVE_B1F (112 | (1 << 8))
#define MAP_FOUR_ISLAND_ICEFALL_CAVE_BACK (113 | (1 << 8))
#define MAP_FIVE_ISLAND_ROCKET_WAREHOUSE (114 | (1 << 8))
#define MAP_SIX_ISLAND_DOTTED_HOLE_1F (115 | (1 << 8))
#define MAP_SIX_ISLAND_DOTTED_HOLE_B1F (116 | (1 << 8))
#define MAP_SIX_ISLAND_DOTTED_HOLE_B2F (117 | (1 << 8))
#define MAP_SIX_ISLAND_DOTTED_HOLE_B3F (118 | (1 << 8))
#define MAP_SIX_ISLAND_DOTTED_HOLE_B4F (119 | (1 << 8))
#define MAP_SIX_ISLAND_DOTTED_HOLE_SAPPHIRE_ROOM (120 | (1 << 8))
#define MAP_SIX_ISLAND_PATTERN_BUSH (121 | (1 << 8))
#define MAP_SIX_ISLAND_ALTERING_CAVE (122 | (1 << 8))
// gMapGroup_SpecialArea
#define MAP_NAVEL_ROCK_EXTERIOR (0 | (2 << 8))
#define MAP_TRAINER_TOWER_1F (1 | (2 << 8))
#define MAP_TRAINER_TOWER_2F (2 | (2 << 8))
#define MAP_TRAINER_TOWER_3F (3 | (2 << 8))
#define MAP_TRAINER_TOWER_4F (4 | (2 << 8))
#define MAP_TRAINER_TOWER_5F (5 | (2 << 8))
#define MAP_TRAINER_TOWER_6F (6 | (2 << 8))
#define MAP_TRAINER_TOWER_7F (7 | (2 << 8))
#define MAP_TRAINER_TOWER_8F (8 | (2 << 8))
#define MAP_TRAINER_TOWER_ROOF (9 | (2 << 8))
#define MAP_TRAINER_TOWER_LOBBY (10 | (2 << 8))
#define MAP_TRAINER_TOWER_ELEVATOR (11 | (2 << 8))
#define MAP_FIVE_ISLAND_LOST_CAVE_ENTRANCE (12 | (2 << 8))
#define MAP_FIVE_ISLAND_LOST_CAVE_ROOM1 (13 | (2 << 8))
#define MAP_FIVE_ISLAND_LOST_CAVE_ROOM2 (14 | (2 << 8))
#define MAP_FIVE_ISLAND_LOST_CAVE_ROOM3 (15 | (2 << 8))
#define MAP_FIVE_ISLAND_LOST_CAVE_ROOM4 (16 | (2 << 8))
#define MAP_FIVE_ISLAND_LOST_CAVE_ROOM5 (17 | (2 << 8))
#define MAP_FIVE_ISLAND_LOST_CAVE_ROOM6 (18 | (2 << 8))
#define MAP_FIVE_ISLAND_LOST_CAVE_ROOM7 (19 | (2 << 8))
#define MAP_FIVE_ISLAND_LOST_CAVE_ROOM8 (20 | (2 << 8))
#define MAP_FIVE_ISLAND_LOST_CAVE_ROOM9 (21 | (2 << 8))
#define MAP_FIVE_ISLAND_LOST_CAVE_ROOM10 (22 | (2 << 8))
#define MAP_FIVE_ISLAND_LOST_CAVE_ROOM11 (23 | (2 << 8))
#define MAP_FIVE_ISLAND_LOST_CAVE_ROOM12 (24 | (2 << 8))
#define MAP_FIVE_ISLAND_LOST_CAVE_ROOM13 (25 | (2 << 8))
#define MAP_FIVE_ISLAND_LOST_CAVE_ROOM14 (26 | (2 << 8))
#define MAP_SEVEN_ISLAND_TANOBY_RUINS_MONEAN_CHAMBER (27 | (2 << 8))
#define MAP_SEVEN_ISLAND_TANOBY_RUINS_LIPTOO_CHAMBER (28 | (2 << 8))
#define MAP_SEVEN_ISLAND_TANOBY_RUINS_WEEPTH_CHAMBER (29 | (2 << 8))
#define MAP_SEVEN_ISLAND_TANOBY_RUINS_DILFORD_CHAMBER (30 | (2 << 8))
#define MAP_SEVEN_ISLAND_TANOBY_RUINS_SCUFIB_CHAMBER (31 | (2 << 8))
#define MAP_SEVEN_ISLAND_TANOBY_RUINS_RIXY_CHAMBER (32 | (2 << 8))
#define MAP_SEVEN_ISLAND_TANOBY_RUINS_VIAPOIS_CHAMBER (33 | (2 << 8))
#define MAP_THREE_ISLAND_DUNSPARCE_TUNNEL (34 | (2 << 8))
#define MAP_SEVEN_ISLAND_SEVAULT_CANYON_TANOBY_KEY (35 | (2 << 8))
#define MAP_NAVEL_ROCK_1F (36 | (2 << 8))
#define MAP_NAVEL_ROCK_SUMMIT (37 | (2 << 8))
#define MAP_NAVEL_ROCK_BASE (38 | (2 << 8))
#define MAP_NAVEL_ROCK_SUMMIT_PATH_2F (39 | (2 << 8))
#define MAP_NAVEL_ROCK_SUMMIT_PATH_3F (40 | (2 << 8))
#define MAP_NAVEL_ROCK_SUMMIT_PATH_4F (41 | (2 << 8))
#define MAP_NAVEL_ROCK_SUMMIT_PATH_5F (42 | (2 << 8))
#define MAP_NAVEL_ROCK_BASE_PATH_B1F (43 | (2 << 8))
#define MAP_NAVEL_ROCK_BASE_PATH_B2F (44 | (2 << 8))
#define MAP_NAVEL_ROCK_BASE_PATH_B3F (45 | (2 << 8))
#define MAP_NAVEL_ROCK_BASE_PATH_B4F (46 | (2 << 8))
#define MAP_NAVEL_ROCK_BASE_PATH_B5F (47 | (2 << 8))
#define MAP_NAVEL_ROCK_BASE_PATH_B6F (48 | (2 << 8))
#define MAP_NAVEL_ROCK_BASE_PATH_B7F (49 | (2 << 8))
#define MAP_NAVEL_ROCK_BASE_PATH_B8F (50 | (2 << 8))
#define MAP_NAVEL_ROCK_BASE_PATH_B9F (51 | (2 << 8))
#define MAP_NAVEL_ROCK_BASE_PATH_B10F (52 | (2 << 8))
#define MAP_NAVEL_ROCK_BASE_PATH_B11F (53 | (2 << 8))
#define MAP_NAVEL_ROCK_B1F (54 | (2 << 8))
#define MAP_NAVEL_ROCK_FORK (55 | (2 << 8))
#define MAP_BIRTH_ISLAND_EXTERIOR (56 | (2 << 8))
#define MAP_ONE_ISLAND_KINDLE_ROAD_EMBER_SPA (57 | (2 << 8))
#define MAP_BIRTH_ISLAND_HARBOR (58 | (2 << 8))
#define MAP_NAVEL_ROCK_HARBOR (59 | (2 << 8))
// gMapGroup_TownsAndRoutes
#define MAP_PALLET_TOWN (0 | (3 << 8))
#define MAP_VIRIDIAN_CITY (1 | (3 << 8))
#define MAP_PEWTER_CITY (2 | (3 << 8))
#define MAP_CERULEAN_CITY (3 | (3 << 8))
#define MAP_LAVENDER_TOWN (4 | (3 << 8))
#define MAP_VERMILION_CITY (5 | (3 << 8))
#define MAP_CELADON_CITY (6 | (3 << 8))
#define MAP_FUCHSIA_CITY (7 | (3 << 8))
#define MAP_CINNABAR_ISLAND (8 | (3 << 8))
#define MAP_INDIGO_PLATEAU_EXTERIOR (9 | (3 << 8))
#define MAP_SAFFRON_CITY (10 | (3 << 8))
#define MAP_SAFFRON_CITY_CONNECTION (11 | (3 << 8))
#define MAP_ONE_ISLAND (12 | (3 << 8))
#define MAP_TWO_ISLAND (13 | (3 << 8))
#define MAP_THREE_ISLAND (14 | (3 << 8))
#define MAP_FOUR_ISLAND (15 | (3 << 8))
#define MAP_FIVE_ISLAND (16 | (3 << 8))
#define MAP_SEVEN_ISLAND (17 | (3 << 8))
#define MAP_SIX_ISLAND (18 | (3 << 8))
#define MAP_ROUTE1 (19 | (3 << 8))
#define MAP_ROUTE2 (20 | (3 << 8))
#define MAP_ROUTE3 (21 | (3 << 8))
#define MAP_ROUTE4 (22 | (3 << 8))
#define MAP_ROUTE5 (23 | (3 << 8))
#define MAP_ROUTE6 (24 | (3 << 8))
#define MAP_ROUTE7 (25 | (3 << 8))
#define MAP_ROUTE8 (26 | (3 << 8))
#define MAP_ROUTE9 (27 | (3 << 8))
#define MAP_ROUTE10 (28 | (3 << 8))
#define MAP_ROUTE11 (29 | (3 << 8))
#define MAP_ROUTE12 (30 | (3 << 8))
#define MAP_ROUTE13 (31 | (3 << 8))
#define MAP_ROUTE14 (32 | (3 << 8))
#define MAP_ROUTE15 (33 | (3 << 8))
#define MAP_ROUTE16 (34 | (3 << 8))
#define MAP_ROUTE17 (35 | (3 << 8))
#define MAP_ROUTE18 (36 | (3 << 8))
#define MAP_ROUTE19 (37 | (3 << 8))
#define MAP_ROUTE20 (38 | (3 << 8))
#define MAP_ROUTE21_NORTH (39 | (3 << 8))
#define MAP_ROUTE21_SOUTH (40 | (3 << 8))
#define MAP_ROUTE22 (41 | (3 << 8))
#define MAP_ROUTE23 (42 | (3 << 8))
#define MAP_ROUTE24 (43 | (3 << 8))
#define MAP_ROUTE25 (44 | (3 << 8))
#define MAP_ONE_ISLAND_KINDLE_ROAD (45 | (3 << 8))
#define MAP_ONE_ISLAND_TREASURE_BEACH (46 | (3 << 8))
#define MAP_TWO_ISLAND_CAPE_BRINK (47 | (3 << 8))
#define MAP_THREE_ISLAND_BOND_BRIDGE (48 | (3 << 8))
#define MAP_THREE_ISLAND_PORT (49 | (3 << 8))
#define MAP_PROTOTYPE_SEVII_ISLE_6 (50 | (3 << 8))
#define MAP_PROTOTYPE_SEVII_ISLE_7 (51 | (3 << 8))
#define MAP_PROTOTYPE_SEVII_ISLE_8 (52 | (3 << 8))
#define MAP_PROTOTYPE_SEVII_ISLE_9 (53 | (3 << 8))
#define MAP_FIVE_ISLAND_RESORT_GORGEOUS (54 | (3 << 8))
#define MAP_FIVE_ISLAND_WATER_LABYRINTH (55 | (3 << 8))
#define MAP_FIVE_ISLAND_MEADOW (56 | (3 << 8))
#define MAP_FIVE_ISLAND_MEMORIAL_PILLAR (57 | (3 << 8))
#define MAP_SIX_ISLAND_OUTCAST_ISLAND (58 | (3 << 8))
#define MAP_SIX_ISLAND_GREEN_PATH (59 | (3 << 8))
#define MAP_SIX_ISLAND_WATER_PATH (60 | (3 << 8))
#define MAP_SIX_ISLAND_RUIN_VALLEY (61 | (3 << 8))
#define MAP_SEVEN_ISLAND_TRAINER_TOWER (62 | (3 << 8))
#define MAP_SEVEN_ISLAND_SEVAULT_CANYON_ENTRANCE (63 | (3 << 8))
#define MAP_SEVEN_ISLAND_SEVAULT_CANYON (64 | (3 << 8))
#define MAP_SEVEN_ISLAND_TANOBY_RUINS (65 | (3 << 8))
// gMapGroup_IndoorPallet
#define MAP_PALLET_TOWN_PLAYERS_HOUSE_1F (0 | (4 << 8))
#define MAP_PALLET_TOWN_PLAYERS_HOUSE_2F (1 | (4 << 8))
#define MAP_PALLET_TOWN_RIVALS_HOUSE (2 | (4 << 8))
#define MAP_PALLET_TOWN_PROFESSOR_OAKS_LAB (3 | (4 << 8))
// gMapGroup_IndoorViridian
#define MAP_VIRIDIAN_CITY_HOUSE (0 | (5 << 8))
#define MAP_VIRIDIAN_CITY_GYM (1 | (5 << 8))
#define MAP_VIRIDIAN_CITY_SCHOOL (2 | (5 << 8))
#define MAP_VIRIDIAN_CITY_MART (3 | (5 << 8))
#define MAP_VIRIDIAN_CITY_POKEMON_CENTER_1F (4 | (5 << 8))
#define MAP_VIRIDIAN_CITY_POKEMON_CENTER_2F (5 | (5 << 8))
// gMapGroup_IndoorPewter
#define MAP_PEWTER_CITY_MUSEUM_1F (0 | (6 << 8))
#define MAP_PEWTER_CITY_MUSEUM_2F (1 | (6 << 8))
#define MAP_PEWTER_CITY_GYM (2 | (6 << 8))
#define MAP_PEWTER_CITY_MART (3 | (6 << 8))
#define MAP_PEWTER_CITY_HOUSE1 (4 | (6 << 8))
#define MAP_PEWTER_CITY_POKEMON_CENTER_1F (5 | (6 << 8))
#define MAP_PEWTER_CITY_POKEMON_CENTER_2F (6 | (6 << 8))
#define MAP_PEWTER_CITY_HOUSE2 (7 | (6 << 8))
// gMapGroup_IndoorCerulean
#define MAP_CERULEAN_CITY_HOUSE1 (0 | (7 << 8))
#define MAP_CERULEAN_CITY_HOUSE2 (1 | (7 << 8))
#define MAP_CERULEAN_CITY_HOUSE3 (2 | (7 << 8))
#define MAP_CERULEAN_CITY_POKEMON_CENTER_1F (3 | (7 << 8))
#define MAP_CERULEAN_CITY_POKEMON_CENTER_2F (4 | (7 << 8))
#define MAP_CERULEAN_CITY_GYM (5 | (7 << 8))
#define MAP_CERULEAN_CITY_BIKE_SHOP (6 | (7 << 8))
#define MAP_CERULEAN_CITY_MART (7 | (7 << 8))
#define MAP_CERULEAN_CITY_HOUSE4 (8 | (7 << 8))
#define MAP_CERULEAN_CITY_HOUSE5 (9 | (7 << 8))
// gMapGroup_IndoorLavender
#define MAP_LAVENDER_TOWN_POKEMON_CENTER_1F (0 | (8 << 8))
#define MAP_LAVENDER_TOWN_POKEMON_CENTER_2F (1 | (8 << 8))
#define MAP_LAVENDER_TOWN_VOLUNTEER_POKEMON_HOUSE (2 | (8 << 8))
#define MAP_LAVENDER_TOWN_HOUSE1 (3 | (8 << 8))
#define MAP_LAVENDER_TOWN_HOUSE2 (4 | (8 << 8))
#define MAP_LAVENDER_TOWN_MART (5 | (8 << 8))
// gMapGroup_IndoorVermilion
#define MAP_VERMILION_CITY_HOUSE1 (0 | (9 << 8))
#define MAP_VERMILION_CITY_POKEMON_CENTER_1F (1 | (9 << 8))
#define MAP_VERMILION_CITY_POKEMON_CENTER_2F (2 | (9 << 8))
#define MAP_VERMILION_CITY_POKEMON_FAN_CLUB (3 | (9 << 8))
#define MAP_VERMILION_CITY_HOUSE2 (4 | (9 << 8))
#define MAP_VERMILION_CITY_MART (5 | (9 << 8))
#define MAP_VERMILION_CITY_GYM (6 | (9 << 8))
#define MAP_VERMILION_CITY_HOUSE3 (7 | (9 << 8))
// gMapGroup_IndoorCeladon
#define MAP_CELADON_CITY_DEPARTMENT_STORE_1F (0 | (10 << 8))
#define MAP_CELADON_CITY_DEPARTMENT_STORE_2F (1 | (10 << 8))
#define MAP_CELADON_CITY_DEPARTMENT_STORE_3F (2 | (10 << 8))
#define MAP_CELADON_CITY_DEPARTMENT_STORE_4F (3 | (10 << 8))
#define MAP_CELADON_CITY_DEPARTMENT_STORE_5F (4 | (10 << 8))
#define MAP_CELADON_CITY_DEPARTMENT_STORE_ROOF (5 | (10 << 8))
#define MAP_CELADON_CITY_DEPARTMENT_STORE_ELEVATOR (6 | (10 << 8))
#define MAP_CELADON_CITY_CONDOMINIUMS_1F (7 | (10 << 8))
#define MAP_CELADON_CITY_CONDOMINIUMS_2F (8 | (10 << 8))
#define MAP_CELADON_CITY_CONDOMINIUMS_3F (9 | (10 << 8))
#define MAP_CELADON_CITY_CONDOMINIUMS_ROOF (10 | (10 << 8))
#define MAP_CELADON_CITY_CONDOMINIUMS_ROOF_ROOM (11 | (10 << 8))
#define MAP_CELADON_CITY_POKEMON_CENTER_1F (12 | (10 << 8))
#define MAP_CELADON_CITY_POKEMON_CENTER_2F (13 | (10 << 8))
#define MAP_CELADON_CITY_GAME_CORNER (14 | (10 << 8))
#define MAP_CELADON_CITY_GAME_CORNER_PRIZE_ROOM (15 | (10 << 8))
#define MAP_CELADON_CITY_GYM (16 | (10 << 8))
#define MAP_CELADON_CITY_RESTAURANT (17 | (10 << 8))
#define MAP_CELADON_CITY_HOUSE1 (18 | (10 << 8))
#define MAP_CELADON_CITY_HOTEL (19 | (10 << 8))
// gMapGroup_IndoorFuchsia
#define MAP_FUCHSIA_CITY_SAFARI_ZONE_ENTRANCE (0 | (11 << 8))
#define MAP_FUCHSIA_CITY_MART (1 | (11 << 8))
#define MAP_FUCHSIA_CITY_SAFARI_ZONE_OFFICE (2 | (11 << 8))
#define MAP_FUCHSIA_CITY_GYM (3 | (11 << 8))
#define MAP_FUCHSIA_CITY_HOUSE1 (4 | (11 << 8))
#define MAP_FUCHSIA_CITY_POKEMON_CENTER_1F (5 | (11 << 8))
#define MAP_FUCHSIA_CITY_POKEMON_CENTER_2F (6 | (11 << 8))
#define MAP_FUCHSIA_CITY_WARDENS_HOUSE (7 | (11 << 8))
#define MAP_FUCHSIA_CITY_HOUSE2 (8 | (11 << 8))
#define MAP_FUCHSIA_CITY_HOUSE3 (9 | (11 << 8))
// gMapGroup_IndoorCinnabar
#define MAP_CINNABAR_ISLAND_GYM (0 | (12 << 8))
#define MAP_CINNABAR_ISLAND_POKEMON_LAB_ENTRANCE (1 | (12 << 8))
#define MAP_CINNABAR_ISLAND_POKEMON_LAB_LOUNGE (2 | (12 << 8))
#define MAP_CINNABAR_ISLAND_POKEMON_LAB_RESEARCH_ROOM (3 | (12 << 8))
#define MAP_CINNABAR_ISLAND_POKEMON_LAB_EXPERIMENT_ROOM (4 | (12 << 8))
#define MAP_CINNABAR_ISLAND_POKEMON_CENTER_1F (5 | (12 << 8))
#define MAP_CINNABAR_ISLAND_POKEMON_CENTER_2F (6 | (12 << 8))
#define MAP_CINNABAR_ISLAND_MART (7 | (12 << 8))
// gMapGroup_IndoorIndigoPlateau
#define MAP_INDIGO_PLATEAU_POKEMON_CENTER_1F (0 | (13 << 8))
#define MAP_INDIGO_PLATEAU_POKEMON_CENTER_2F (1 | (13 << 8))
// gMapGroup_IndoorSaffron
#define MAP_SAFFRON_CITY_COPYCATS_HOUSE_1F (0 | (14 << 8))
#define MAP_SAFFRON_CITY_COPYCATS_HOUSE_2F (1 | (14 << 8))
#define MAP_SAFFRON_CITY_DOJO (2 | (14 << 8))
#define MAP_SAFFRON_CITY_GYM (3 | (14 << 8))
#define MAP_SAFFRON_CITY_HOUSE (4 | (14 << 8))
#define MAP_SAFFRON_CITY_MART (5 | (14 << 8))
#define MAP_SAFFRON_CITY_POKEMON_CENTER_1F (6 | (14 << 8))
#define MAP_SAFFRON_CITY_POKEMON_CENTER_2F (7 | (14 << 8))
#define MAP_SAFFRON_CITY_MR_PSYCHICS_HOUSE (8 | (14 << 8))
#define MAP_SAFFRON_CITY_POKEMON_TRAINER_FAN_CLUB (9 | (14 << 8))
// gMapGroup_IndoorRoute2
#define MAP_ROUTE2_VIRIDIAN_FOREST_SOUTH_ENTRANCE (0 | (15 << 8))
#define MAP_ROUTE2_HOUSE (1 | (15 << 8))
#define MAP_ROUTE2_EAST_BUILDING (2 | (15 << 8))
#define MAP_ROUTE2_VIRIDIAN_FOREST_NORTH_ENTRANCE (3 | (15 << 8))
// gMapGroup_IndoorRoute4
#define MAP_ROUTE4_POKEMON_CENTER_1F (0 | (16 << 8))
#define MAP_ROUTE4_POKEMON_CENTER_2F (1 | (16 << 8))
// gMapGroup_IndoorRoute5
#define MAP_ROUTE5_POKEMON_DAY_CARE (0 | (17 << 8))
#define MAP_ROUTE5_SOUTH_ENTRANCE (1 | (17 << 8))
// gMapGroup_IndoorRoute6
#define MAP_ROUTE6_NORTH_ENTRANCE (0 | (18 << 8))
#define MAP_ROUTE6_UNUSED_HOUSE (1 | (18 << 8))
// gMapGroup_IndoorRoute7
#define MAP_ROUTE7_EAST_ENTRANCE (0 | (19 << 8))
// gMapGroup_IndoorRoute8
#define MAP_ROUTE8_WEST_ENTRANCE (0 | (20 << 8))
// gMapGroup_IndoorRoute10
#define MAP_ROUTE10_POKEMON_CENTER_1F (0 | (21 << 8))
#define MAP_ROUTE10_POKEMON_CENTER_2F (1 | (21 << 8))
// gMapGroup_IndoorRoute11
#define MAP_ROUTE11_EAST_ENTRANCE_1F (0 | (22 << 8))
#define MAP_ROUTE11_EAST_ENTRANCE_2F (1 | (22 << 8))
// gMapGroup_IndoorRoute12
#define MAP_ROUTE12_NORTH_ENTRANCE_1F (0 | (23 << 8))
#define MAP_ROUTE12_NORTH_ENTRANCE_2F (1 | (23 << 8))
#define MAP_ROUTE12_FISHING_HOUSE (2 | (23 << 8))
// gMapGroup_IndoorRoute15
#define MAP_ROUTE15_WEST_ENTRANCE_1F (0 | (24 << 8))
#define MAP_ROUTE15_WEST_ENTRANCE_2F (1 | (24 << 8))
// gMapGroup_IndoorRoute16
#define MAP_ROUTE16_HOUSE (0 | (25 << 8))
#define MAP_ROUTE16_NORTH_ENTRANCE_1F (1 | (25 << 8))
#define MAP_ROUTE16_NORTH_ENTRANCE_2F (2 | (25 << 8))
// gMapGroup_IndoorRoute18
#define MAP_ROUTE18_EAST_ENTRANCE_1F (0 | (26 << 8))
#define MAP_ROUTE18_EAST_ENTRANCE_2F (1 | (26 << 8))
// gMapGroup_IndoorRoute19
#define MAP_ROUTE19_UNUSED_HOUSE (0 | (27 << 8))
// gMapGroup_IndoorRoute22
#define MAP_ROUTE22_NORTH_ENTRANCE (0 | (28 << 8))
// gMapGroup_IndoorRoute23
#define MAP_ROUTE23_UNUSED_HOUSE (0 | (29 << 8))
// gMapGroup_IndoorRoute25
#define MAP_ROUTE25_SEA_COTTAGE (0 | (30 << 8))
// gMapGroup_IndoorSevenIsland
#define MAP_SEVEN_ISLAND_HOUSE_ROOM1 (0 | (31 << 8))
#define MAP_SEVEN_ISLAND_HOUSE_ROOM2 (1 | (31 << 8))
#define MAP_SEVEN_ISLAND_MART (2 | (31 << 8))
#define MAP_SEVEN_ISLAND_POKEMON_CENTER_1F (3 | (31 << 8))
#define MAP_SEVEN_ISLAND_POKEMON_CENTER_2F (4 | (31 << 8))
#define MAP_SEVEN_ISLAND_UNUSED_HOUSE (5 | (31 << 8))
#define MAP_SEVEN_ISLAND_HARBOR (6 | (31 << 8))
// gMapGroup_IndoorOneIsland
#define MAP_ONE_ISLAND_POKEMON_CENTER_1F (0 | (32 << 8))
#define MAP_ONE_ISLAND_POKEMON_CENTER_2F (1 | (32 << 8))
#define MAP_ONE_ISLAND_HOUSE1 (2 | (32 << 8))
#define MAP_ONE_ISLAND_HOUSE2 (3 | (32 << 8))
#define MAP_ONE_ISLAND_HARBOR (4 | (32 << 8))
// gMapGroup_IndoorTwoIsland
#define MAP_TWO_ISLAND_JOYFUL_GAME_CORNER (0 | (33 << 8))
#define MAP_TWO_ISLAND_HOUSE (1 | (33 << 8))
#define MAP_TWO_ISLAND_POKEMON_CENTER_1F (2 | (33 << 8))
#define MAP_TWO_ISLAND_POKEMON_CENTER_2F (3 | (33 << 8))
#define MAP_TWO_ISLAND_HARBOR (4 | (33 << 8))
// gMapGroup_IndoorThreeIsland
#define MAP_THREE_ISLAND_HOUSE1 (0 | (34 << 8))
#define MAP_THREE_ISLAND_POKEMON_CENTER_1F (1 | (34 << 8))
#define MAP_THREE_ISLAND_POKEMON_CENTER_2F (2 | (34 << 8))
#define MAP_THREE_ISLAND_MART (3 | (34 << 8))
#define MAP_THREE_ISLAND_HOUSE2 (4 | (34 << 8))
#define MAP_THREE_ISLAND_HOUSE3 (5 | (34 << 8))
#define MAP_THREE_ISLAND_HOUSE4 (6 | (34 << 8))
#define MAP_THREE_ISLAND_HOUSE5 (7 | (34 << 8))
// gMapGroup_IndoorFourIsland
#define MAP_FOUR_ISLAND_POKEMON_DAY_CARE (0 | (35 << 8))
#define MAP_FOUR_ISLAND_POKEMON_CENTER_1F (1 | (35 << 8))
#define MAP_FOUR_ISLAND_POKEMON_CENTER_2F (2 | (35 << 8))
#define MAP_FOUR_ISLAND_HOUSE1 (3 | (35 << 8))
#define MAP_FOUR_ISLAND_LORELEIS_HOUSE (4 | (35 << 8))
#define MAP_FOUR_ISLAND_HARBOR (5 | (35 << 8))
#define MAP_FOUR_ISLAND_HOUSE2 (6 | (35 << 8))
#define MAP_FOUR_ISLAND_MART (7 | (35 << 8))
// gMapGroup_IndoorFiveIsland
#define MAP_FIVE_ISLAND_POKEMON_CENTER_1F (0 | (36 << 8))
#define MAP_FIVE_ISLAND_POKEMON_CENTER_2F (1 | (36 << 8))
#define MAP_FIVE_ISLAND_HARBOR (2 | (36 << 8))
#define MAP_FIVE_ISLAND_HOUSE1 (3 | (36 << 8))
#define MAP_FIVE_ISLAND_HOUSE2 (4 | (36 << 8))
// gMapGroup_IndoorSixIsland
#define MAP_SIX_ISLAND_POKEMON_CENTER_1F (0 | (37 << 8))
#define MAP_SIX_ISLAND_POKEMON_CENTER_2F (1 | (37 << 8))
#define MAP_SIX_ISLAND_HARBOR (2 | (37 << 8))
#define MAP_SIX_ISLAND_HOUSE (3 | (37 << 8))
#define MAP_SIX_ISLAND_MART (4 | (37 << 8))
// gMapGroup_IndoorThreeIslandRoute
#define MAP_THREE_ISLAND_HARBOR (0 | (38 << 8))
// gMapGroup_IndoorFiveIslandRoute
#define MAP_FIVE_ISLAND_RESORT_GORGEOUS_HOUSE (0 | (39 << 8))
// gMapGroup_IndoorTwoIslandRoute
#define MAP_TWO_ISLAND_CAPE_BRINK_HOUSE (0 | (40 << 8))
// gMapGroup_IndoorSixIslandRoute
#define MAP_SIX_ISLAND_WATER_PATH_HOUSE1 (0 | (41 << 8))
#define MAP_SIX_ISLAND_WATER_PATH_HOUSE2 (1 | (41 << 8))
// gMapGroup_IndoorSevenIslandRoute
#define MAP_SEVEN_ISLAND_SEVAULT_CANYON_HOUSE (0 | (42 << 8))
#define MAP_GROUPS_COUNT 43
#endif // GUARD_CONSTANTS_MAP_GROUPS_H