Propagate save status, type, and sector defines

This commit is contained in:
PikalaxALT
2019-11-04 17:12:02 -05:00
parent 57b328ad40
commit 2fa08605b8
11 changed files with 38 additions and 33 deletions
+6 -1
View File
@@ -54,6 +54,11 @@ struct SaveSectionOffsets
#define UNKNOWN_CHECK_VALUE 0x8012025
#define SECTOR_SAVE1(n) (n)
#define SECTOR_SAVE2(n) ((n) + NUM_SECTORS_PER_SAVE_SLOT)
#define SECTOR_HOF(n) ((n) + 2 * NUM_SECTORS_PER_SAVE_SLOT)
#define SECTOR_TTOWER(n) ((n) + 2 * NUM_SECTORS_PER_SAVE_SLOT + 2)
// SetSectorDamagedStatus states
enum
{
@@ -106,7 +111,7 @@ u8 sub_80DA40C(void);
u8 sub_80DA434(void);
u8 sub_80DA45C(void);
bool8 sub_80DA4A0(void);
u8 Save_LoadGameData(u8 a1);
u8 Save_LoadGameData(u8 saveType);
u32 TryCopySpecialSaveSection(u8 sector, u8* dst);
u32 sub_8153634(u8 sector, u8* src);
void sub_8153688(u8 taskId);