Sync compare macros, some event_scripts.s doc, begin map_scripts constants
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@@ -13,7 +13,7 @@ SeafoamIslands_B4F_MapScript2_163048:: @ 8163048
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EventScript_163052:: @ 8163052
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specialvar VAR_RESULT, Special_GetBattleOutcome
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compare_var_to_value VAR_RESULT, B_OUTCOME_CAUGHT
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compare VAR_RESULT, B_OUTCOME_CAUGHT
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goto_if ne, EventScript_1A77A9
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removeobject VAR_LAST_TALKED
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return
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@@ -33,7 +33,7 @@ EventScript_163082:: @ 8163082
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call_if FALSE, EventScript_163169
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checkflag FLAG_HIDE_SEAFOAM_B4F_BOULDER_2
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call_if FALSE, EventScript_163169
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compare_var_to_value VAR_0x4002, 2
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compare VAR_0x4002, 2
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call_if eq, EventScript_1630A5
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return
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@@ -55,7 +55,7 @@ SeafoamIslands_B4F_MapScript3_1630B1:: @ 81630B1
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call_if FALSE, EventScript_163169
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checkflag FLAG_HIDE_SEAFOAM_B4F_BOULDER_2
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call_if FALSE, EventScript_163169
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compare_var_to_value VAR_0x4002, 2
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compare VAR_0x4002, 2
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goto_if eq, EventScript_1630D4
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end
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@@ -99,12 +99,12 @@ EventScript_163121:: @ 8163121
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call_if FALSE, EventScript_163169
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checkflag FLAG_HIDE_SEAFOAM_B4F_BOULDER_2
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call_if FALSE, EventScript_163169
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compare_var_to_value VAR_0x4002, 2
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compare VAR_0x4002, 2
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goto_if eq, EventScript_163185
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getplayerxy VAR_0x8008, VAR_0x8009
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compare_var_to_value VAR_0x8008, 9
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compare VAR_0x8008, 9
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call_if lt, EventScript_16316F
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compare_var_to_value VAR_0x8008, 9
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compare VAR_0x8008, 9
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call_if ge, EventScript_16317A
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special sub_805D1A8
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setvar VAR_0x4001, 0
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@@ -164,7 +164,7 @@ Movement_1631AA:: @ 81631AA
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SeafoamIslands_B4F_EventScript_1631AC:: @ 81631AC
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special sub_8110AB4
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compare_var_to_value VAR_RESULT, 2
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compare VAR_RESULT, 2
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goto_if eq, EventScript_1A7AE0
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special sub_8112364
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lock
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@@ -183,11 +183,11 @@ SeafoamIslands_B4F_EventScript_1631AC:: @ 81631AC
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waitstate
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clearflag FLAG_SYS_SPECIAL_WILD_BATTLE
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specialvar VAR_RESULT, Special_GetBattleOutcome
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compare_var_to_value VAR_RESULT, B_OUTCOME_WON
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compare VAR_RESULT, B_OUTCOME_WON
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goto_if eq, EventScript_16320F
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compare_var_to_value VAR_RESULT, B_OUTCOME_RAN
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compare VAR_RESULT, B_OUTCOME_RAN
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goto_if eq, EventScript_163218
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compare_var_to_value VAR_RESULT, B_OUTCOME_PLAYER_TELEPORTED
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compare VAR_RESULT, B_OUTCOME_PLAYER_TELEPORTED
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goto_if eq, EventScript_163218
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setflag FLAG_FOUGHT_ARTICUNO
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release
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