Decompile/port event_object_movement

This commit is contained in:
ultima-soul
2020-03-12 12:46:40 -07:00
parent 65690ca7dc
commit 339c2914af
46 changed files with 8790 additions and 23331 deletions
+6 -6
View File
@@ -415,7 +415,7 @@ static void task_map_chg_seq_0807E20C(u8 taskId)
if (sub_807E418())
{
sub_807DCB0(TRUE);
ObjectEventSetHeldMovement(&gObjectEvents[GetObjectEventIdByLocalIdAndMap(0xFF, 0, 0)], sub_8063F84(GetPlayerFacingDirection()));
ObjectEventSetHeldMovement(&gObjectEvents[GetObjectEventIdByLocalIdAndMap(0xFF, 0, 0)], GetWalkNormalMovementAction(GetPlayerFacingDirection()));
task->data[0] = 2;
}
break;
@@ -752,7 +752,7 @@ static void sub_807E80C(u8 taskId)
case 1:
if (task->data[1] < 0 || gTasks[task->data[1]].isActive != TRUE)
{
ObjectEventClearAnimIfSpecialAnimActive(&gObjectEvents[GetObjectEventIdByLocalIdAndMap(0xFF, 0, 0)]);
ObjectEventClearHeldMovementIfActive(&gObjectEvents[GetObjectEventIdByLocalIdAndMap(0xFF, 0, 0)]);
ObjectEventSetHeldMovement(&gObjectEvents[GetObjectEventIdByLocalIdAndMap(0xFF, 0, 0)], 17);
task->data[0] = 2;
}
@@ -850,15 +850,15 @@ static void sub_807EAC4(s16 a0, s16 a1, s16 *a2, s16 *a3, s16 *a4)
(*a4)++;
playerSpr->pos2.x = *a2 >> 5;
playerSpr->pos2.y = *a3 >> 5;
if (playerObj->mapobj_bit_7)
if (playerObj->heldMovementFinished)
{
ObjectEventForceSetSpecialAnim(playerObj, GetStepInPlaceDelay16AnimId(GetPlayerFacingDirection()));
ObjectEventForceSetHeldMovement(playerObj, GetWalkInPlaceNormalMovementAction(GetPlayerFacingDirection()));
}
}
static void sub_807EB64(u16 a0, s16 *a1, s16 *a2)
{
ObjectEventForceSetSpecialAnim(&gObjectEvents[gPlayerAvatar.objectEventId], GetStepInPlaceDelay16AnimId(GetPlayerFacingDirection()));
ObjectEventForceSetHeldMovement(&gObjectEvents[gPlayerAvatar.objectEventId], GetWalkInPlaceNormalMovementAction(GetPlayerFacingDirection()));
sub_807EBBC(a0, a1, a2);
}
@@ -930,7 +930,7 @@ static void sub_807ECBC(s16 *a0, s16 *a1, s16 *a2, s16 *a3, s16 *a4)
r1 = 3;
else
r1 = 4;
ObjectEventForceSetSpecialAnim(&gObjectEvents[gPlayerAvatar.objectEventId], sub_8064270(r1));
ObjectEventForceSetHeldMovement(&gObjectEvents[gPlayerAvatar.objectEventId], GetWalkInPlaceSlowMovementAction(r1));
sub_807EBBC(behavior, a0, a1);
*a2 = *a0 * 16;
*a3 = *a1 * 16;