Decompile/port event_object_movement
This commit is contained in:
+67
-67
@@ -14,37 +14,37 @@ void SetQuestLogObjectEventsData(struct QuestLog * questLog)
|
||||
for (i = 0; i < OBJECT_EVENTS_COUNT; i++)
|
||||
{
|
||||
questLog->unk_008[i].active = gObjectEvents[i].active;
|
||||
questLog->unk_008[i].mapobj_bit_3 = gObjectEvents[i].mapobj_bit_3;
|
||||
questLog->unk_008[i].mapobj_bit_4 = gObjectEvents[i].mapobj_bit_4;
|
||||
questLog->unk_008[i].mapobj_bit_5 = gObjectEvents[i].mapobj_bit_5;
|
||||
questLog->unk_008[i].mapobj_bit_8 = gObjectEvents[i].mapobj_bit_8;
|
||||
questLog->unk_008[i].mapobj_bit_9 = gObjectEvents[i].mapobj_bit_9;
|
||||
questLog->unk_008[i].mapobj_bit_10 = gObjectEvents[i].mapobj_bit_10;
|
||||
questLog->unk_008[i].mapobj_bit_11 = gObjectEvents[i].mapobj_bit_11;
|
||||
questLog->unk_008[i].mapobj_bit_12 = gObjectEvents[i].mapobj_bit_12;
|
||||
questLog->unk_008[i].mapobj_bit_13 = gObjectEvents[i].mapobj_bit_13;
|
||||
questLog->unk_008[i].mapobj_bit_14 = gObjectEvents[i].mapobj_bit_14;
|
||||
questLog->unk_008[i].mapobj_bit_15 = gObjectEvents[i].mapobj_bit_15;
|
||||
questLog->unk_008[i].mapobj_bit_16 = gObjectEvents[i].mapobj_bit_16;
|
||||
questLog->unk_008[i].mapobj_bit_23 = gObjectEvents[i].mapobj_bit_23;
|
||||
questLog->unk_008[i].mapobj_bit_24 = gObjectEvents[i].mapobj_bit_24;
|
||||
questLog->unk_008[i].mapobj_bit_25 = gObjectEvents[i].mapobj_bit_25;
|
||||
questLog->unk_008[i].mapobj_bit_26 = gObjectEvents[i].mapobj_bit_26;
|
||||
questLog->unk_008[i].mapobj_bit_3 = gObjectEvents[i].triggerGroundEffectsOnStop;
|
||||
questLog->unk_008[i].mapobj_bit_4 = gObjectEvents[i].disableCoveringGroundEffects;
|
||||
questLog->unk_008[i].mapobj_bit_5 = gObjectEvents[i].landingJump;
|
||||
questLog->unk_008[i].mapobj_bit_8 = gObjectEvents[i].frozen;
|
||||
questLog->unk_008[i].mapobj_bit_9 = gObjectEvents[i].facingDirectionLocked;
|
||||
questLog->unk_008[i].mapobj_bit_10 = gObjectEvents[i].disableAnim;
|
||||
questLog->unk_008[i].mapobj_bit_11 = gObjectEvents[i].enableAnim;
|
||||
questLog->unk_008[i].mapobj_bit_12 = gObjectEvents[i].inanimate;
|
||||
questLog->unk_008[i].mapobj_bit_13 = gObjectEvents[i].invisible;
|
||||
questLog->unk_008[i].mapobj_bit_14 = gObjectEvents[i].offScreen;
|
||||
questLog->unk_008[i].mapobj_bit_15 = gObjectEvents[i].trackedByCamera;
|
||||
questLog->unk_008[i].mapobj_bit_16 = gObjectEvents[i].isPlayer;
|
||||
questLog->unk_008[i].mapobj_bit_23 = gObjectEvents[i].spriteAnimPausedBackup;
|
||||
questLog->unk_008[i].mapobj_bit_24 = gObjectEvents[i].spriteAffineAnimPausedBackup;
|
||||
questLog->unk_008[i].mapobj_bit_25 = gObjectEvents[i].disableJumpLandingGroundEffect;
|
||||
questLog->unk_008[i].mapobj_bit_26 = gObjectEvents[i].fixedPriority;
|
||||
questLog->unk_008[i].mapobj_unk_18 = gObjectEvents[i].facingDirection;
|
||||
questLog->unk_008[i].mapobj_unk_0B_0 = gObjectEvents[i].mapobj_unk_0B_0;
|
||||
questLog->unk_008[i].elevation = gObjectEvents[i].elevation;
|
||||
questLog->unk_008[i].mapobj_unk_0B_0 = gObjectEvents[i].currentElevation;
|
||||
questLog->unk_008[i].elevation = gObjectEvents[i].previousElevation;
|
||||
questLog->unk_008[i].graphicsId = gObjectEvents[i].graphicsId;
|
||||
questLog->unk_008[i].animPattern = gObjectEvents[i].animPattern;
|
||||
questLog->unk_008[i].animPattern = gObjectEvents[i].movementType;
|
||||
questLog->unk_008[i].trainerType = gObjectEvents[i].trainerType;
|
||||
questLog->unk_008[i].localId = gObjectEvents[i].localId;
|
||||
questLog->unk_008[i].mapNum = gObjectEvents[i].mapNum;
|
||||
questLog->unk_008[i].mapGroup = gObjectEvents[i].mapGroup;
|
||||
questLog->unk_008[i].x = gObjectEvents[i].coords2.x;
|
||||
questLog->unk_008[i].y = gObjectEvents[i].coords2.y;
|
||||
questLog->unk_008[i].x = gObjectEvents[i].currentCoords.x;
|
||||
questLog->unk_008[i].y = gObjectEvents[i].currentCoords.y;
|
||||
questLog->unk_008[i].trainerRange_berryTreeId = gObjectEvents[i].trainerRange_berryTreeId;
|
||||
questLog->unk_008[i].mapobj_unk_1F = gObjectEvents[i].mapobj_unk_1F;
|
||||
questLog->unk_008[i].mapobj_unk_21 = gObjectEvents[i].mapobj_unk_21;
|
||||
questLog->unk_008[i].animId = gObjectEvents[i].animId;
|
||||
questLog->unk_008[i].mapobj_unk_1F = gObjectEvents[i].previousMetatileBehavior;
|
||||
questLog->unk_008[i].mapobj_unk_21 = gObjectEvents[i].directionSequenceIndex;
|
||||
questLog->unk_008[i].animId = gObjectEvents[i].playerCopyableMovement;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -58,74 +58,74 @@ void sub_815A1F8(const struct QuestLog * questLog, const struct ObjectEventTempl
|
||||
for (i = 0; i < OBJECT_EVENTS_COUNT; i++)
|
||||
{
|
||||
gObjectEvents[i].active = questLogObjectEvents[i].active;
|
||||
gObjectEvents[i].mapobj_bit_3 = questLogObjectEvents[i].mapobj_bit_3;
|
||||
gObjectEvents[i].mapobj_bit_4 = questLogObjectEvents[i].mapobj_bit_4;
|
||||
gObjectEvents[i].mapobj_bit_5 = questLogObjectEvents[i].mapobj_bit_5;
|
||||
gObjectEvents[i].mapobj_bit_8 = questLogObjectEvents[i].mapobj_bit_8;
|
||||
gObjectEvents[i].mapobj_bit_9 = questLogObjectEvents[i].mapobj_bit_9;
|
||||
gObjectEvents[i].mapobj_bit_10 = questLogObjectEvents[i].mapobj_bit_10;
|
||||
gObjectEvents[i].mapobj_bit_11 = questLogObjectEvents[i].mapobj_bit_11;
|
||||
gObjectEvents[i].mapobj_bit_12 = questLogObjectEvents[i].mapobj_bit_12;
|
||||
gObjectEvents[i].mapobj_bit_13 = questLogObjectEvents[i].mapobj_bit_13;
|
||||
gObjectEvents[i].mapobj_bit_14 = questLogObjectEvents[i].mapobj_bit_14;
|
||||
gObjectEvents[i].mapobj_bit_15 = questLogObjectEvents[i].mapobj_bit_15;
|
||||
gObjectEvents[i].mapobj_bit_16 = questLogObjectEvents[i].mapobj_bit_16;
|
||||
gObjectEvents[i].mapobj_bit_23 = questLogObjectEvents[i].mapobj_bit_23;
|
||||
gObjectEvents[i].mapobj_bit_24 = questLogObjectEvents[i].mapobj_bit_24;
|
||||
gObjectEvents[i].mapobj_bit_25 = questLogObjectEvents[i].mapobj_bit_25;
|
||||
gObjectEvents[i].mapobj_bit_26 = questLogObjectEvents[i].mapobj_bit_26;
|
||||
gObjectEvents[i].triggerGroundEffectsOnStop = questLogObjectEvents[i].mapobj_bit_3;
|
||||
gObjectEvents[i].disableCoveringGroundEffects = questLogObjectEvents[i].mapobj_bit_4;
|
||||
gObjectEvents[i].landingJump = questLogObjectEvents[i].mapobj_bit_5;
|
||||
gObjectEvents[i].frozen = questLogObjectEvents[i].mapobj_bit_8;
|
||||
gObjectEvents[i].facingDirectionLocked = questLogObjectEvents[i].mapobj_bit_9;
|
||||
gObjectEvents[i].disableAnim = questLogObjectEvents[i].mapobj_bit_10;
|
||||
gObjectEvents[i].enableAnim = questLogObjectEvents[i].mapobj_bit_11;
|
||||
gObjectEvents[i].inanimate = questLogObjectEvents[i].mapobj_bit_12;
|
||||
gObjectEvents[i].invisible = questLogObjectEvents[i].mapobj_bit_13;
|
||||
gObjectEvents[i].offScreen = questLogObjectEvents[i].mapobj_bit_14;
|
||||
gObjectEvents[i].trackedByCamera = questLogObjectEvents[i].mapobj_bit_15;
|
||||
gObjectEvents[i].isPlayer = questLogObjectEvents[i].mapobj_bit_16;
|
||||
gObjectEvents[i].spriteAnimPausedBackup = questLogObjectEvents[i].mapobj_bit_23;
|
||||
gObjectEvents[i].spriteAffineAnimPausedBackup = questLogObjectEvents[i].mapobj_bit_24;
|
||||
gObjectEvents[i].disableJumpLandingGroundEffect = questLogObjectEvents[i].mapobj_bit_25;
|
||||
gObjectEvents[i].fixedPriority = questLogObjectEvents[i].mapobj_bit_26;
|
||||
gObjectEvents[i].facingDirection = questLogObjectEvents[i].mapobj_unk_18;
|
||||
gObjectEvents[i].mapobj_unk_0B_0 = questLogObjectEvents[i].mapobj_unk_0B_0;
|
||||
gObjectEvents[i].elevation = questLogObjectEvents[i].elevation;
|
||||
gObjectEvents[i].currentElevation = questLogObjectEvents[i].mapobj_unk_0B_0;
|
||||
gObjectEvents[i].previousElevation = questLogObjectEvents[i].elevation;
|
||||
gObjectEvents[i].graphicsId = questLogObjectEvents[i].graphicsId;
|
||||
gObjectEvents[i].animPattern = questLogObjectEvents[i].animPattern;
|
||||
gObjectEvents[i].movementType = questLogObjectEvents[i].animPattern;
|
||||
gObjectEvents[i].trainerType = questLogObjectEvents[i].trainerType;
|
||||
gObjectEvents[i].localId = questLogObjectEvents[i].localId;
|
||||
gObjectEvents[i].mapNum = questLogObjectEvents[i].mapNum;
|
||||
gObjectEvents[i].mapGroup = questLogObjectEvents[i].mapGroup;
|
||||
gObjectEvents[i].coords2.x = questLogObjectEvents[i].x;
|
||||
gObjectEvents[i].coords2.y = questLogObjectEvents[i].y;
|
||||
gObjectEvents[i].currentCoords.x = questLogObjectEvents[i].x;
|
||||
gObjectEvents[i].currentCoords.y = questLogObjectEvents[i].y;
|
||||
gObjectEvents[i].trainerRange_berryTreeId = questLogObjectEvents[i].trainerRange_berryTreeId;
|
||||
gObjectEvents[i].mapobj_unk_1F = questLogObjectEvents[i].mapobj_unk_1F;
|
||||
gObjectEvents[i].mapobj_unk_21 = questLogObjectEvents[i].mapobj_unk_21;
|
||||
gObjectEvents[i].animId = questLogObjectEvents[i].animId;
|
||||
gObjectEvents[i].previousMetatileBehavior = questLogObjectEvents[i].mapobj_unk_1F;
|
||||
gObjectEvents[i].directionSequenceIndex = questLogObjectEvents[i].mapobj_unk_21;
|
||||
gObjectEvents[i].playerCopyableMovement = questLogObjectEvents[i].animId;
|
||||
|
||||
for (j = 0; j < 0x40; j++)
|
||||
{
|
||||
if (gObjectEvents[i].localId == templates[j].localId)
|
||||
{
|
||||
gObjectEvents[i].coords1.x = templates[j].x + 7;
|
||||
gObjectEvents[i].coords1.y = templates[j].y + 7;
|
||||
gObjectEvents[i].initialCoords.x = templates[j].x + 7;
|
||||
gObjectEvents[i].initialCoords.y = templates[j].y + 7;
|
||||
gObjectEvents[i].range.as_nybbles.x = templates[j].movementRangeX;
|
||||
gObjectEvents[i].range.as_nybbles.y = templates[j].movementRangeY;
|
||||
}
|
||||
}
|
||||
|
||||
gObjectEvents[i].mapobj_unk_1E = MapGridGetMetatileBehaviorAt(gObjectEvents[i].coords2.x, gObjectEvents[i].coords2.y);
|
||||
if (gObjectEvents[i].mapobj_unk_1F == MapGridGetMetatileBehaviorAt((s16)(gObjectEvents[i].coords2.x), (s16)(gObjectEvents[i].coords2.y)))
|
||||
gObjectEvents[i].currentMetatileBehavior = MapGridGetMetatileBehaviorAt(gObjectEvents[i].currentCoords.x, gObjectEvents[i].currentCoords.y);
|
||||
if (gObjectEvents[i].previousMetatileBehavior == MapGridGetMetatileBehaviorAt((s16)(gObjectEvents[i].currentCoords.x), (s16)(gObjectEvents[i].currentCoords.y)))
|
||||
{
|
||||
gObjectEvents[i].coords3.x = gObjectEvents[i].coords2.x;
|
||||
gObjectEvents[i].coords3.y = gObjectEvents[i].coords2.y;
|
||||
gObjectEvents[i].previousCoords.x = gObjectEvents[i].currentCoords.x;
|
||||
gObjectEvents[i].previousCoords.y = gObjectEvents[i].currentCoords.y;
|
||||
}
|
||||
else if (gObjectEvents[i].mapobj_unk_1F == MapGridGetMetatileBehaviorAt((s16)(gObjectEvents[i].coords2.x - 1), (s16)(gObjectEvents[i].coords2.y)))
|
||||
else if (gObjectEvents[i].previousMetatileBehavior == MapGridGetMetatileBehaviorAt((s16)(gObjectEvents[i].currentCoords.x - 1), (s16)(gObjectEvents[i].currentCoords.y)))
|
||||
{
|
||||
gObjectEvents[i].coords3.x = gObjectEvents[i].coords2.x - 1;
|
||||
gObjectEvents[i].coords3.y = gObjectEvents[i].coords2.y;
|
||||
gObjectEvents[i].previousCoords.x = gObjectEvents[i].currentCoords.x - 1;
|
||||
gObjectEvents[i].previousCoords.y = gObjectEvents[i].currentCoords.y;
|
||||
}
|
||||
else if (gObjectEvents[i].mapobj_unk_1F == MapGridGetMetatileBehaviorAt((s16)(gObjectEvents[i].coords2.x + 1), (s16)(gObjectEvents[i].coords2.y)))
|
||||
else if (gObjectEvents[i].previousMetatileBehavior == MapGridGetMetatileBehaviorAt((s16)(gObjectEvents[i].currentCoords.x + 1), (s16)(gObjectEvents[i].currentCoords.y)))
|
||||
{
|
||||
gObjectEvents[i].coords3.x = gObjectEvents[i].coords2.x + 1;
|
||||
gObjectEvents[i].coords3.y = gObjectEvents[i].coords2.y;
|
||||
gObjectEvents[i].previousCoords.x = gObjectEvents[i].currentCoords.x + 1;
|
||||
gObjectEvents[i].previousCoords.y = gObjectEvents[i].currentCoords.y;
|
||||
}
|
||||
else if (gObjectEvents[i].mapobj_unk_1F == MapGridGetMetatileBehaviorAt((s16)(gObjectEvents[i].coords2.x), (s16)(gObjectEvents[i].coords2.y - 1)))
|
||||
else if (gObjectEvents[i].previousMetatileBehavior == MapGridGetMetatileBehaviorAt((s16)(gObjectEvents[i].currentCoords.x), (s16)(gObjectEvents[i].currentCoords.y - 1)))
|
||||
{
|
||||
gObjectEvents[i].coords3.x = gObjectEvents[i].coords2.x;
|
||||
gObjectEvents[i].coords3.y = gObjectEvents[i].coords2.y - 1;
|
||||
gObjectEvents[i].previousCoords.x = gObjectEvents[i].currentCoords.x;
|
||||
gObjectEvents[i].previousCoords.y = gObjectEvents[i].currentCoords.y - 1;
|
||||
}
|
||||
else if (gObjectEvents[i].mapobj_unk_1F == MapGridGetMetatileBehaviorAt((s16)(gObjectEvents[i].coords2.x), (s16)(gObjectEvents[i].coords2.y + 1)))
|
||||
else if (gObjectEvents[i].previousMetatileBehavior == MapGridGetMetatileBehaviorAt((s16)(gObjectEvents[i].currentCoords.x), (s16)(gObjectEvents[i].currentCoords.y + 1)))
|
||||
{
|
||||
gObjectEvents[i].coords3.x = gObjectEvents[i].coords2.x;
|
||||
gObjectEvents[i].coords3.y = gObjectEvents[i].coords2.y + 1;
|
||||
gObjectEvents[i].previousCoords.x = gObjectEvents[i].currentCoords.x;
|
||||
gObjectEvents[i].previousCoords.y = gObjectEvents[i].currentCoords.y + 1;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -143,7 +143,7 @@ void sub_815A540(void)
|
||||
{
|
||||
struct ObjectEvent * objectEvent = &gObjectEvents[gPlayerAvatar.objectEventId];
|
||||
SetPlayerAvatarTransitionFlags(0x01);
|
||||
DestroySprite(&gSprites[objectEvent->mapobj_unk_1A]);
|
||||
DestroySprite(&gSprites[objectEvent->fieldEffectSpriteId]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user