Decompile/port event_object_movement

This commit is contained in:
ultima-soul
2020-03-12 12:46:40 -07:00
parent 65690ca7dc
commit 339c2914af
46 changed files with 8790 additions and 23331 deletions
+12 -12
View File
@@ -58,7 +58,7 @@ static void sub_81504A8(void)
{
struct ObjectEvent *objectEvent = &gObjectEvents[gPlayerAvatar.objectEventId];
sub_81507BC(objectEvent, sub_805C808(0));
ObjectEventTurn(objectEvent, objectEvent->placeholder18);
ObjectEventTurn(objectEvent, objectEvent->movementDirection);
SetPlayerAvatarStateMask(PLAYER_AVATAR_FLAG_ON_FOOT);
}
@@ -66,7 +66,7 @@ static void sub_81504E8(void)
{
struct ObjectEvent *objectEvent = &gObjectEvents[gPlayerAvatar.objectEventId];
sub_81507BC(objectEvent, sub_805C808(1));
ObjectEventTurn(objectEvent, objectEvent->placeholder18);
ObjectEventTurn(objectEvent, objectEvent->movementDirection);
SetPlayerAvatarStateMask(PLAYER_AVATAR_FLAG_MACH_BIKE);
sub_80BD620(0, 0);
}
@@ -87,7 +87,7 @@ static void sub_8150530(void)
else
{
sub_81507BC(objectEvent, sub_805C808(4));
StartSpriteAnim(sprite, sub_80634F0(objectEvent->facingDirection));
StartSpriteAnim(sprite, GetFishingNoCatchDirectionAnimNum(objectEvent->facingDirection));
}
}
@@ -99,10 +99,10 @@ static void sub_81505C4(u8 taskId)
switch (gTasks[taskId].data[0])
{
case 0:
ObjectEventClearAnimIfSpecialAnimActive(objectEvent);
objectEvent->mapobj_bit_11 = TRUE;
ObjectEventClearHeldMovementIfActive(objectEvent);
objectEvent->enableAnim = TRUE;
sub_81507BC(objectEvent, sub_805C808(4));
StartSpriteAnim(sprite, sub_80634F0(objectEvent->facingDirection));
StartSpriteAnim(sprite, GetFishingNoCatchDirectionAnimNum(objectEvent->facingDirection));
gTasks[taskId].data[0]++;
gTasks[taskId].data[1] = 0;
break;
@@ -114,7 +114,7 @@ static void sub_81505C4(u8 taskId)
gTasks[taskId].data[0]++;
break;
case 2:
StartSpriteAnim(sprite, sub_8063500(GetPlayerFacingDirection()));
StartSpriteAnim(sprite, GetFishingBiteDirectionAnimNum(GetPlayerFacingDirection()));
gTasks[taskId].data[0]++;
break;
case 3:
@@ -125,7 +125,7 @@ static void sub_81505C4(u8 taskId)
sub_81507BC(objectEvent, sub_805C808(0));
else
sub_81507BC(objectEvent, sub_805C808(2));
ObjectEventTurn(objectEvent, objectEvent->placeholder18);
ObjectEventTurn(objectEvent, objectEvent->movementDirection);
sprite->pos2.x = 0;
sprite->pos2.y = 0;
ScriptContext2_Disable();
@@ -143,13 +143,13 @@ static void sub_8150708(void)
if (!(gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_SURFING))
{
sub_81507BC(objectEvent, sub_805C808(2));
ObjectEventTurn(objectEvent, objectEvent->placeholder18);
ObjectEventTurn(objectEvent, objectEvent->movementDirection);
SetPlayerAvatarStateMask(PLAYER_AVATAR_FLAG_SURFING);
gFieldEffectArguments[0] = objectEvent->coords2.x;
gFieldEffectArguments[1] = objectEvent->coords2.y;
gFieldEffectArguments[0] = objectEvent->currentCoords.x;
gFieldEffectArguments[1] = objectEvent->currentCoords.y;
gFieldEffectArguments[2] = gPlayerAvatar.objectEventId;
fieldEffectId = FieldEffectStart(FLDEFF_SURF_BLOB);
objectEvent->mapobj_unk_1A = fieldEffectId;
objectEvent->fieldEffectSpriteId = fieldEffectId;
sub_80DC44C(fieldEffectId, 1);
}
}