Use special obj event ids
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@@ -85,13 +85,13 @@ EventScript_166598:: @ 8166598
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return
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EventScript_1665A3:: @ 81665A3
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applymovement 255, Movement_1665C7
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applymovement OBJ_EVENT_ID_PLAYER, Movement_1665C7
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applymovement 8, Movement_1665D9
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waitmovement 0
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return
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EventScript_1665B5:: @ 81665B5
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applymovement 255, Movement_1665CD
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applymovement OBJ_EVENT_ID_PLAYER, Movement_1665CD
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applymovement 8, Movement_1665EA
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waitmovement 0
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return
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@@ -209,7 +209,7 @@ CeruleanCity_EventScript_166683:: @ 8166683
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setvar VAR_0x4001, 0
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applymovement 2, Movement_1A75E9
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waitmovement 0
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applymovement 255, Movement_1A75ED
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applymovement OBJ_EVENT_ID_PLAYER, Movement_1A75ED
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waitmovement 0
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goto EventScript_1666C3
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end
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@@ -219,7 +219,7 @@ CeruleanCity_EventScript_1666A3:: @ 81666A3
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setvar VAR_0x4001, 1
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applymovement 2, Movement_1A75ED
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waitmovement 0
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applymovement 255, Movement_1A75E9
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applymovement OBJ_EVENT_ID_PLAYER, Movement_1A75E9
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waitmovement 0
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goto EventScript_1666C3
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end
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