Use special obj event ids
This commit is contained in:
@@ -289,13 +289,13 @@ EventScript_16DC7A:: @ 816DC7A
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end
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EventScript_16DCB4:: @ 816DCB4
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applymovement 255, Movement_1A75EB
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applymovement OBJ_EVENT_ID_PLAYER, Movement_1A75EB
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applymovement 1, Movement_16DCD8
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waitmovement 0
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return
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EventScript_16DCC6:: @ 816DCC6
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applymovement 255, Movement_1A75EB
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applymovement OBJ_EVENT_ID_PLAYER, Movement_1A75EB
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applymovement 1, Movement_16DCDB
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waitmovement 0
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return
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@@ -368,13 +368,13 @@ EventScript_16DD51:: @ 816DD51
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end
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EventScript_16DD8B:: @ 816DD8B
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applymovement 255, Movement_16DDB7
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applymovement OBJ_EVENT_ID_PLAYER, Movement_16DDB7
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applymovement 3, Movement_16DDAF
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waitmovement 0
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return
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EventScript_16DD9D:: @ 816DD9D
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applymovement 255, Movement_16DDB7
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applymovement OBJ_EVENT_ID_PLAYER, Movement_16DDB7
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applymovement 3, Movement_16DDB3
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waitmovement 0
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return
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@@ -456,13 +456,13 @@ EventScript_16DE2F:: @ 816DE2F
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end
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EventScript_16DE69:: @ 816DE69
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applymovement 255, Movement_1A75EB
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applymovement OBJ_EVENT_ID_PLAYER, Movement_1A75EB
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applymovement 4, Movement_16DE8D
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waitmovement 0
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return
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EventScript_16DE7B:: @ 816DE7B
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applymovement 255, Movement_1A75EB
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applymovement OBJ_EVENT_ID_PLAYER, Movement_1A75EB
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applymovement 4, Movement_16DE90
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waitmovement 0
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return
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@@ -535,13 +535,13 @@ EventScript_16DF06:: @ 816DF06
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end
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EventScript_16DF40:: @ 816DF40
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applymovement 255, Movement_1A75EB
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applymovement OBJ_EVENT_ID_PLAYER, Movement_1A75EB
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applymovement 5, Movement_16DF64
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waitmovement 0
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return
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EventScript_16DF52:: @ 816DF52
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applymovement 255, Movement_1A75EB
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applymovement OBJ_EVENT_ID_PLAYER, Movement_1A75EB
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applymovement 5, Movement_16DF67
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waitmovement 0
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return
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@@ -614,13 +614,13 @@ EventScript_16DFDD:: @ 816DFDD
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end
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EventScript_16E017:: @ 816E017
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applymovement 255, Movement_1A75EB
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applymovement OBJ_EVENT_ID_PLAYER, Movement_1A75EB
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applymovement 6, Movement_16E03B
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waitmovement 0
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return
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EventScript_16E029:: @ 816E029
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applymovement 255, Movement_1A75EB
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applymovement OBJ_EVENT_ID_PLAYER, Movement_1A75EB
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applymovement 6, Movement_16E03E
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waitmovement 0
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return
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@@ -693,13 +693,13 @@ EventScript_16E0B4:: @ 816E0B4
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end
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EventScript_16E0EE:: @ 816E0EE
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applymovement 255, Movement_1A75EB
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applymovement OBJ_EVENT_ID_PLAYER, Movement_1A75EB
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applymovement 7, Movement_16E112
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waitmovement 0
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return
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EventScript_16E100:: @ 816E100
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applymovement 255, Movement_1A75EB
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applymovement OBJ_EVENT_ID_PLAYER, Movement_1A75EB
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applymovement 7, Movement_16E115
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waitmovement 0
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return
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