Use special obj event ids
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@@ -19,7 +19,7 @@ FourIsland_IcefallCave_1F_OnFrame:: @ 8163D5B
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EventScript_163D65:: @ 8163D65
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lockall
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delay 20
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applymovement 255, Movement_163D7F
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applymovement OBJ_EVENT_ID_PLAYER, Movement_163D7F
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waitmovement 0
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playse SE_RU_HYUU
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delay 60
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