Use special obj event ids

This commit is contained in:
GriffinR
2020-01-08 21:12:58 -05:00
parent 7eb5464860
commit 33a4b68486
54 changed files with 244 additions and 244 deletions
@@ -11,11 +11,11 @@ FuchsiaCity_SafariZone_Entrance_OnFrame:: @ 816D2AE
EventScript_16D2C8:: @ 816D2C8
lockall
textcolor 0
applymovement 255, Movement_16D36A
applymovement OBJ_EVENT_ID_PLAYER, Movement_16D36A
waitmovement 0
msgbox gUnknown_8197E85
closemessage
applymovement 255, Movement_16D367
applymovement OBJ_EVENT_ID_PLAYER, Movement_16D367
waitmovement 0
special ExitSafariMode
setvar VAR_MAP_SCENE_FUCHSIA_CITY_SAFARI_ZONE_ENTRANCE, 0
@@ -27,7 +27,7 @@ EventScript_16D2F2:: @ 816D2F2
textcolor 0
msgbox gUnknown_8197E85
closemessage
applymovement 255, Movement_16D362
applymovement OBJ_EVENT_ID_PLAYER, Movement_16D362
waitmovement 0
special ExitSafariMode
setvar VAR_MAP_SCENE_FUCHSIA_CITY_SAFARI_ZONE_ENTRANCE, 0
@@ -42,7 +42,7 @@ EventScript_16D312:: @ 816D312
goto_if eq, EventScript_16D345
msgbox gUnknown_8197E48
closemessage
applymovement 255, Movement_16D362
applymovement OBJ_EVENT_ID_PLAYER, Movement_16D362
waitmovement 0
special ExitSafariMode
setvar VAR_MAP_SCENE_FUCHSIA_CITY_SAFARI_ZONE_ENTRANCE, 0
@@ -52,7 +52,7 @@ EventScript_16D312:: @ 816D312
EventScript_16D345:: @ 816D345
msgbox gUnknown_8197E7A
closemessage
applymovement 255, Movement_16D365
applymovement OBJ_EVENT_ID_PLAYER, Movement_16D365
waitmovement 0
warp MAP_SAFARI_ZONE_CENTER, 255, 26, 30
waitstate
@@ -98,7 +98,7 @@ FuchsiaCity_SafariZone_Entrance_EventScript_16D385:: @ 816D385
EventScript_16D391:: @ 816D391
textcolor 0
msgbox gUnknown_8197C6B
applymovement 255, Movement_1A75EB
applymovement OBJ_EVENT_ID_PLAYER, Movement_1A75EB
waitmovement 0
showmoneybox 0, 0, 0
msgbox gUnknown_8197C87, MSGBOX_YESNO
@@ -137,17 +137,17 @@ EventScript_16D3CA:: @ 816D3CA
end
EventScript_16D441:: @ 816D441
applymovement 255, Movement_16D4AF
applymovement OBJ_EVENT_ID_PLAYER, Movement_16D4AF
waitmovement 0
return
EventScript_16D44C:: @ 816D44C
applymovement 255, Movement_16D4AC
applymovement OBJ_EVENT_ID_PLAYER, Movement_16D4AC
waitmovement 0
return
EventScript_16D457:: @ 816D457
applymovement 255, Movement_16D4B3
applymovement OBJ_EVENT_ID_PLAYER, Movement_16D4B3
waitmovement 0
return
@@ -170,7 +170,7 @@ EventScript_16D48C:: @ 816D48C
EventScript_16D49A:: @ 816D49A
closemessage
hidemoneybox 0, 0
applymovement 255, Movement_16D4AA
applymovement OBJ_EVENT_ID_PLAYER, Movement_16D4AA
waitmovement 0
releaseall
end