Use special obj event ids
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@@ -64,13 +64,13 @@ EventScript_1654D8:: @ 81654D8
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msgbox gUnknown_817D9AA
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closemessage
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playbgm MUS_ANNAI, 0
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applymovement 255, Movement_1655DD
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applymovement OBJ_EVENT_ID_PLAYER, Movement_1655DD
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applymovement 3, Movement_1655CC
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waitmovement 0
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opendoor 16, 13
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waitdooranim
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applymovement 3, Movement_16572E
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applymovement 255, Movement_165758
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applymovement OBJ_EVENT_ID_PLAYER, Movement_165758
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waitmovement 0
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closedoor 16, 13
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waitdooranim
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@@ -192,10 +192,10 @@ EventScript_165605:: @ 8165605
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waitmessage
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delay 85
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closemessage
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applymovement 255, Movement_1A75ED
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applymovement OBJ_EVENT_ID_PLAYER, Movement_1A75ED
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waitmovement 0
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playse SE_PIN
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applymovement 255, Movement_1A75DB
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applymovement OBJ_EVENT_ID_PLAYER, Movement_1A75DB
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waitmovement 0
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delay 30
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addobject 3
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@@ -214,7 +214,7 @@ EventScript_165605:: @ 8165605
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opendoor 16, 13
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waitdooranim
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applymovement 3, Movement_16572E
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applymovement 255, Movement_165758
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applymovement OBJ_EVENT_ID_PLAYER, Movement_165758
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waitmovement 0
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closedoor 16, 13
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waitdooranim
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@@ -240,13 +240,13 @@ EventScript_1656C3:: @ 81656C3
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EventScript_1656CE:: @ 81656CE
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applymovement 3, Movement_165705
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applymovement 255, Movement_165731
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applymovement OBJ_EVENT_ID_PLAYER, Movement_165731
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waitmovement 0
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return
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EventScript_1656E0:: @ 81656E0
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applymovement 3, Movement_165719
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applymovement 255, Movement_165744
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applymovement OBJ_EVENT_ID_PLAYER, Movement_165744
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waitmovement 0
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return
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@@ -475,7 +475,7 @@ PalletTown_EventScript_16586B:: @ 816586B
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PalletTown_EventScript_16587B:: @ 816587B
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lockall
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applymovement 1, Movement_1A75EB
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applymovement 255, Movement_1A75E7
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applymovement OBJ_EVENT_ID_PLAYER, Movement_1A75E7
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waitmovement 0
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call EventScript_165894
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releaseall
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