Use special obj event ids
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@@ -18,16 +18,16 @@ PokemonLeague_HallOfFame_OnFrame:: @ 8162D66
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EventScript_162D70:: @ 8162D70
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lockall
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textcolor 0
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applymovement 255, Movement_162DCD
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applymovement OBJ_EVENT_ID_PLAYER, Movement_162DCD
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waitmovement 0
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applymovement 1, Movement_1A75E7
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applymovement 255, Movement_1A75EB
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applymovement OBJ_EVENT_ID_PLAYER, Movement_1A75EB
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waitmovement 0
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delay 18
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msgbox gUnknown_817922F
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closemessage
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applymovement 1, Movement_1A75E9
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applymovement 255, Movement_1A75E9
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applymovement OBJ_EVENT_ID_PLAYER, Movement_1A75E9
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waitmovement 0
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delay 20
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dofieldeffect 62
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