Use special obj event ids
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@@ -39,7 +39,7 @@ PokemonLeague_LancesRoom_OnFrame:: @ 816297D
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EventScript_162987:: @ 8162987
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lockall
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applymovement 255, Movement_1629F1
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applymovement OBJ_EVENT_ID_PLAYER, Movement_1629F1
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waitmovement 0
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setflag FLAG_TEMP_2
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call EventScript_1629A8
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