Use special obj event ids
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@@ -23,7 +23,7 @@ SSAnne_Exterior_160859:: @ 8160859
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special Special_SSAnneDepartureCutscene
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waitstate
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removeobject 1
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applymovement 255, Movement_1608B7
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applymovement OBJ_EVENT_ID_PLAYER, Movement_1608B7
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waitmovement 0
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setvar VAR_MAP_SCENE_VERMILION_CITY, 2
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setvar VAR_VERMILION_CITY_TICKET_CHECK_TRIGGER, 0
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@@ -33,12 +33,12 @@ SSAnne_Exterior_160859:: @ 8160859
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end
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EventScript_1608A1:: @ 81608A1
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applymovement 255, Movement_1608C1
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applymovement OBJ_EVENT_ID_PLAYER, Movement_1608C1
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waitmovement 0
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return
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EventScript_1608AC:: @ 81608AC
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applymovement 255, Movement_1A75ED
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applymovement OBJ_EVENT_ID_PLAYER, Movement_1A75ED
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waitmovement 0
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return
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