Use special obj event ids

This commit is contained in:
GriffinR
2020-01-08 21:12:58 -05:00
parent 7eb5464860
commit 33a4b68486
54 changed files with 244 additions and 244 deletions
@@ -13,7 +13,7 @@ SevenIsland_House_Room2_OnFrame:: @ 8170A8D
EventScript_170A97:: @ 8170A97
lockall
applymovement 255, Movement_170B22
applymovement OBJ_EVENT_ID_PLAYER, Movement_170B22
waitmovement 0
special PrintEReaderTrainerGreeting
msgbox gStringVar4
@@ -30,7 +30,7 @@ EventScript_170A97:: @ 8170A97
call_if eq, EventScript_170B17
closemessage
special sp000_heal_pokemon
applymovement 255, Movement_170B28
applymovement OBJ_EVENT_ID_PLAYER, Movement_170B28
waitmovement 0
special LoadPlayerParty
setvar VAR_0x4001, 1