Use special obj event ids
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@@ -46,7 +46,7 @@ EventScript_164B90:: @ 8164B90
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setvar VAR_ELEVATOR_FLOOR, 3
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special Special_CloseElevatorCurrentFloorWindow
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delay 25
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applymovement 255, Movement_164BE5
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applymovement OBJ_EVENT_ID_PLAYER, Movement_164BE5
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waitmovement 0
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warp MAP_SEVEN_ISLAND_TRAINER_TOWER_LOBBY, 255, 17, 8
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waitstate
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