Use special obj event ids

This commit is contained in:
GriffinR
2020-01-08 21:12:58 -05:00
parent 7eb5464860
commit 33a4b68486
54 changed files with 244 additions and 244 deletions
@@ -15,8 +15,8 @@ SevenIsland_TrainerTower_Lobby_OnResume:: @ 8164853
compare VAR_RESULT, 0
goto_if eq, EventScript_164886
setvar VAR_0x4000, 0
setobjectxy 255, 9, 7
applymovement 255, Movement_164AD4
setobjectxy OBJ_EVENT_ID_PLAYER, 9, 7
applymovement OBJ_EVENT_ID_PLAYER, Movement_164AD4
EventScript_164886:: @ 8164886
end
@@ -50,7 +50,7 @@ SevenIsland_TrainerTower_Lobby_OnFrame:: @ 81648B6
EventScript_1648C8:: @ 81648C8
lockall
applymovement 255, Movement_1648EA
applymovement OBJ_EVENT_ID_PLAYER, Movement_1648EA
waitmovement 0
setmetatile 17, 10, 692, 1
special DrawWholeMapView
@@ -77,7 +77,7 @@ EventScript_1648ED:: @ 81648ED
EventScript_164920:: @ 8164920
lock
faceplayer
applymovement 255, Movement_164AD4
applymovement OBJ_EVENT_ID_PLAYER, Movement_164AD4
textcolor 1
msgbox gUnknown_817C937
goto EventScript_16494B
@@ -85,13 +85,13 @@ EventScript_164920:: @ 8164920
EventScript_164938:: @ 8164938
lock
faceplayer
applymovement 255, Movement_164AD4
applymovement OBJ_EVENT_ID_PLAYER, Movement_164AD4
textcolor 1
msgbox gUnknown_817C9C0
EventScript_16494B:: @ 816494B
closemessage
applymovement 255, Movement_164AD6
applymovement OBJ_EVENT_ID_PLAYER, Movement_164AD6
waitmovement 0
setvar VAR_MAP_SCENE_TRAINER_TOWER, 0
release
@@ -153,7 +153,7 @@ Items_1649B8:: @ 81649B8
SevenIsland_TrainerTower_Lobby_EventScript_1649CE:: @ 81649CE
lockall
applymovement 255, Movement_164AD4
applymovement OBJ_EVENT_ID_PLAYER, Movement_164AD4
textcolor 1
msgbox gUnknown_817C794
setvar VAR_0x8004, 17
@@ -206,7 +206,7 @@ EventScript_164AA0:: @ 8164AA0
EventScript_164ABF:: @ 8164ABF
msgbox gUnknown_817C91D
closemessage
applymovement 255, Movement_164AD6
applymovement OBJ_EVENT_ID_PLAYER, Movement_164AD6
waitmovement 0
releaseall
end