text_window
This commit is contained in:
@@ -21,7 +21,7 @@ const struct TextColor gUnknown_84530B8[] = {
|
||||
};
|
||||
const struct WindowTemplate gUnknown_84530C4[] = {
|
||||
{
|
||||
.priority = 0,
|
||||
.bg = 0,
|
||||
.tilemapLeft = 0x0b,
|
||||
.tilemapTop = 0x01,
|
||||
.width = 0x12,
|
||||
@@ -29,7 +29,7 @@ const struct WindowTemplate gUnknown_84530C4[] = {
|
||||
.paletteNum = 0x0f,
|
||||
.baseBlock = 0x008a
|
||||
}, {
|
||||
.priority = 0,
|
||||
.bg = 0,
|
||||
.tilemapLeft = 0x05,
|
||||
.tilemapTop = 0x0e,
|
||||
.width = 0x19,
|
||||
@@ -37,7 +37,7 @@ const struct WindowTemplate gUnknown_84530C4[] = {
|
||||
.paletteNum = 0x0f,
|
||||
.baseBlock = 0x0162
|
||||
}, {
|
||||
.priority = 0,
|
||||
.bg = 0,
|
||||
.tilemapLeft = 0x01,
|
||||
.tilemapTop = 0x01,
|
||||
.width = 0x09,
|
||||
@@ -48,7 +48,7 @@ const struct WindowTemplate gUnknown_84530C4[] = {
|
||||
};
|
||||
const struct WindowTemplate gUnknown_84530E4[] = {
|
||||
{
|
||||
.priority = 0,
|
||||
.bg = 0,
|
||||
.tilemapLeft = 0x0b,
|
||||
.tilemapTop = 0x01,
|
||||
.width = 0x12,
|
||||
@@ -56,7 +56,7 @@ const struct WindowTemplate gUnknown_84530E4[] = {
|
||||
.paletteNum = 0x0f,
|
||||
.baseBlock = 0x008a
|
||||
}, {
|
||||
.priority = 0,
|
||||
.bg = 0,
|
||||
.tilemapLeft = 0x05,
|
||||
.tilemapTop = 0x0e,
|
||||
.width = 0x19,
|
||||
@@ -64,7 +64,7 @@ const struct WindowTemplate gUnknown_84530E4[] = {
|
||||
.paletteNum = 0x0f,
|
||||
.baseBlock = 0x0162
|
||||
}, {
|
||||
.priority = 0,
|
||||
.bg = 0,
|
||||
.tilemapLeft = 0x01,
|
||||
.tilemapTop = 0x01,
|
||||
.width = 0x08,
|
||||
@@ -75,7 +75,7 @@ const struct WindowTemplate gUnknown_84530E4[] = {
|
||||
};
|
||||
const struct WindowTemplate gUnknown_8453104[] = {
|
||||
{
|
||||
.priority = 0,
|
||||
.bg = 0,
|
||||
.tilemapLeft = 24,
|
||||
.tilemapTop = 15,
|
||||
.width = 5,
|
||||
@@ -83,7 +83,7 @@ const struct WindowTemplate gUnknown_8453104[] = {
|
||||
.paletteNum = 0xF,
|
||||
.baseBlock = 0x242
|
||||
}, {
|
||||
.priority = 0,
|
||||
.bg = 0,
|
||||
.tilemapLeft = 17,
|
||||
.tilemapTop = 9,
|
||||
.width = 12,
|
||||
@@ -91,7 +91,7 @@ const struct WindowTemplate gUnknown_8453104[] = {
|
||||
.paletteNum = 0xF,
|
||||
.baseBlock = 0x242
|
||||
}, {
|
||||
.priority = 0,
|
||||
.bg = 0,
|
||||
.tilemapLeft = 1,
|
||||
.tilemapTop = 1,
|
||||
.width = 8,
|
||||
@@ -102,7 +102,7 @@ const struct WindowTemplate gUnknown_8453104[] = {
|
||||
};
|
||||
|
||||
const struct WindowTemplate gUnknown_845311C = {
|
||||
.priority = 0,
|
||||
.bg = 0,
|
||||
.tilemapLeft = 23,
|
||||
.tilemapTop = 15,
|
||||
.width = 6,
|
||||
@@ -112,7 +112,7 @@ const struct WindowTemplate gUnknown_845311C = {
|
||||
};
|
||||
|
||||
const struct WindowTemplate gUnknown_8453124 = {
|
||||
.priority = 0,
|
||||
.bg = 0,
|
||||
.tilemapLeft = 21,
|
||||
.tilemapTop = 9,
|
||||
.width = 6,
|
||||
@@ -123,7 +123,7 @@ const struct WindowTemplate gUnknown_8453124 = {
|
||||
|
||||
const struct WindowTemplate gUnknown_845312C[] = {
|
||||
{
|
||||
.priority = 0x00,
|
||||
.bg = 0x00,
|
||||
.tilemapLeft = 0x02,
|
||||
.tilemapTop = 0x0f,
|
||||
.width = 0x1a,
|
||||
@@ -131,7 +131,7 @@ const struct WindowTemplate gUnknown_845312C[] = {
|
||||
.paletteNum = 0x0f,
|
||||
.baseBlock = 0x02a2
|
||||
}, {
|
||||
.priority = 0x00,
|
||||
.bg = 0x00,
|
||||
.tilemapLeft = 0x06,
|
||||
.tilemapTop = 0x0f,
|
||||
.width = 0x0e,
|
||||
@@ -139,7 +139,7 @@ const struct WindowTemplate gUnknown_845312C[] = {
|
||||
.paletteNum = 0x0c,
|
||||
.baseBlock = 0x02a2
|
||||
}, {
|
||||
.priority = 0x00,
|
||||
.bg = 0x00,
|
||||
.tilemapLeft = 0x06,
|
||||
.tilemapTop = 0x0f,
|
||||
.width = 0x0f,
|
||||
@@ -147,7 +147,7 @@ const struct WindowTemplate gUnknown_845312C[] = {
|
||||
.paletteNum = 0x0c,
|
||||
.baseBlock = 0x02da
|
||||
}, {
|
||||
.priority = 0x00,
|
||||
.bg = 0x00,
|
||||
.tilemapLeft = 0x06,
|
||||
.tilemapTop = 0x0f,
|
||||
.width = 0x10,
|
||||
@@ -155,7 +155,7 @@ const struct WindowTemplate gUnknown_845312C[] = {
|
||||
.paletteNum = 0x0c,
|
||||
.baseBlock = 0x0316
|
||||
}, {
|
||||
.priority = 0x00,
|
||||
.bg = 0x00,
|
||||
.tilemapLeft = 0x06,
|
||||
.tilemapTop = 0x0f,
|
||||
.width = 0x17,
|
||||
@@ -163,7 +163,7 @@ const struct WindowTemplate gUnknown_845312C[] = {
|
||||
.paletteNum = 0x0c,
|
||||
.baseBlock = 0x0356
|
||||
}, {
|
||||
.priority = 0x00,
|
||||
.bg = 0x00,
|
||||
.tilemapLeft = 0x16,
|
||||
.tilemapTop = 0x11,
|
||||
.width = 0x07,
|
||||
@@ -171,7 +171,7 @@ const struct WindowTemplate gUnknown_845312C[] = {
|
||||
.paletteNum = 0x0f,
|
||||
.baseBlock = 0x020a
|
||||
}, {
|
||||
.priority = 0x00,
|
||||
.bg = 0x00,
|
||||
.tilemapLeft = 0x16,
|
||||
.tilemapTop = 0x0f,
|
||||
.width = 0x07,
|
||||
@@ -179,7 +179,7 @@ const struct WindowTemplate gUnknown_845312C[] = {
|
||||
.paletteNum = 0x0f,
|
||||
.baseBlock = 0x020a
|
||||
}, {
|
||||
.priority = 0x00,
|
||||
.bg = 0x00,
|
||||
.tilemapLeft = 0x16,
|
||||
.tilemapTop = 0x0d,
|
||||
.width = 0x07,
|
||||
@@ -187,7 +187,7 @@ const struct WindowTemplate gUnknown_845312C[] = {
|
||||
.paletteNum = 0x0f,
|
||||
.baseBlock = 0x020a
|
||||
}, {
|
||||
.priority = 0x00,
|
||||
.bg = 0x00,
|
||||
.tilemapLeft = 0x16,
|
||||
.tilemapTop = 0x0b,
|
||||
.width = 0x07,
|
||||
|
||||
+3
-3
@@ -114,7 +114,7 @@ EWRAM_DATA static u16 sHatchedEggMotherMoves[4] = {0};
|
||||
|
||||
static const struct WindowTemplate sDaycareLevelMenuWindowTemplate =
|
||||
{
|
||||
.priority = 0,
|
||||
.bg = 0,
|
||||
.tilemapLeft = 12,
|
||||
.tilemapTop = 1,
|
||||
.width = 17,
|
||||
@@ -333,7 +333,7 @@ static const struct BgTemplate sBgTemplates_EggHatch[2] =
|
||||
static const struct WindowTemplate sWinTemplates_EggHatch[2] =
|
||||
{
|
||||
{
|
||||
.priority = 0,
|
||||
.bg = 0,
|
||||
.tilemapLeft = 2,
|
||||
.tilemapTop = 15,
|
||||
.width = 26,
|
||||
@@ -346,7 +346,7 @@ static const struct WindowTemplate sWinTemplates_EggHatch[2] =
|
||||
|
||||
static const struct WindowTemplate sYesNoWinTemplate =
|
||||
{
|
||||
.priority = 0,
|
||||
.bg = 0,
|
||||
.tilemapLeft = 21,
|
||||
.tilemapTop = 9,
|
||||
.width = 6,
|
||||
|
||||
+2
-882
@@ -38,886 +38,6 @@
|
||||
#include "help_system.h"
|
||||
#include "field_fadetransition.h"
|
||||
#include "new_menu_helpers.h"
|
||||
/*
|
||||
|
||||
struct EggHatchData
|
||||
{
|
||||
u8 eggSpriteID;
|
||||
u8 pokeSpriteID;
|
||||
u8 CB2_state;
|
||||
u8 CB2_PalCounter;
|
||||
u8 eggPartyID;
|
||||
u8 unused_5;
|
||||
u8 unused_6;
|
||||
u8 eggShardVelocityID;
|
||||
u8 windowId;
|
||||
u8 unused_9;
|
||||
u8 unused_A;
|
||||
u16 species;
|
||||
struct TextColor textColor;
|
||||
};
|
||||
|
||||
extern const u32 gUnknown_08331F60[]; // tilemap gameboy circle
|
||||
extern const u8 gText_HatchedFromEgg[];
|
||||
extern const u8 gText_NickHatchPrompt[];
|
||||
|
||||
static void Task_EggHatch(u8 taskID);
|
||||
static void CB2_EggHatch_0(void);
|
||||
static void CB2_EggHatch_1(void);
|
||||
static void SpriteCB_Egg_0(struct Sprite* sprite);
|
||||
static void SpriteCB_Egg_1(struct Sprite* sprite);
|
||||
static void SpriteCB_Egg_2(struct Sprite* sprite);
|
||||
static void SpriteCB_Egg_3(struct Sprite* sprite);
|
||||
static void SpriteCB_Egg_4(struct Sprite* sprite);
|
||||
static void SpriteCB_Egg_5(struct Sprite* sprite);
|
||||
static void SpriteCB_EggShard(struct Sprite* sprite);
|
||||
static void EggHatchPrintMessage(u8 windowId, u8* string, u8 x, u8 y, u8 speed);
|
||||
static void CreateRandomEggShardSprite(void);
|
||||
static void CreateEggShardSprite(u8 x, u8 y, s16 data1, s16 data2, s16 data3, u8 spriteAnimIndex);
|
||||
|
||||
// IWRAM bss
|
||||
static IWRAM_DATA struct EggHatchData *sEggHatchData;
|
||||
|
||||
// rom data
|
||||
static const u16 sEggPalette[] = INCBIN_U16("graphics/pokemon/palettes/egg_palette.gbapal");
|
||||
static const u8 sEggHatchTiles[] = INCBIN_U8("graphics/misc/egg_hatch.4bpp");
|
||||
static const u8 sEggShardTiles[] = INCBIN_U8("graphics/misc/egg_shard.4bpp");
|
||||
|
||||
static const struct OamData sOamData_EggHatch =
|
||||
{
|
||||
.y = 0,
|
||||
.affineMode = 0,
|
||||
.objMode = 0,
|
||||
.mosaic = 0,
|
||||
.bpp = 0,
|
||||
.shape = SPRITE_SHAPE(32x32),
|
||||
.x = 0,
|
||||
.matrixNum = 0,
|
||||
.size = SPRITE_SIZE(32x32),
|
||||
.tileNum = 0,
|
||||
.priority = 1,
|
||||
.paletteNum = 0,
|
||||
.affineParam = 0,
|
||||
};
|
||||
|
||||
static const union AnimCmd sSpriteAnim_EggHatch0[] =
|
||||
{
|
||||
ANIMCMD_FRAME(0, 5),
|
||||
ANIMCMD_END
|
||||
};
|
||||
|
||||
static const union AnimCmd sSpriteAnim_EggHatch1[] =
|
||||
{
|
||||
ANIMCMD_FRAME(16, 5),
|
||||
ANIMCMD_END
|
||||
};
|
||||
|
||||
static const union AnimCmd sSpriteAnim_EggHatch2[] =
|
||||
{
|
||||
ANIMCMD_FRAME(32, 5),
|
||||
ANIMCMD_END
|
||||
};
|
||||
|
||||
static const union AnimCmd sSpriteAnim_EggHatch3[] =
|
||||
{
|
||||
ANIMCMD_FRAME(48, 5),
|
||||
ANIMCMD_END
|
||||
};
|
||||
|
||||
static const union AnimCmd *const sSpriteAnimTable_EggHatch[] =
|
||||
{
|
||||
sSpriteAnim_EggHatch0,
|
||||
sSpriteAnim_EggHatch1,
|
||||
sSpriteAnim_EggHatch2,
|
||||
sSpriteAnim_EggHatch3,
|
||||
};
|
||||
|
||||
static const struct SpriteSheet sEggHatch_Sheet =
|
||||
{
|
||||
.data = sEggHatchTiles,
|
||||
.size = 2048,
|
||||
.tag = 12345,
|
||||
};
|
||||
|
||||
static const struct SpriteSheet sEggShards_Sheet =
|
||||
{
|
||||
.data = sEggShardTiles,
|
||||
.size = 128,
|
||||
.tag = 23456,
|
||||
};
|
||||
|
||||
static const struct SpritePalette sEgg_SpritePalette =
|
||||
{
|
||||
.data = sEggPalette,
|
||||
.tag = 54321
|
||||
};
|
||||
|
||||
static const struct SpriteTemplate sSpriteTemplate_EggHatch =
|
||||
{
|
||||
.tileTag = 12345,
|
||||
.paletteTag = 54321,
|
||||
.oam = &sOamData_EggHatch,
|
||||
.anims = sSpriteAnimTable_EggHatch,
|
||||
.images = NULL,
|
||||
.affineAnims = gDummySpriteAffineAnimTable,
|
||||
.callback = SpriteCallbackDummy
|
||||
};
|
||||
|
||||
static const struct OamData sOamData_EggShard =
|
||||
{
|
||||
.y = 0,
|
||||
.affineMode = 0,
|
||||
.objMode = 0,
|
||||
.mosaic = 0,
|
||||
.bpp = 0,
|
||||
.shape = SPRITE_SHAPE(8x8),
|
||||
.x = 0,
|
||||
.matrixNum = 0,
|
||||
.size = SPRITE_SIZE(8x8),
|
||||
.tileNum = 0,
|
||||
.priority = 2,
|
||||
.paletteNum = 0,
|
||||
.affineParam = 0,
|
||||
};
|
||||
|
||||
static const union AnimCmd sSpriteAnim_EggShard0[] =
|
||||
{
|
||||
ANIMCMD_FRAME(0, 5),
|
||||
ANIMCMD_END
|
||||
};
|
||||
|
||||
static const union AnimCmd sSpriteAnim_EggShard1[] =
|
||||
{
|
||||
ANIMCMD_FRAME(1, 5),
|
||||
ANIMCMD_END
|
||||
};
|
||||
|
||||
static const union AnimCmd sSpriteAnim_EggShard2[] =
|
||||
{
|
||||
ANIMCMD_FRAME(2, 5),
|
||||
ANIMCMD_END
|
||||
};
|
||||
|
||||
static const union AnimCmd sSpriteAnim_EggShard3[] =
|
||||
{
|
||||
ANIMCMD_FRAME(3, 5),
|
||||
ANIMCMD_END
|
||||
};
|
||||
|
||||
static const union AnimCmd *const sSpriteAnimTable_EggShard[] =
|
||||
{
|
||||
sSpriteAnim_EggShard0,
|
||||
sSpriteAnim_EggShard1,
|
||||
sSpriteAnim_EggShard2,
|
||||
sSpriteAnim_EggShard3,
|
||||
};
|
||||
|
||||
static const struct SpriteTemplate sSpriteTemplate_EggShard =
|
||||
{
|
||||
.tileTag = 23456,
|
||||
.paletteTag = 54321,
|
||||
.oam = &sOamData_EggShard,
|
||||
.anims = sSpriteAnimTable_EggShard,
|
||||
.images = NULL,
|
||||
.affineAnims = gDummySpriteAffineAnimTable,
|
||||
.callback = SpriteCB_EggShard
|
||||
};
|
||||
|
||||
static const struct BgTemplate sBgTemplates_EggHatch[2] =
|
||||
{
|
||||
{
|
||||
.bg = 0,
|
||||
.charBaseIndex = 2,
|
||||
.mapBaseIndex = 24,
|
||||
.screenSize = 3,
|
||||
.paletteMode = 0,
|
||||
.priority = 0,
|
||||
.baseTile = 0
|
||||
},
|
||||
|
||||
{
|
||||
.bg = 1,
|
||||
.charBaseIndex = 0,
|
||||
.mapBaseIndex = 8,
|
||||
.screenSize = 1,
|
||||
.paletteMode = 0,
|
||||
.priority = 2,
|
||||
.baseTile = 0
|
||||
},
|
||||
};
|
||||
|
||||
static const struct WindowTemplate sWinTemplates_EggHatch[2] =
|
||||
{
|
||||
{
|
||||
.priority = 0,
|
||||
.tilemapLeft = 2,
|
||||
.tilemapTop = 15,
|
||||
.width = 26,
|
||||
.height = 4,
|
||||
.paletteNum = 0,
|
||||
.baseBlock = 64
|
||||
},
|
||||
DUMMY_WIN_TEMPLATE
|
||||
};
|
||||
|
||||
static const struct WindowTemplate sYesNoWinTemplate =
|
||||
{
|
||||
.priority = 0,
|
||||
.tilemapLeft = 21,
|
||||
.tilemapTop = 9,
|
||||
.width = 5,
|
||||
.height = 4,
|
||||
.paletteNum = 15,
|
||||
.baseBlock = 424
|
||||
};
|
||||
|
||||
static const s16 sEggShardVelocities[][2] =
|
||||
{
|
||||
{Q_8_8(-1.5), Q_8_8(-3.75)},
|
||||
{Q_8_8(-5), Q_8_8(-3)},
|
||||
{Q_8_8(3.5), Q_8_8(-3)},
|
||||
{Q_8_8(-4), Q_8_8(-3.75)},
|
||||
{Q_8_8(2), Q_8_8(-1.5)},
|
||||
{Q_8_8(-0.5), Q_8_8(-6.75)},
|
||||
{Q_8_8(5), Q_8_8(-2.25)},
|
||||
{Q_8_8(-1.5), Q_8_8(-3.75)},
|
||||
{Q_8_8(4.5), Q_8_8(-1.5)},
|
||||
{Q_8_8(-1), Q_8_8(-6.75)},
|
||||
{Q_8_8(4), Q_8_8(-2.25)},
|
||||
{Q_8_8(-3.5), Q_8_8(-3.75)},
|
||||
{Q_8_8(1), Q_8_8(-1.5)},
|
||||
{Q_8_8(-3.515625), Q_8_8(-6.75)},
|
||||
{Q_8_8(4.5), Q_8_8(-2.25)},
|
||||
{Q_8_8(-0.5), Q_8_8(-7.5)},
|
||||
{Q_8_8(1), Q_8_8(-4.5)},
|
||||
{Q_8_8(-2.5), Q_8_8(-2.25)},
|
||||
{Q_8_8(2.5), Q_8_8(-7.5)},
|
||||
};
|
||||
|
||||
// code
|
||||
|
||||
static void CreatedHatchedMon(struct Pokemon *egg, struct Pokemon *temp)
|
||||
{
|
||||
u16 species;
|
||||
u32 personality, pokerus;
|
||||
u8 i, friendship, language, gameMet, markings, obedience;
|
||||
u16 moves[4];
|
||||
u32 ivs[NUM_STATS];
|
||||
|
||||
|
||||
species = GetMonData(egg, MON_DATA_SPECIES);
|
||||
|
||||
for (i = 0; i < 4; i++)
|
||||
{
|
||||
moves[i] = GetMonData(egg, MON_DATA_MOVE1 + i);
|
||||
}
|
||||
|
||||
personality = GetMonData(egg, MON_DATA_PERSONALITY);
|
||||
|
||||
for (i = 0; i < NUM_STATS; i++)
|
||||
{
|
||||
ivs[i] = GetMonData(egg, MON_DATA_HP_IV + i);
|
||||
}
|
||||
|
||||
// language = GetMonData(egg, MON_DATA_LANGUAGE);
|
||||
gameMet = GetMonData(egg, MON_DATA_MET_GAME);
|
||||
markings = GetMonData(egg, MON_DATA_MARKINGS);
|
||||
pokerus = GetMonData(egg, MON_DATA_POKERUS);
|
||||
obedience = GetMonData(egg, MON_DATA_OBEDIENCE);
|
||||
|
||||
CreateMon(temp, species, EGG_HATCH_LEVEL, 32, TRUE, personality, 0, 0);
|
||||
|
||||
for (i = 0; i < 4; i++)
|
||||
{
|
||||
SetMonData(temp, MON_DATA_MOVE1 + i, &moves[i]);
|
||||
}
|
||||
|
||||
for (i = 0; i < NUM_STATS; i++)
|
||||
{
|
||||
SetMonData(temp, MON_DATA_HP_IV + i, &ivs[i]);
|
||||
}
|
||||
|
||||
language = GAME_LANGUAGE;
|
||||
SetMonData(temp, MON_DATA_LANGUAGE, &language);
|
||||
SetMonData(temp, MON_DATA_MET_GAME, &gameMet);
|
||||
SetMonData(temp, MON_DATA_MARKINGS, &markings);
|
||||
|
||||
friendship = 120;
|
||||
SetMonData(temp, MON_DATA_FRIENDSHIP, &friendship);
|
||||
SetMonData(temp, MON_DATA_POKERUS, &pokerus);
|
||||
SetMonData(temp, MON_DATA_OBEDIENCE, &obedience);
|
||||
|
||||
*egg = *temp;
|
||||
}
|
||||
|
||||
static void AddHatchedMonToParty(u8 id)
|
||||
{
|
||||
u8 isEgg = 0x46; // ?
|
||||
u16 pokeNum;
|
||||
u8 name[12];
|
||||
u16 ball;
|
||||
u16 caughtLvl;
|
||||
u8 mapNameID;
|
||||
struct Pokemon* mon = &gPlayerParty[id];
|
||||
|
||||
CreatedHatchedMon(mon, &gEnemyParty[0]);
|
||||
SetMonData(mon, MON_DATA_IS_EGG, &isEgg);
|
||||
|
||||
pokeNum = GetMonData(mon, MON_DATA_SPECIES);
|
||||
GetSpeciesName(name, pokeNum);
|
||||
SetMonData(mon, MON_DATA_NICKNAME, name);
|
||||
|
||||
pokeNum = SpeciesToNationalPokedexNum(pokeNum);
|
||||
GetSetPokedexFlag(pokeNum, FLAG_SET_SEEN);
|
||||
GetSetPokedexFlag(pokeNum, FLAG_SET_CAUGHT);
|
||||
|
||||
GetMonNick(mon, gStringVar1);
|
||||
|
||||
ball = ITEM_POKE_BALL;
|
||||
SetMonData(mon, MON_DATA_POKEBALL, &ball);
|
||||
|
||||
caughtLvl = 0;
|
||||
SetMonData(mon, MON_DATA_MET_LEVEL, &caughtLvl);
|
||||
|
||||
mapNameID = GetCurrentRegionMapSectionId();
|
||||
SetMonData(mon, MON_DATA_MET_LOCATION, &mapNameID);
|
||||
|
||||
MonRestorePP(mon);
|
||||
CalculateMonStats(mon);
|
||||
}
|
||||
|
||||
void ScriptHatchMon(void)
|
||||
{
|
||||
AddHatchedMonToParty(gSpecialVar_0x8004);
|
||||
}
|
||||
|
||||
static bool8 sub_8046E34(struct DayCare *daycare, u8 daycareId)
|
||||
{
|
||||
u8 nick[0x20];
|
||||
struct DaycareMon *daycareMon = &daycare->mons[daycareId];
|
||||
|
||||
GetBoxMonNick(&daycareMon->mon, nick);
|
||||
if (daycareMon->mail.message.itemId != 0
|
||||
&& (StringCompare(nick, daycareMon->mail.monName) != 0
|
||||
|| StringCompare(gSaveBlock2Ptr->playerName, daycareMon->mail.OT_name) != 0))
|
||||
{
|
||||
StringCopy(gStringVar1, nick);
|
||||
StringCopy(gStringVar2, daycareMon->mail.OT_name);
|
||||
StringCopy(gStringVar3, daycareMon->mail.monName);
|
||||
return TRUE;
|
||||
}
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
bool8 sub_8046EAC(void)
|
||||
{
|
||||
return sub_8046E34(&gSaveBlock1Ptr->daycare, gSpecialVar_0x8004);
|
||||
}
|
||||
|
||||
extern const struct CompressedSpriteSheet gMonFrontPicTable[];
|
||||
|
||||
static u8 EggHatchCreateMonSprite(u8 a0, u8 switchID, u8 pokeID, u16* speciesLoc)
|
||||
{
|
||||
u8 r4 = 0;
|
||||
u8 spriteID = 0; // r7
|
||||
struct Pokemon* mon = NULL; // r5
|
||||
|
||||
if (a0 == 0)
|
||||
{
|
||||
mon = &gPlayerParty[pokeID];
|
||||
r4 = 1;
|
||||
}
|
||||
if (a0 == 1)
|
||||
{
|
||||
mon = &gPlayerParty[pokeID];
|
||||
r4 = 3;
|
||||
}
|
||||
switch (switchID)
|
||||
{
|
||||
case 0:
|
||||
{
|
||||
u16 species = GetMonData(mon, MON_DATA_SPECIES);
|
||||
u32 pid = GetMonData(mon, MON_DATA_PERSONALITY);
|
||||
sub_800ECC4(&gMonFrontPicTable[species], gMonSpritesGfxPtr->sprites[(a0 * 2) + 1], species, pid);
|
||||
LoadCompressedObjectPalette(GetMonSpritePalStruct(mon));
|
||||
*speciesLoc = species;
|
||||
}
|
||||
break;
|
||||
case 1:
|
||||
SetMultiuseSpriteTemplateToPokemon(GetMonSpritePalStruct(mon)->tag, r4);
|
||||
spriteID = CreateSprite(&gMultiuseSpriteTemplate, 120, 70, 6);
|
||||
gSprites[spriteID].invisible = TRUE;
|
||||
gSprites[spriteID].callback = SpriteCallbackDummy;
|
||||
break;
|
||||
}
|
||||
return spriteID;
|
||||
}
|
||||
|
||||
static void VBlankCB_EggHatch(void)
|
||||
{
|
||||
LoadOam();
|
||||
ProcessSpriteCopyRequests();
|
||||
TransferPlttBuffer();
|
||||
}
|
||||
|
||||
void EggHatch(void)
|
||||
{
|
||||
ScriptContext2_Enable();
|
||||
CreateTask(Task_EggHatch, 10);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0);
|
||||
sub_812B478();
|
||||
}
|
||||
|
||||
static void Task_EggHatch(u8 taskID)
|
||||
{
|
||||
if (!gPaletteFade.active)
|
||||
{
|
||||
CleanupOverworldWindowsAndTilemaps();
|
||||
SetMainCallback2(CB2_EggHatch_0);
|
||||
gFieldCallback = FieldCallback_ReturnToEventScript2;
|
||||
DestroyTask(taskID);
|
||||
}
|
||||
}
|
||||
|
||||
static void CB2_EggHatch_0(void)
|
||||
{
|
||||
switch (gMain.state)
|
||||
{
|
||||
case 0:
|
||||
SetGpuReg(REG_OFFSET_DISPCNT, 0);
|
||||
|
||||
sEggHatchData = Alloc(sizeof(struct EggHatchData));
|
||||
AllocateMonSpritesGfx();
|
||||
sEggHatchData->eggPartyID = gSpecialVar_0x8004;
|
||||
sEggHatchData->eggShardVelocityID = 0;
|
||||
|
||||
SetVBlankCallback(VBlankCB_EggHatch);
|
||||
gSpecialVar_0x8005 = GetCurrentMapMusic();
|
||||
|
||||
reset_temp_tile_data_buffers();
|
||||
ResetBgsAndClearDma3BusyFlags(0);
|
||||
InitBgsFromTemplates(0, sBgTemplates_EggHatch, ARRAY_COUNT(sBgTemplates_EggHatch));
|
||||
|
||||
ChangeBgX(1, 0, 0);
|
||||
ChangeBgY(1, 0, 0);
|
||||
ChangeBgX(0, 0, 0);
|
||||
ChangeBgY(0, 0, 0);
|
||||
|
||||
SetBgAttribute(1, 7, 2);
|
||||
SetBgTilemapBuffer(1, Alloc(0x1000));
|
||||
SetBgTilemapBuffer(0, Alloc(0x2000));
|
||||
|
||||
DeactivateAllTextPrinters();
|
||||
ResetPaletteFade();
|
||||
FreeAllSpritePalettes();
|
||||
ResetSpriteData();
|
||||
ResetTasks();
|
||||
ScanlineEffect_Stop();
|
||||
m4aSoundVSyncOn();
|
||||
gMain.state++;
|
||||
break;
|
||||
case 1:
|
||||
InitWindows(sWinTemplates_EggHatch);
|
||||
sEggHatchData->windowId = 0;
|
||||
gMain.state++;
|
||||
break;
|
||||
case 2:
|
||||
DecompressAndLoadBgGfxUsingHeap(0, gBattleTextboxTiles, 0, 0, 0);
|
||||
CopyToBgTilemapBuffer(0, gFile_graphics_interface_menu_map_tilemap, 0, 0);
|
||||
LoadCompressedPalette(gBattleTextboxPalette, 0, 0x20);
|
||||
gMain.state++;
|
||||
break;
|
||||
case 3:
|
||||
LoadSpriteSheet(&sEggHatch_Sheet);
|
||||
LoadSpriteSheet(&sEggShards_Sheet);
|
||||
LoadSpritePalette(&sEgg_SpritePalette);
|
||||
gMain.state++;
|
||||
break;
|
||||
case 4:
|
||||
CopyBgTilemapBufferToVram(0);
|
||||
AddHatchedMonToParty(sEggHatchData->eggPartyID);
|
||||
gMain.state++;
|
||||
break;
|
||||
case 5:
|
||||
EggHatchCreateMonSprite(0, 0, sEggHatchData->eggPartyID, &sEggHatchData->species);
|
||||
gMain.state++;
|
||||
break;
|
||||
case 6:
|
||||
sEggHatchData->pokeSpriteID = EggHatchCreateMonSprite(0, 1, sEggHatchData->eggPartyID, &sEggHatchData->species);
|
||||
gMain.state++;
|
||||
break;
|
||||
case 7:
|
||||
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP);
|
||||
LoadPalette(gTradeGba2_Pal, 0x10, 0xA0);
|
||||
LoadBgTiles(1, gTradeGba_Gfx, 0x1420, 0);
|
||||
CopyToBgTilemapBuffer(1, gUnknown_08331F60, 0x1000, 0);
|
||||
CopyBgTilemapBufferToVram(1);
|
||||
gMain.state++;
|
||||
break;
|
||||
case 8:
|
||||
SetMainCallback2(CB2_EggHatch_1);
|
||||
sEggHatchData->CB2_state = 0;
|
||||
break;
|
||||
}
|
||||
RunTasks();
|
||||
RunTextPrinters();
|
||||
AnimateSprites();
|
||||
BuildOamBuffer();
|
||||
UpdatePaletteFade();
|
||||
}
|
||||
|
||||
static void EggHatchSetMonNickname(void)
|
||||
{
|
||||
SetMonData(&gPlayerParty[gSpecialVar_0x8004], MON_DATA_NICKNAME, gStringVar3);
|
||||
FreeMonSpritesGfx();
|
||||
Free(sEggHatchData);
|
||||
sub_812B484();
|
||||
SetMainCallback2(CB2_ReturnToField);
|
||||
}
|
||||
|
||||
static void Task_EggHatchPlayBGM(u8 taskID)
|
||||
{
|
||||
if (gTasks[taskID].data[0] == 0)
|
||||
{
|
||||
StopMapMusic();
|
||||
}
|
||||
if (gTasks[taskID].data[0] == 1)
|
||||
PlayBGM(MUS_ME_SHINKA);
|
||||
if (gTasks[taskID].data[0] > 60)
|
||||
{
|
||||
PlayBGM(MUS_SHINKA);
|
||||
DestroyTask(taskID);
|
||||
// UB: task is destroyed, yet the value is incremented
|
||||
}
|
||||
gTasks[taskID].data[0]++;
|
||||
}
|
||||
|
||||
static void CB2_EggHatch_1(void)
|
||||
{
|
||||
u16 species;
|
||||
u8 gender;
|
||||
u32 personality;
|
||||
|
||||
switch (sEggHatchData->CB2_state)
|
||||
{
|
||||
case 0:
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_BLACK);
|
||||
sEggHatchData->eggSpriteID = CreateSprite(&sSpriteTemplate_EggHatch, 120, 75, 5);
|
||||
ShowBg(0);
|
||||
ShowBg(1);
|
||||
sEggHatchData->CB2_state++;
|
||||
CreateTask(Task_EggHatchPlayBGM, 5);
|
||||
break;
|
||||
case 1:
|
||||
if (!gPaletteFade.active)
|
||||
{
|
||||
FillWindowPixelBuffer(sEggHatchData->windowId, 0x00);
|
||||
sEggHatchData->CB2_PalCounter = 0;
|
||||
sEggHatchData->CB2_state++;
|
||||
}
|
||||
break;
|
||||
case 2:
|
||||
if (++sEggHatchData->CB2_PalCounter > 30)
|
||||
{
|
||||
sEggHatchData->CB2_state++;
|
||||
gSprites[sEggHatchData->eggSpriteID].callback = SpriteCB_Egg_0;
|
||||
}
|
||||
break;
|
||||
case 3:
|
||||
if (gSprites[sEggHatchData->eggSpriteID].callback == SpriteCallbackDummy)
|
||||
{
|
||||
PlayCry1(sEggHatchData->species, 0);
|
||||
sEggHatchData->CB2_state++;
|
||||
}
|
||||
break;
|
||||
case 4:
|
||||
if (IsCryFinished())
|
||||
{
|
||||
sEggHatchData->CB2_state++;
|
||||
}
|
||||
break;
|
||||
case 5:
|
||||
GetMonNick(&gPlayerParty[sEggHatchData->eggPartyID], gStringVar1);
|
||||
StringExpandPlaceholders(gStringVar4, gText_HatchedFromEgg);
|
||||
EggHatchPrintMessage(sEggHatchData->windowId, gStringVar4, 0, 3, 0xFF);
|
||||
PlayFanfare(MUS_FANFA5);
|
||||
sEggHatchData->CB2_state++;
|
||||
PutWindowTilemap(sEggHatchData->windowId);
|
||||
CopyWindowToVram(sEggHatchData->windowId, 3);
|
||||
break;
|
||||
case 6:
|
||||
if (IsFanfareTaskInactive())
|
||||
sEggHatchData->CB2_state++;
|
||||
break;
|
||||
case 7:
|
||||
if (IsFanfareTaskInactive())
|
||||
sEggHatchData->CB2_state++;
|
||||
break;
|
||||
case 8:
|
||||
GetMonNick(&gPlayerParty[sEggHatchData->eggPartyID], gStringVar1);
|
||||
StringExpandPlaceholders(gStringVar4, gText_NickHatchPrompt);
|
||||
EggHatchPrintMessage(sEggHatchData->windowId, gStringVar4, 0, 2, 1);
|
||||
sEggHatchData->CB2_state++;
|
||||
break;
|
||||
case 9:
|
||||
if (!IsTextPrinterActive(sEggHatchData->windowId))
|
||||
{
|
||||
LoadUserWindowBorderGfx(sEggHatchData->windowId, 0x140, 0xE0);
|
||||
CreateYesNoMenu(&sYesNoWinTemplate, 3, 0, 2, 0x140, 0xE, 0);
|
||||
sEggHatchData->CB2_state++;
|
||||
}
|
||||
break;
|
||||
case 10:
|
||||
switch (Menu_ProcessInputNoWrapClearOnChoose())
|
||||
{
|
||||
case 0:
|
||||
GetMonNick(&gPlayerParty[sEggHatchData->eggPartyID], gStringVar3);
|
||||
species = GetMonData(&gPlayerParty[sEggHatchData->eggPartyID], MON_DATA_SPECIES);
|
||||
gender = GetMonGender(&gPlayerParty[sEggHatchData->eggPartyID]);
|
||||
personality = GetMonData(&gPlayerParty[sEggHatchData->eggPartyID], MON_DATA_PERSONALITY, 0);
|
||||
DoNamingScreen(3, gStringVar3, species, gender, personality, EggHatchSetMonNickname);
|
||||
break;
|
||||
case 1:
|
||||
case -1:
|
||||
sEggHatchData->CB2_state++;
|
||||
}
|
||||
break;
|
||||
case 11:
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
|
||||
sEggHatchData->CB2_state++;
|
||||
break;
|
||||
case 12:
|
||||
if (!gPaletteFade.active)
|
||||
{
|
||||
RemoveWindow(sEggHatchData->windowId);
|
||||
UnsetBgTilemapBuffer(0);
|
||||
UnsetBgTilemapBuffer(1);
|
||||
Free(sEggHatchData);
|
||||
SetMainCallback2(CB2_ReturnToField);
|
||||
sub_812B484();
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
RunTasks();
|
||||
RunTextPrinters();
|
||||
AnimateSprites();
|
||||
BuildOamBuffer();
|
||||
UpdatePaletteFade();
|
||||
}
|
||||
|
||||
static void SpriteCB_Egg_0(struct Sprite* sprite)
|
||||
{
|
||||
if (++sprite->data[0] > 20)
|
||||
{
|
||||
sprite->callback = SpriteCB_Egg_1;
|
||||
sprite->data[0] = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
sprite->data[1] = (sprite->data[1] + 20) & 0xFF;
|
||||
sprite->pos2.x = Sin(sprite->data[1], 1);
|
||||
if (sprite->data[0] == 15)
|
||||
{
|
||||
PlaySE(SE_BOWA);
|
||||
StartSpriteAnim(sprite, 1);
|
||||
CreateRandomEggShardSprite();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void SpriteCB_Egg_1(struct Sprite* sprite)
|
||||
{
|
||||
if (++sprite->data[2] > 30)
|
||||
{
|
||||
if (++sprite->data[0] > 20)
|
||||
{
|
||||
sprite->callback = SpriteCB_Egg_2;
|
||||
sprite->data[0] = 0;
|
||||
sprite->data[2] = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
sprite->data[1] = (sprite->data[1] + 20) & 0xFF;
|
||||
sprite->pos2.x = Sin(sprite->data[1], 2);
|
||||
if (sprite->data[0] == 15)
|
||||
{
|
||||
PlaySE(SE_BOWA);
|
||||
StartSpriteAnim(sprite, 2);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
struct UnkStruct_82349CC
|
||||
{
|
||||
u8 field_0;
|
||||
u8 field_1;
|
||||
u8 field_2;
|
||||
u8 field_3;
|
||||
};
|
||||
|
||||
extern const struct UnkStruct_82349CC gUnknown_82349CC[NUM_SPECIES];
|
||||
|
||||
static void SpriteCB_Egg_2(struct Sprite* sprite)
|
||||
{
|
||||
if (++sprite->data[2] > 30)
|
||||
{
|
||||
if (++sprite->data[0] > 38)
|
||||
{
|
||||
u16 species;
|
||||
|
||||
sprite->callback = SpriteCB_Egg_3;
|
||||
sprite->data[0] = 0;
|
||||
species = GetMonData(&gPlayerParty[sEggHatchData->eggPartyID], MON_DATA_SPECIES);
|
||||
gSprites[sEggHatchData->pokeSpriteID].pos2.x = 0;
|
||||
gSprites[sEggHatchData->pokeSpriteID].pos2.y = gUnknown_82349CC[species].field_1;
|
||||
}
|
||||
else
|
||||
{
|
||||
sprite->data[1] = (sprite->data[1] + 20) & 0xFF;
|
||||
sprite->pos2.x = Sin(sprite->data[1], 2);
|
||||
if (sprite->data[0] == 15)
|
||||
{
|
||||
PlaySE(SE_BOWA);
|
||||
StartSpriteAnim(sprite, 2);
|
||||
CreateRandomEggShardSprite();
|
||||
CreateRandomEggShardSprite();
|
||||
}
|
||||
if (sprite->data[0] == 30)
|
||||
PlaySE(SE_BOWA);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void SpriteCB_Egg_3(struct Sprite* sprite)
|
||||
{
|
||||
if (++sprite->data[0] > 50)
|
||||
{
|
||||
sprite->callback = SpriteCB_Egg_4;
|
||||
sprite->data[0] = 0;
|
||||
}
|
||||
}
|
||||
|
||||
static void SpriteCB_Egg_4(struct Sprite* sprite)
|
||||
{
|
||||
s16 i;
|
||||
if (sprite->data[0] == 0)
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, -1, 0, 0x10, 0xFFFF);
|
||||
if (sprite->data[0] < 4u)
|
||||
{
|
||||
for (i = 0; i <= 3; i++)
|
||||
CreateRandomEggShardSprite();
|
||||
}
|
||||
sprite->data[0]++;
|
||||
if (!gPaletteFade.active)
|
||||
{
|
||||
PlaySE(SE_JIHANKI);
|
||||
sprite->invisible = TRUE;
|
||||
sprite->callback = SpriteCB_Egg_5;
|
||||
sprite->data[0] = 0;
|
||||
}
|
||||
}
|
||||
|
||||
static void SpriteCB_Egg_5(struct Sprite* sprite)
|
||||
{
|
||||
if (sprite->data[0] == 0)
|
||||
{
|
||||
gSprites[sEggHatchData->pokeSpriteID].invisible = FALSE;
|
||||
StartSpriteAffineAnim(&gSprites[sEggHatchData->pokeSpriteID], 1);
|
||||
}
|
||||
if (sprite->data[0] == 8)
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, -1, 0x10, 0, 0xFFFF);
|
||||
if (sprite->data[0] <= 9)
|
||||
gSprites[sEggHatchData->pokeSpriteID].pos1.y -= 1;
|
||||
if (sprite->data[0] > 40)
|
||||
sprite->callback = SpriteCallbackDummy;
|
||||
sprite->data[0]++;
|
||||
}
|
||||
|
||||
static void SpriteCB_EggShard(struct Sprite* sprite)
|
||||
{
|
||||
sprite->data[4] += sprite->data[1];
|
||||
sprite->data[5] += sprite->data[2];
|
||||
|
||||
sprite->pos2.x = sprite->data[4] / 256;
|
||||
sprite->pos2.y = sprite->data[5] / 256;
|
||||
|
||||
sprite->data[2] += sprite->data[3];
|
||||
|
||||
if (sprite->pos1.y + sprite->pos2.y > sprite->pos1.y + 20 && sprite->data[2] > 0)
|
||||
DestroySprite(sprite);
|
||||
}
|
||||
|
||||
static void CreateRandomEggShardSprite(void)
|
||||
{
|
||||
u16 spriteAnimIndex;
|
||||
|
||||
s16 velocity1 = sEggShardVelocities[sEggHatchData->eggShardVelocityID][0];
|
||||
s16 velocity2 = sEggShardVelocities[sEggHatchData->eggShardVelocityID][1];
|
||||
sEggHatchData->eggShardVelocityID++;
|
||||
spriteAnimIndex = Random() % 4;
|
||||
CreateEggShardSprite(120, 60, velocity1, velocity2, 100, spriteAnimIndex);
|
||||
}
|
||||
|
||||
static void CreateEggShardSprite(u8 x, u8 y, s16 data1, s16 data2, s16 data3, u8 spriteAnimIndex)
|
||||
{
|
||||
u8 spriteID = CreateSprite(&sSpriteTemplate_EggShard, x, y, 4);
|
||||
gSprites[spriteID].data[1] = data1;
|
||||
gSprites[spriteID].data[2] = data2;
|
||||
gSprites[spriteID].data[3] = data3;
|
||||
StartSpriteAnim(&gSprites[spriteID], spriteAnimIndex);
|
||||
}
|
||||
|
||||
static void EggHatchPrintMessage(u8 windowId, u8* string, u8 x, u8 y, u8 speed)
|
||||
{
|
||||
FillWindowPixelBuffer(windowId, 0xFF);
|
||||
sEggHatchData->textColor.fgColor = 0;
|
||||
sEggHatchData->textColor.bgColor = 5;
|
||||
sEggHatchData->textColor.shadowColor = 6;
|
||||
AddTextPrinterParametrized2(windowId, 3, x, y, 1, 1, &sEggHatchData->textColor, speed, string);
|
||||
}
|
||||
*/
|
||||
#include "global.h"
|
||||
#include "pokemon.h"
|
||||
#include "egg_hatch.h"
|
||||
#include "pokedex.h"
|
||||
#include "constants/items.h"
|
||||
#include "script.h"
|
||||
#include "decompress.h"
|
||||
#include "task.h"
|
||||
#include "palette.h"
|
||||
#include "main.h"
|
||||
#include "event_data.h"
|
||||
#include "sound.h"
|
||||
#include "constants/songs.h"
|
||||
#include "text.h"
|
||||
#include "text_window.h"
|
||||
#include "string_util.h"
|
||||
#include "menu.h"
|
||||
#include "trig.h"
|
||||
#include "random.h"
|
||||
#include "malloc.h"
|
||||
#include "dma3.h"
|
||||
#include "gpu_regs.h"
|
||||
#include "bg.h"
|
||||
#include "m4a.h"
|
||||
#include "window.h"
|
||||
#include "graphics.h"
|
||||
#include "constants/abilities.h"
|
||||
#include "constants/species.h"
|
||||
#include "daycare.h"
|
||||
#include "overworld.h"
|
||||
#include "scanline_effect.h"
|
||||
#include "field_weather.h"
|
||||
#include "international_string_util.h"
|
||||
#include "naming_screen.h"
|
||||
#include "pokemon_storage_system.h"
|
||||
#include "field_screen_effect.h"
|
||||
#include "battle.h" // to get rid of later
|
||||
#include "help_system.h"
|
||||
#include "field_fadetransition.h"
|
||||
#include "new_menu_helpers.h"
|
||||
|
||||
struct EggHatchData
|
||||
{
|
||||
@@ -1128,7 +248,7 @@ static const struct BgTemplate sBgTemplates_EggHatch[2] =
|
||||
static const struct WindowTemplate sWinTemplates_EggHatch[2] =
|
||||
{
|
||||
{
|
||||
.priority = 0,
|
||||
.bg = 0,
|
||||
.tilemapLeft = 2,
|
||||
.tilemapTop = 15,
|
||||
.width = 26,
|
||||
@@ -1141,7 +261,7 @@ static const struct WindowTemplate sWinTemplates_EggHatch[2] =
|
||||
|
||||
static const struct WindowTemplate sYesNoWinTemplate =
|
||||
{
|
||||
.priority = 0,
|
||||
.bg = 0,
|
||||
.tilemapLeft = 21,
|
||||
.tilemapTop = 9,
|
||||
.width = 5,
|
||||
|
||||
+11
-11
@@ -153,7 +153,7 @@ const struct BgTemplate sBGTemplates[] = {
|
||||
|
||||
const struct WindowTemplate sMainWindows[] = {
|
||||
{
|
||||
.priority = 0x00,
|
||||
.bg = 0x00,
|
||||
.tilemapLeft = 0x00,
|
||||
.tilemapTop = 0x00,
|
||||
.width = 0x1e,
|
||||
@@ -161,7 +161,7 @@ const struct WindowTemplate sMainWindows[] = {
|
||||
.paletteNum = 0x0f,
|
||||
.baseBlock = 0x0013
|
||||
}, {
|
||||
.priority = 0x00,
|
||||
.bg = 0x00,
|
||||
.tilemapLeft = 0x01,
|
||||
.tilemapTop = 0x0f,
|
||||
.width = 0x1c,
|
||||
@@ -169,7 +169,7 @@ const struct WindowTemplate sMainWindows[] = {
|
||||
.paletteNum = 0x0f,
|
||||
.baseBlock = 0x004f
|
||||
}, {
|
||||
.priority = 0x00,
|
||||
.bg = 0x00,
|
||||
.tilemapLeft = 0x00,
|
||||
.tilemapTop = 0x0f,
|
||||
.width = 0x1e,
|
||||
@@ -182,7 +182,7 @@ const struct WindowTemplate sMainWindows[] = {
|
||||
};
|
||||
|
||||
const struct WindowTemplate sWindowTemplate_PromptYesOrNo_Width28 = {
|
||||
.priority = 0x00,
|
||||
.bg = 0x00,
|
||||
.tilemapLeft = 0x01,
|
||||
.tilemapTop = 0x0f,
|
||||
.width = 0x1c,
|
||||
@@ -192,7 +192,7 @@ const struct WindowTemplate sWindowTemplate_PromptYesOrNo_Width28 = {
|
||||
};
|
||||
|
||||
const struct WindowTemplate sWindowTemplate_PromptYesOrNo_Width20 = {
|
||||
.priority = 0x00,
|
||||
.bg = 0x00,
|
||||
.tilemapLeft = 0x01,
|
||||
.tilemapTop = 0x0f,
|
||||
.width = 0x14,
|
||||
@@ -202,7 +202,7 @@ const struct WindowTemplate sWindowTemplate_PromptYesOrNo_Width20 = {
|
||||
};
|
||||
|
||||
const struct WindowTemplate sMysteryGiftMenuWindowTemplate = {
|
||||
.priority = 0x00,
|
||||
.bg = 0x00,
|
||||
.tilemapLeft = 0x01,
|
||||
.tilemapTop = 0x0f,
|
||||
.width = 0x13,
|
||||
@@ -212,7 +212,7 @@ const struct WindowTemplate sMysteryGiftMenuWindowTemplate = {
|
||||
};
|
||||
|
||||
const struct WindowTemplate sWindowTemplate_ThreeOptions = {
|
||||
.priority = 0x00,
|
||||
.bg = 0x00,
|
||||
.tilemapLeft = 0x08,
|
||||
.tilemapTop = 0x05,
|
||||
.width = 0x0e,
|
||||
@@ -222,7 +222,7 @@ const struct WindowTemplate sWindowTemplate_ThreeOptions = {
|
||||
};
|
||||
|
||||
const struct WindowTemplate sWindowTemplate_YesNoBox = {
|
||||
.priority = 0x00,
|
||||
.bg = 0x00,
|
||||
.tilemapLeft = 0x17,
|
||||
.tilemapTop = 0x0f,
|
||||
.width = 0x06,
|
||||
@@ -232,7 +232,7 @@ const struct WindowTemplate sWindowTemplate_YesNoBox = {
|
||||
};
|
||||
|
||||
const struct WindowTemplate sWindowTemplate_7by8 = {
|
||||
.priority = 0x00,
|
||||
.bg = 0x00,
|
||||
.tilemapLeft = 0x16,
|
||||
.tilemapTop = 0x0c,
|
||||
.width = 0x07,
|
||||
@@ -242,7 +242,7 @@ const struct WindowTemplate sWindowTemplate_7by8 = {
|
||||
};
|
||||
|
||||
const struct WindowTemplate sWindowTemplate_7by6 = {
|
||||
.priority = 0x00,
|
||||
.bg = 0x00,
|
||||
.tilemapLeft = 0x16,
|
||||
.tilemapTop = 0x0e,
|
||||
.width = 0x07,
|
||||
@@ -252,7 +252,7 @@ const struct WindowTemplate sWindowTemplate_7by6 = {
|
||||
};
|
||||
|
||||
const struct WindowTemplate sWindowTemplate_7by4 = {
|
||||
.priority = 0x00,
|
||||
.bg = 0x00,
|
||||
.tilemapLeft = 0x16,
|
||||
.tilemapTop = 0x0f,
|
||||
.width = 0x07,
|
||||
|
||||
+11
-11
@@ -165,7 +165,7 @@ static const struct BgTemplate sBgTemplates[3] = {
|
||||
|
||||
static const struct WindowTemplate sHelpDocsWindowTemplates1[] = {
|
||||
{
|
||||
.priority = 0x00,
|
||||
.bg = 0x00,
|
||||
.tilemapLeft = 0x00,
|
||||
.tilemapTop = 0x07,
|
||||
.width = 0x1e,
|
||||
@@ -177,7 +177,7 @@ static const struct WindowTemplate sHelpDocsWindowTemplates1[] = {
|
||||
|
||||
static const struct WindowTemplate sHelpDocsWindowTemplates2[] = {
|
||||
{
|
||||
.priority = 0x00,
|
||||
.bg = 0x00,
|
||||
.tilemapLeft = 0x06,
|
||||
.tilemapTop = 0x03,
|
||||
.width = 0x18,
|
||||
@@ -185,7 +185,7 @@ static const struct WindowTemplate sHelpDocsWindowTemplates2[] = {
|
||||
.paletteNum = 0x0f,
|
||||
.baseBlock = 0x0001
|
||||
}, {
|
||||
.priority = 0x00,
|
||||
.bg = 0x00,
|
||||
.tilemapLeft = 0x06,
|
||||
.tilemapTop = 0x0a,
|
||||
.width = 0x18,
|
||||
@@ -193,7 +193,7 @@ static const struct WindowTemplate sHelpDocsWindowTemplates2[] = {
|
||||
.paletteNum = 0x0f,
|
||||
.baseBlock = 0x0092
|
||||
}, {
|
||||
.priority = 0x00,
|
||||
.bg = 0x00,
|
||||
.tilemapLeft = 0x06,
|
||||
.tilemapTop = 0x0f,
|
||||
.width = 0x18,
|
||||
@@ -205,7 +205,7 @@ static const struct WindowTemplate sHelpDocsWindowTemplates2[] = {
|
||||
|
||||
static const struct WindowTemplate sHelpDocsWindowTemplates3[] = {
|
||||
{
|
||||
.priority = 0x00,
|
||||
.bg = 0x00,
|
||||
.tilemapLeft = 0x06,
|
||||
.tilemapTop = 0x03,
|
||||
.width = 0x18,
|
||||
@@ -213,7 +213,7 @@ static const struct WindowTemplate sHelpDocsWindowTemplates3[] = {
|
||||
.paletteNum = 0x0f,
|
||||
.baseBlock = 0x0001
|
||||
}, {
|
||||
.priority = 0x00,
|
||||
.bg = 0x00,
|
||||
.tilemapLeft = 0x06,
|
||||
.tilemapTop = 0x08,
|
||||
.width = 0x18,
|
||||
@@ -221,7 +221,7 @@ static const struct WindowTemplate sHelpDocsWindowTemplates3[] = {
|
||||
.paletteNum = 0x0f,
|
||||
.baseBlock = 0x0062
|
||||
}, {
|
||||
.priority = 0x00,
|
||||
.bg = 0x00,
|
||||
.tilemapLeft = 0x06,
|
||||
.tilemapTop = 0x0d,
|
||||
.width = 0x18,
|
||||
@@ -239,7 +239,7 @@ static const struct WindowTemplate *const sHelpDocsWindowTemplatePtrs[3] = {
|
||||
|
||||
static const struct WindowTemplate sNewGameAdventureIntroWindowTemplates[] = {
|
||||
{
|
||||
.priority = 0x00,
|
||||
.bg = 0x00,
|
||||
.tilemapLeft = 0x01,
|
||||
.tilemapTop = 0x04,
|
||||
.width = 0x1c,
|
||||
@@ -247,7 +247,7 @@ static const struct WindowTemplate sNewGameAdventureIntroWindowTemplates[] = {
|
||||
.paletteNum = 0x0f,
|
||||
.baseBlock = 0x0001
|
||||
}, {
|
||||
.priority = 0x00,
|
||||
.bg = 0x00,
|
||||
.tilemapLeft = 0x12,
|
||||
.tilemapTop = 0x09,
|
||||
.width = 0x09,
|
||||
@@ -255,7 +255,7 @@ static const struct WindowTemplate sNewGameAdventureIntroWindowTemplates[] = {
|
||||
.paletteNum = 0x0f,
|
||||
.baseBlock = 0x0174
|
||||
}, {
|
||||
.priority = 0x00,
|
||||
.bg = 0x00,
|
||||
.tilemapLeft = 0x02,
|
||||
.tilemapTop = 0x02,
|
||||
.width = 0x06,
|
||||
@@ -263,7 +263,7 @@ static const struct WindowTemplate sNewGameAdventureIntroWindowTemplates[] = {
|
||||
.paletteNum = 0x0f,
|
||||
.baseBlock = 0x0180
|
||||
}, {
|
||||
.priority = 0x00,
|
||||
.bg = 0x00,
|
||||
.tilemapLeft = 0x02,
|
||||
.tilemapTop = 0x02,
|
||||
.width = 0x0c,
|
||||
|
||||
+2
-2
@@ -2291,7 +2291,7 @@ void sub_8112E3C(u8 a0, struct UnkStruct_300201C * a1, u16 a2)
|
||||
}
|
||||
}
|
||||
|
||||
const u16 gUnknown_84566A8[][16] = INCBIN_U16("data/graphics/unknown_84566a8.bin");
|
||||
const u16 gUnknown_84566A8[] = INCBIN_U16("data/graphics/unknown_84566a8.bin");
|
||||
|
||||
const struct WindowTemplate gUnknown_8456928 = {
|
||||
0x00, 0, 15, 30, 5, 15, 0x008F
|
||||
@@ -2349,7 +2349,7 @@ void sub_8112F18(u8 a0)
|
||||
else
|
||||
k = 5;
|
||||
CpuCopy32(
|
||||
gUnknown_84566A8[k], // operand swap on "add" instruction
|
||||
(void *)gUnknown_84566A8 + 32 * k, // operand swap on "add" instruction
|
||||
buffer + 32 * (i * width + j),
|
||||
32
|
||||
);
|
||||
|
||||
@@ -0,0 +1,169 @@
|
||||
#include "global.h"
|
||||
#include "bg.h"
|
||||
#include "palette.h"
|
||||
#include "text.h"
|
||||
#include "window.h"
|
||||
#include "text_window.h"
|
||||
#include "text_window_graphics.h"
|
||||
#include "quest_log.h"
|
||||
|
||||
extern const u16 gUnknown_841F1C8[];
|
||||
|
||||
void sub_814FFC4(u8 windowId, u8 frameType, u16 destOffset, u8 palIdx);
|
||||
|
||||
void sub_814FD04(u8 bgId, u16 destOffset, u8 palIdx)
|
||||
{
|
||||
LoadBgTiles(bgId, gUnknown_84566A8, 0x280, destOffset);
|
||||
LoadPalette(stdpal_get(2), palIdx, 32);
|
||||
}
|
||||
|
||||
void sub_814FD38(u8 bgId, u16 destOffset, u8 palIdx)
|
||||
{
|
||||
LoadBgTiles(bgId, gUnknown_841F1C8, 0x280, destOffset);
|
||||
LoadPalette(stdpal_get(0), palIdx, 32);
|
||||
}
|
||||
|
||||
void sub_814FD6C(u8 bgId, u16 destOffset, u8 palIdx)
|
||||
{
|
||||
LoadBgTiles(bgId, gUnknown_8470B0C, 0x260, destOffset);
|
||||
LoadPalette(stdpal_get(1), palIdx, 32);
|
||||
}
|
||||
|
||||
void sub_814FDA0(u8 bgId, u16 destOffset, u8 palIdx)
|
||||
{
|
||||
LoadBgTiles(bgId, gUnknown_8471A4C, 0x120, destOffset);
|
||||
LoadPalette(stdpal_get(3), palIdx, 32);
|
||||
}
|
||||
|
||||
void sub_814FDD4(u8 bgId, u16 destOffset)
|
||||
{
|
||||
LoadBgTiles(bgId, gUnknown_8471B6C, 0x280, destOffset);
|
||||
}
|
||||
|
||||
void sub_814FDF4(u8 bgId, u8 frameType, u16 destOffset, u8 palIdx)
|
||||
{
|
||||
LoadBgTiles(bgId, gUnknown_8471E8C[frameType].tiles, 0x120, destOffset);
|
||||
LoadPalette(gUnknown_8471E8C[frameType].palette, palIdx, 32);
|
||||
}
|
||||
|
||||
void LoadUserWindowBorderGfx(u8 windowId, u16 destOffset, u8 palIdx)
|
||||
{
|
||||
sub_814FFC4(windowId, gSaveBlock2Ptr->optionsWindowFrameType, destOffset, palIdx);
|
||||
}
|
||||
|
||||
void sub_814FE6C(u8 windowId, u16 destOffset, u8 palIdx)
|
||||
{
|
||||
LoadBgTiles(GetWindowAttribute(windowId, WINDOW_BG), gUnknown_84566A8, 0x280, destOffset);
|
||||
LoadPalette(stdpal_get(2), palIdx, 32);
|
||||
}
|
||||
|
||||
void sub_814FEAC(u8 windowId, u16 destOffset, u8 palIdx)
|
||||
{
|
||||
LoadBgTiles(GetWindowAttribute(windowId, WINDOW_BG), gUnknown_841F1C8, 0x280, destOffset);
|
||||
LoadPalette(stdpal_get(0), palIdx, 32);
|
||||
}
|
||||
|
||||
void sub_814FEEC(u8 windowId, u16 destOffset, u8 palIdx)
|
||||
{
|
||||
LoadBgTiles(GetWindowAttribute(windowId, WINDOW_BG), gUnknown_8470B0C, 0x260, destOffset);
|
||||
LoadPalette(stdpal_get(1), palIdx, 32);
|
||||
}
|
||||
|
||||
void sub_814FF2C(u8 windowId, u16 destOffset, u8 palIdx)
|
||||
{
|
||||
LoadBgTiles(GetWindowAttribute(windowId, WINDOW_BG), gUnknown_8471A4C, 0x120, destOffset);
|
||||
LoadPalette(stdpal_get(3), palIdx, 32);
|
||||
}
|
||||
|
||||
void sub_814FF6C(u8 windowId, u16 destOffset)
|
||||
{
|
||||
LoadBgTiles(GetWindowAttribute(windowId, WINDOW_BG), gUnknown_8471A4C, 0x120, destOffset);
|
||||
}
|
||||
|
||||
void sub_814FF98(u8 windowId, u16 destOffset)
|
||||
{
|
||||
LoadBgTiles(GetWindowAttribute(windowId, WINDOW_BG), gUnknown_8471B6C, 0x280, destOffset);
|
||||
}
|
||||
|
||||
void sub_814FFC4(u8 windowId, u8 frameType, u16 destOffset, u8 palIdx)
|
||||
{
|
||||
LoadBgTiles(GetWindowAttribute(windowId, WINDOW_BG), gUnknown_8471E8C[frameType].tiles, 0x120, destOffset);
|
||||
LoadPalette(gUnknown_8471E8C[frameType].palette, palIdx, 32);
|
||||
}
|
||||
|
||||
void sub_815001C(u8 windowId, u16 destOffset, u8 palIdx)
|
||||
{
|
||||
sub_814FFC4(windowId, gSaveBlock2Ptr->optionsWindowFrameType, destOffset, palIdx);
|
||||
}
|
||||
|
||||
void DrawTextBorderOuter(u8 windowId, u16 tileNum, u8 palNum)
|
||||
{
|
||||
u8 bgLayer = GetWindowAttribute(windowId, WINDOW_BG);
|
||||
u16 tilemapLeft = GetWindowAttribute(windowId, WINDOW_TILEMAP_LEFT);
|
||||
u16 tilemapTop = GetWindowAttribute(windowId, WINDOW_TILEMAP_TOP);
|
||||
u16 width = GetWindowAttribute(windowId, WINDOW_WIDTH);
|
||||
u16 height = GetWindowAttribute(windowId, WINDOW_HEIGHT);
|
||||
|
||||
FillBgTilemapBufferRect(bgLayer, tileNum + 0, tilemapLeft - 1, tilemapTop - 1, 1, 1, palNum);
|
||||
FillBgTilemapBufferRect(bgLayer, tileNum + 1, tilemapLeft, tilemapTop - 1, width, 1, palNum);
|
||||
FillBgTilemapBufferRect(bgLayer, tileNum + 2, tilemapLeft + width, tilemapTop - 1, 1, 1, palNum);
|
||||
FillBgTilemapBufferRect(bgLayer, tileNum + 3, tilemapLeft - 1, tilemapTop, 1, height, palNum);
|
||||
FillBgTilemapBufferRect(bgLayer, tileNum + 5, tilemapLeft + width, tilemapTop, 1, height, palNum);
|
||||
FillBgTilemapBufferRect(bgLayer, tileNum + 6, tilemapLeft - 1, tilemapTop + height, 1, 1, palNum);
|
||||
FillBgTilemapBufferRect(bgLayer, tileNum + 7, tilemapLeft, tilemapTop + height, width, 1, palNum);
|
||||
FillBgTilemapBufferRect(bgLayer, tileNum + 8, tilemapLeft + width, tilemapTop + height, 1, 1, palNum);
|
||||
}
|
||||
|
||||
void DrawTextBorderInner(u8 windowId, u16 tileNum, u8 palNum)
|
||||
{
|
||||
u8 bgLayer = GetWindowAttribute(windowId, WINDOW_BG);
|
||||
u16 tilemapLeft = GetWindowAttribute(windowId, WINDOW_TILEMAP_LEFT);
|
||||
u16 tilemapTop = GetWindowAttribute(windowId, WINDOW_TILEMAP_TOP);
|
||||
u16 width = GetWindowAttribute(windowId, WINDOW_WIDTH);
|
||||
u16 height = GetWindowAttribute(windowId, WINDOW_HEIGHT);
|
||||
|
||||
FillBgTilemapBufferRect(bgLayer, tileNum + 0, tilemapLeft, tilemapTop, 1, 1, palNum);
|
||||
FillBgTilemapBufferRect(bgLayer, tileNum + 1, tilemapLeft + 1, tilemapTop, width - 2, 1, palNum);
|
||||
FillBgTilemapBufferRect(bgLayer, tileNum + 2, tilemapLeft + width - 1, tilemapTop, 1, 1, palNum);
|
||||
FillBgTilemapBufferRect(bgLayer, tileNum + 3, tilemapLeft, tilemapTop + 1, 1, height - 2, palNum);
|
||||
FillBgTilemapBufferRect(bgLayer, tileNum + 5, tilemapLeft + width - 1, tilemapTop + 1, 1, height - 2, palNum);
|
||||
FillBgTilemapBufferRect(bgLayer, tileNum + 6, tilemapLeft, tilemapTop + height - 1, 1, 1, palNum);
|
||||
FillBgTilemapBufferRect(bgLayer, tileNum + 7, tilemapLeft + 1, tilemapTop + height - 1, width - 2, 1, palNum);
|
||||
FillBgTilemapBufferRect(bgLayer, tileNum + 8, tilemapLeft + width - 1, tilemapTop + height - 1, 1, 1, palNum);
|
||||
}
|
||||
|
||||
void rbox_fill_rectangle(u8 windowId)
|
||||
{
|
||||
u8 bgLayer = GetWindowAttribute(windowId, WINDOW_BG);
|
||||
u16 tilemapLeft = GetWindowAttribute(windowId, WINDOW_TILEMAP_LEFT);
|
||||
u16 tilemapTop = GetWindowAttribute(windowId, WINDOW_TILEMAP_TOP);
|
||||
u16 width = GetWindowAttribute(windowId, WINDOW_WIDTH);
|
||||
u16 height = GetWindowAttribute(windowId, WINDOW_HEIGHT);
|
||||
|
||||
FillBgTilemapBufferRect(bgLayer, 0, tilemapLeft - 1, tilemapTop - 1, width + 2, height + 2, 0x11);
|
||||
}
|
||||
|
||||
const u16 *stdpal_get(u8 id)
|
||||
{
|
||||
switch (id)
|
||||
{
|
||||
case 0:
|
||||
id = 0;
|
||||
break;
|
||||
case 1:
|
||||
id = 0x10;
|
||||
break;
|
||||
case 2:
|
||||
id = 0x20;
|
||||
break;
|
||||
case 3:
|
||||
id = 0x30;
|
||||
break;
|
||||
case 4:
|
||||
default:
|
||||
id = 0x40;
|
||||
break;
|
||||
}
|
||||
|
||||
return (const u16 *)(gUnknown_8471DEC) + id;
|
||||
}
|
||||
+20
-20
@@ -43,7 +43,7 @@ bool16 InitWindows(const struct WindowTemplate *templates)
|
||||
gWindows[i].tileData = NULL;
|
||||
}
|
||||
|
||||
for (i = 0, allocatedBaseBlock = 0, bgLayer = templates[i].priority; bgLayer != 0xFF && i < 0x20; ++i, bgLayer = templates[i].priority)
|
||||
for (i = 0, allocatedBaseBlock = 0, bgLayer = templates[i].bg; bgLayer != 0xFF && i < 0x20; ++i, bgLayer = templates[i].bg)
|
||||
{
|
||||
if (gWindowTileAutoAllocEnabled == TRUE)
|
||||
{
|
||||
@@ -112,14 +112,14 @@ u16 AddWindow(const struct WindowTemplate *template)
|
||||
|
||||
for (win = 0; win < 0x20; ++win)
|
||||
{
|
||||
if ((bgLayer = gWindows[win].window.priority) == 0xFF)
|
||||
if ((bgLayer = gWindows[win].window.bg) == 0xFF)
|
||||
break;
|
||||
}
|
||||
|
||||
if (win == 0x20)
|
||||
return 0xFF;
|
||||
|
||||
bgLayer = template->priority;
|
||||
bgLayer = template->bg;
|
||||
allocatedBaseBlock = 0;
|
||||
|
||||
if (gWindowTileAutoAllocEnabled == TRUE)
|
||||
@@ -175,7 +175,7 @@ u16 AddWindow(const struct WindowTemplate *template)
|
||||
|
||||
void RemoveWindow(u8 windowId)
|
||||
{
|
||||
u8 bgLayer = gWindows[windowId].window.priority;
|
||||
u8 bgLayer = gWindows[windowId].window.bg;
|
||||
|
||||
if (gWindowTileAutoAllocEnabled == TRUE)
|
||||
{
|
||||
@@ -231,14 +231,14 @@ void CopyWindowToVram(u8 windowId, u8 mode)
|
||||
switch (mode)
|
||||
{
|
||||
case 1:
|
||||
CopyBgTilemapBufferToVram(windowLocal.window.priority);
|
||||
CopyBgTilemapBufferToVram(windowLocal.window.bg);
|
||||
break;
|
||||
case 2:
|
||||
LoadBgTiles(windowLocal.window.priority, windowLocal.tileData, windowSize, windowLocal.window.baseBlock);
|
||||
LoadBgTiles(windowLocal.window.bg, windowLocal.tileData, windowSize, windowLocal.window.baseBlock);
|
||||
break;
|
||||
case 3:
|
||||
LoadBgTiles(windowLocal.window.priority, windowLocal.tileData, windowSize, windowLocal.window.baseBlock);
|
||||
CopyBgTilemapBufferToVram(windowLocal.window.priority);
|
||||
LoadBgTiles(windowLocal.window.bg, windowLocal.tileData, windowSize, windowLocal.window.baseBlock);
|
||||
CopyBgTilemapBufferToVram(windowLocal.window.bg);
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -248,8 +248,8 @@ void PutWindowTilemap(u8 windowId)
|
||||
struct Window windowLocal = gWindows[windowId];
|
||||
|
||||
WriteSequenceToBgTilemapBuffer(
|
||||
windowLocal.window.priority,
|
||||
GetBgAttribute(windowLocal.window.priority, 0xA) + windowLocal.window.baseBlock,
|
||||
windowLocal.window.bg,
|
||||
GetBgAttribute(windowLocal.window.bg, 0xA) + windowLocal.window.baseBlock,
|
||||
windowLocal.window.tilemapLeft,
|
||||
windowLocal.window.tilemapTop,
|
||||
windowLocal.window.width,
|
||||
@@ -261,13 +261,13 @@ void PutWindowTilemap(u8 windowId)
|
||||
void PutWindowRectTilemapOverridePalette(u8 windowId, u8 x, u8 y, u8 width, u8 height, u8 palette)
|
||||
{
|
||||
struct Window windowLocal = gWindows[windowId];
|
||||
u16 currentRow = windowLocal.window.baseBlock + (y * windowLocal.window.width) + x + GetBgAttribute(windowLocal.window.priority, 0xA);
|
||||
u16 currentRow = windowLocal.window.baseBlock + (y * windowLocal.window.width) + x + GetBgAttribute(windowLocal.window.bg, 0xA);
|
||||
int i;
|
||||
|
||||
for (i = 0; i < height; ++i)
|
||||
{
|
||||
WriteSequenceToBgTilemapBuffer(
|
||||
windowLocal.window.priority,
|
||||
windowLocal.window.bg,
|
||||
currentRow,
|
||||
windowLocal.window.tilemapLeft + x,
|
||||
windowLocal.window.tilemapTop + y + i,
|
||||
@@ -285,7 +285,7 @@ void ClearWindowTilemap(u8 windowId)
|
||||
struct Window windowLocal = gWindows[windowId];
|
||||
|
||||
FillBgTilemapBufferRect(
|
||||
windowLocal.window.priority,
|
||||
windowLocal.window.bg,
|
||||
gWindowClearTile,
|
||||
windowLocal.window.tilemapLeft,
|
||||
windowLocal.window.tilemapTop,
|
||||
@@ -297,13 +297,13 @@ void ClearWindowTilemap(u8 windowId)
|
||||
void PutWindowRectTilemap(u8 windowId, u8 x, u8 y, u8 width, u8 height)
|
||||
{
|
||||
struct Window windowLocal = gWindows[windowId];
|
||||
u16 currentRow = windowLocal.window.baseBlock + (y * windowLocal.window.width) + x + GetBgAttribute(windowLocal.window.priority, 0xA);
|
||||
u16 currentRow = windowLocal.window.baseBlock + (y * windowLocal.window.width) + x + GetBgAttribute(windowLocal.window.bg, 0xA);
|
||||
int i;
|
||||
|
||||
for (i = 0; i < height; ++i)
|
||||
{
|
||||
WriteSequenceToBgTilemapBuffer(
|
||||
windowLocal.window.priority,
|
||||
windowLocal.window.bg,
|
||||
currentRow,
|
||||
windowLocal.window.tilemapLeft + x,
|
||||
windowLocal.window.tilemapTop + y + i,
|
||||
@@ -1072,7 +1072,7 @@ _08004046:\n\
|
||||
void CallWindowFunction(u8 windowId, void ( *func)(u8, u8, u8, u8, u8, u8))
|
||||
{
|
||||
struct WindowTemplate window = gWindows[windowId].window;
|
||||
func(window.priority, window.tilemapLeft, window.tilemapTop, window.width, window.height, window.paletteNum);
|
||||
func(window.bg, window.tilemapLeft, window.tilemapTop, window.width, window.height, window.paletteNum);
|
||||
}
|
||||
|
||||
bool8 SetWindowAttribute(u8 windowId, u8 attributeId, u32 value)
|
||||
@@ -1092,7 +1092,7 @@ bool8 SetWindowAttribute(u8 windowId, u8 attributeId, u32 value)
|
||||
gWindows[windowId].window.baseBlock = value;
|
||||
return FALSE;
|
||||
case WINDOW_TILE_DATA:
|
||||
case WINDOW_PRIORITY:
|
||||
case WINDOW_BG:
|
||||
case WINDOW_WIDTH:
|
||||
case WINDOW_HEIGHT:
|
||||
default:
|
||||
@@ -1104,8 +1104,8 @@ u32 GetWindowAttribute(u8 windowId, u8 attributeId)
|
||||
{
|
||||
switch (attributeId)
|
||||
{
|
||||
case WINDOW_PRIORITY:
|
||||
return gWindows[windowId].window.priority;
|
||||
case WINDOW_BG:
|
||||
return gWindows[windowId].window.bg;
|
||||
case WINDOW_TILEMAP_LEFT:
|
||||
return gWindows[windowId].window.tilemapLeft;
|
||||
case WINDOW_TILEMAP_TOP:
|
||||
@@ -1131,7 +1131,7 @@ static u8 GetNumActiveWindowsOnBg(u8 bgId)
|
||||
s32 i;
|
||||
for (i = 0; i < WINDOWS_MAX; i++)
|
||||
{
|
||||
if (gWindows[i].window.priority == bgId)
|
||||
if (gWindows[i].window.bg == bgId)
|
||||
windowsNum++;
|
||||
}
|
||||
return windowsNum;
|
||||
|
||||
+7
-7
@@ -21,12 +21,12 @@ u16 AddWindow8Bit(struct WindowTemplate *template)
|
||||
|
||||
for (windowId = 0; windowId < 32; windowId++)
|
||||
{
|
||||
if (gWindows[windowId].window.priority == 0xFF)
|
||||
if (gWindows[windowId].window.bg == 0xFF)
|
||||
break;
|
||||
}
|
||||
if (windowId == WINDOWS_MAX)
|
||||
return 0xFF;
|
||||
bgLayer = template->priority;
|
||||
bgLayer = template->bg;
|
||||
if (gWindowBgTilemapBuffers[bgLayer] == 0)
|
||||
{
|
||||
u16 attribute = GetBgAttribute(bgLayer, 8);
|
||||
@@ -105,14 +105,14 @@ void CopyWindowToVram8Bit(u8 windowId, u8 mode)
|
||||
switch (mode)
|
||||
{
|
||||
case 1:
|
||||
CopyBgTilemapBufferToVram(sWindowPtr->window.priority);
|
||||
CopyBgTilemapBufferToVram(sWindowPtr->window.bg);
|
||||
break;
|
||||
case 2:
|
||||
LoadBgTiles(sWindowPtr->window.priority, sWindowPtr->tileData, sWindowSize, sWindowPtr->window.baseBlock);
|
||||
LoadBgTiles(sWindowPtr->window.bg, sWindowPtr->tileData, sWindowSize, sWindowPtr->window.baseBlock);
|
||||
break;
|
||||
case 3:
|
||||
LoadBgTiles(sWindowPtr->window.priority, sWindowPtr->tileData, sWindowSize, sWindowPtr->window.baseBlock);
|
||||
CopyBgTilemapBufferToVram(sWindowPtr->window.priority);
|
||||
LoadBgTiles(sWindowPtr->window.bg, sWindowPtr->tileData, sWindowSize, sWindowPtr->window.baseBlock);
|
||||
CopyBgTilemapBufferToVram(sWindowPtr->window.bg);
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -123,7 +123,7 @@ static u8 GetNumActiveWindowsOnBg8Bit(u8 bgId)
|
||||
s32 i;
|
||||
for (i = 0; i < WINDOWS_MAX; i++)
|
||||
{
|
||||
if (gWindows[i].window.priority == bgId)
|
||||
if (gWindows[i].window.bg == bgId)
|
||||
windowsNum++;
|
||||
}
|
||||
return windowsNum;
|
||||
|
||||
@@ -90,7 +90,7 @@ const struct BgTemplate gUnknown_846FA74[] = {
|
||||
|
||||
const struct WindowTemplate gUnknown_846FA7C[] = {
|
||||
{
|
||||
.priority = 0x00,
|
||||
.bg = 0x00,
|
||||
.tilemapLeft = 0x03,
|
||||
.tilemapTop = 0x00,
|
||||
.width = 0x18,
|
||||
@@ -98,7 +98,7 @@ const struct WindowTemplate gUnknown_846FA7C[] = {
|
||||
.paletteNum = 0x0f,
|
||||
.baseBlock = 0x0001
|
||||
}, {
|
||||
.priority = 0x00,
|
||||
.bg = 0x00,
|
||||
.tilemapLeft = 0x03,
|
||||
.tilemapTop = 0x04,
|
||||
.width = 0x16,
|
||||
@@ -106,7 +106,7 @@ const struct WindowTemplate gUnknown_846FA7C[] = {
|
||||
.paletteNum = 0x0f,
|
||||
.baseBlock = 0x0049
|
||||
}, {
|
||||
.priority = 0x00,
|
||||
.bg = 0x00,
|
||||
.tilemapLeft = 0x19,
|
||||
.tilemapTop = 0x04,
|
||||
.width = 0x02,
|
||||
|
||||
Reference in New Issue
Block a user