Remove old references to battle pyramid
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@@ -4163,7 +4163,6 @@ bool8 TryRunFromBattle(u8 battler)
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{
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bool8 effect = FALSE;
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u8 holdEffect;
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u8 pyramidMultiplier;
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u8 speedVar;
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if (gBattleMons[battler].item == ITEM_ENIGMA_BERRY)
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