Document Celadon City scripts
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@@ -23,7 +23,7 @@
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"movement_range_y": 1,
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"trainer_type": 0,
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"trainer_sight_or_berry_tree_id": 0,
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"script": "CeladonCity_Restaurant_EventScript_16D1EB",
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"script": "CeladonCity_Restaurant_EventScript_Chef",
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"flag": "0"
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},
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{
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@@ -36,7 +36,7 @@
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"movement_range_y": 2,
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"trainer_type": 0,
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"trainer_sight_or_berry_tree_id": 0,
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"script": "CeladonCity_Restaurant_EventScript_16D1F4",
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"script": "CeladonCity_Restaurant_EventScript_Woman",
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"flag": "0"
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},
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{
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@@ -49,7 +49,7 @@
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"movement_range_y": 1,
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"trainer_type": 0,
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"trainer_sight_or_berry_tree_id": 0,
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"script": "CeladonCity_Restaurant_EventScript_16D25E",
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"script": "CeladonCity_Restaurant_EventScript_FatMan",
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"flag": "0"
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},
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{
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@@ -62,7 +62,7 @@
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"movement_range_y": 1,
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"trainer_type": 0,
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"trainer_sight_or_berry_tree_id": 0,
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"script": "CeladonCity_Restaurant_EventScript_16D1FD",
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"script": "CeladonCity_Restaurant_EventScript_CoinCaseMan",
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"flag": "0"
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},
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{
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@@ -75,7 +75,7 @@
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"movement_range_y": 1,
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"trainer_type": 0,
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"trainer_sight_or_berry_tree_id": 0,
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"script": "CeladonCity_Restaurant_EventScript_16D255",
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"script": "CeladonCity_Restaurant_EventScript_WorkerM",
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"flag": "0"
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}
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],
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@@ -1,41 +1,41 @@
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CeladonCity_Restaurant_MapScripts:: @ 816D1EA
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.byte 0
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CeladonCity_Restaurant_EventScript_16D1EB:: @ 816D1EB
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msgbox gUnknown_81978E6, MSGBOX_NPC
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CeladonCity_Restaurant_EventScript_Chef:: @ 816D1EB
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msgbox CeladonCity_Restaurant_Text_TakingBreakRightNow, MSGBOX_NPC
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end
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CeladonCity_Restaurant_EventScript_16D1F4:: @ 816D1F4
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msgbox gUnknown_8197915, MSGBOX_NPC
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CeladonCity_Restaurant_EventScript_Woman:: @ 816D1F4
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msgbox CeladonCity_Restaurant_Text_OftenGoToDrugstore, MSGBOX_NPC
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end
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CeladonCity_Restaurant_EventScript_16D1FD:: @ 816D1FD
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CeladonCity_Restaurant_EventScript_CoinCaseMan:: @ 816D1FD
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lock
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faceplayer
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goto_if_set FLAG_GOT_COIN_CASE, EventScript_16D24B
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msgbox gUnknown_81979C1
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goto_if_set FLAG_GOT_COIN_CASE, CeladonCity_Restaurant_EventScript_AlreadyGotCoinCase
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msgbox CeladonCity_Restaurant_Text_TakeThisImBusted
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checkitemspace ITEM_COIN_CASE, 1
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compare VAR_RESULT, FALSE
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goto_if_eq EventScript_16D241
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giveitem_msg gUnknown_8197A38, ITEM_COIN_CASE
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goto_if_eq CeladonCity_Restaurant_EventScript_NoRoomForCoinCase
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giveitem_msg CeladonCity_Restaurant_Text_ReceivedCoinCaseFromMan, ITEM_COIN_CASE
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setflag FLAG_GOT_COIN_CASE
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release
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end
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EventScript_16D241:: @ 816D241
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msgbox gUnknown_8197A5E
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CeladonCity_Restaurant_EventScript_NoRoomForCoinCase:: @ 816D241
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msgbox CeladonCity_Restaurant_Text_MakeRoomForThis
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release
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end
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EventScript_16D24B:: @ 816D24B
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msgbox gUnknown_8197A72
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CeladonCity_Restaurant_EventScript_AlreadyGotCoinCase:: @ 816D24B
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msgbox CeladonCity_Restaurant_Text_ThoughtIdWinItBack
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release
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end
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CeladonCity_Restaurant_EventScript_16D255:: @ 816D255
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msgbox gUnknown_8197952, MSGBOX_NPC
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CeladonCity_Restaurant_EventScript_WorkerM:: @ 816D255
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msgbox CeladonCity_Restaurant_Text_PsstBasementUnderGameCorner, MSGBOX_NPC
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end
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CeladonCity_Restaurant_EventScript_16D25E:: @ 816D25E
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msgbox gUnknown_819798A, MSGBOX_NPC
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CeladonCity_Restaurant_EventScript_FatMan:: @ 816D25E
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msgbox CeladonCity_Restaurant_Text_ManLostItAllAtSlots, MSGBOX_NPC
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end
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@@ -1,22 +1,22 @@
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gUnknown_81978E6:: @ 81978E6
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CeladonCity_Restaurant_Text_TakingBreakRightNow:: @ 81978E6
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.string "Hi!\p"
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.string "Sorry, but we're taking a break\n"
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.string "right now.$"
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gUnknown_8197915:: @ 8197915
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CeladonCity_Restaurant_Text_OftenGoToDrugstore:: @ 8197915
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.string "My POKéMON are weak, so I often\n"
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.string "have to go to the DRUGSTORE.$"
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gUnknown_8197952:: @ 8197952
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CeladonCity_Restaurant_Text_PsstBasementUnderGameCorner:: @ 8197952
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.string "Psst! There's a basement under the\n"
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.string "GAME CORNER, I hear.$"
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gUnknown_819798A:: @ 819798A
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CeladonCity_Restaurant_Text_ManLostItAllAtSlots:: @ 819798A
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.string "Munch…\p"
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.string "The man at that table lost it all\n"
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.string "at the slots.$"
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gUnknown_81979C1:: @ 81979C1
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CeladonCity_Restaurant_Text_TakeThisImBusted:: @ 81979C1
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.string "Go ahead! Laugh!\n"
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.string "I'm flat-out busted!\p"
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.string "No more slots for me!\n"
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@@ -24,14 +24,14 @@ gUnknown_81979C1:: @ 81979C1
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.string "Here!\n"
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.string "I won't be needing this anymore!$"
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gUnknown_8197A38:: @ 8197A38
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CeladonCity_Restaurant_Text_ReceivedCoinCaseFromMan:: @ 8197A38
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.string "{PLAYER} received a COIN CASE\n"
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.string "from the man.$"
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gUnknown_8197A5E:: @ 8197A5E
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CeladonCity_Restaurant_Text_MakeRoomForThis:: @ 8197A5E
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.string "Make room for this!$"
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gUnknown_8197A72:: @ 8197A72
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CeladonCity_Restaurant_Text_ThoughtIdWinItBack:: @ 8197A72
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.string "I always thought I was going to\n"
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.string "win it back…$"
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