Port script_movement

This commit is contained in:
PikalaxALT
2020-02-24 15:31:40 -05:00
parent a0fa06a066
commit 3666a47d1c
13 changed files with 257 additions and 629 deletions
+2 -2
View File
@@ -178,7 +178,7 @@ void sub_80DD148(u8 taskId)
gTasks[taskId].data[2] = pan;
if (species != SPECIES_NONE)
{
if (gBattleAnimArgs[1] == TASK_NONE)
if (gBattleAnimArgs[1] == TAIL_SENTINEL)
PlayCry3(species, pan, 9);
else
PlayCry3(species, pan, 7);
@@ -199,7 +199,7 @@ static void sub_80DD270(u8 taskId)
{
++gTasks[taskId].data[9];
}
else if (gTasks[taskId].data[0] == TASK_NONE)
else if (gTasks[taskId].data[0] == TAIL_SENTINEL)
{
if (!IsCryPlaying())
{
+3 -3
View File
@@ -644,7 +644,7 @@ static bool8 BT_Phase1Blink(struct Task *task)
static bool8 BT_WaitForPhase1(struct Task *task)
{
if (FindTaskIdByFunc(sBT_Phase1Tasks[task->tTransitionId]) == TASK_NONE)
if (FindTaskIdByFunc(sBT_Phase1Tasks[task->tTransitionId]) == TAIL_SENTINEL)
{
++task->tState;
return TRUE;
@@ -665,7 +665,7 @@ static bool8 BT_Phase2LaunchAnimTask(struct Task *task)
static bool8 BT_WaitForPhase2(struct Task *task)
{
task->tTransitionDone = FALSE;
if (FindTaskIdByFunc(sBT_Phase2Tasks[task->tTransitionId]) == TASK_NONE)
if (FindTaskIdByFunc(sBT_Phase2Tasks[task->tTransitionId]) == TAIL_SENTINEL)
task->tTransitionDone = TRUE;
return FALSE;
}
@@ -3432,7 +3432,7 @@ static void BT_CreatePhase1SubTask(s16 fadeOutDelay, s16 fadeInDelay, s16 blinkT
static bool8 BT_IsPhase1Done(void)
{
if (FindTaskIdByFunc(BT_Phase1SubTask) == TASK_NONE)
if (FindTaskIdByFunc(BT_Phase1SubTask) == TAIL_SENTINEL)
return TRUE;
else
return FALSE;
+2 -2
View File
@@ -87,7 +87,7 @@ void sub_80696C0(void)
{
u8 objectEventId = GetObjectEventIdByLocalIdAndMap(0xFF, 0, 0);
ObjectEventClearHeldMovementIfFinished(&gObjectEvents[objectEventId]);
sub_80974D8();
ScriptMovement_UnfreezeObjectEvents();
UnfreezeObjectEvents();
}
@@ -98,7 +98,7 @@ void UnionRoom_UnlockPlayerAndChatPartner(void)
ObjectEventClearHeldMovementIfFinished(&gObjectEvents[gSelectedObjectEvent]);
objectEventId = GetObjectEventIdByLocalIdAndMap(0xFF, 0, 0);
ObjectEventClearHeldMovementIfFinished(&gObjectEvents[objectEventId]);
sub_80974D8();
ScriptMovement_UnfreezeObjectEvents();
UnfreezeObjectEvents();
}
+4 -4
View File
@@ -256,7 +256,7 @@ void DestroyListMenuTask(u8 listTaskId, u16 *cursorPos, u16 *itemsAbove)
if (itemsAbove != NULL)
*itemsAbove = list->itemsAbove;
if (list->taskId != TASK_NONE)
if (list->taskId != TAIL_SENTINEL)
ListMenuRemoveCursorObject(list->taskId, list->template.cursorKind - 2);
DestroyTask(listTaskId);
@@ -346,7 +346,7 @@ static u8 ListMenuInitInternal(const struct ListMenuTemplate *listMenuTemplate,
list->itemsAbove = itemsAbove;
list->unk_1C = 0;
list->unk_1D = 0;
list->taskId = TASK_NONE;
list->taskId = TAIL_SENTINEL;
list->unk_1F = 0;
gListMenuOverride.cursorPal = list->template.cursorPal;
gListMenuOverride.fillValue = list->template.fillValue;
@@ -418,12 +418,12 @@ static void ListMenuDrawCursor(struct ListMenu *list)
case 1:
break;
case 2:
if (list->taskId == TASK_NONE)
if (list->taskId == TAIL_SENTINEL)
list->taskId = ListMenuAddCursorObject(list, 0);
ListMenuUpdateCursorObject(list->taskId, GetWindowAttribute(list->template.windowId, WINDOW_TILEMAP_LEFT) * 8 - 1, GetWindowAttribute(list->template.windowId, WINDOW_TILEMAP_TOP) * 8 + y - 1, 0);
break;
case 3:
if (list->taskId == TASK_NONE)
if (list->taskId == TAIL_SENTINEL)
list->taskId = ListMenuAddCursorObject(list, 1);
ListMenuUpdateCursorObject(list->taskId, GetWindowAttribute(list->template.windowId, WINDOW_TILEMAP_LEFT) * 8 + x, GetWindowAttribute(list->template.windowId, WINDOW_TILEMAP_TOP) * 8 + y, 1);
break;
+1 -1
View File
@@ -948,7 +948,7 @@ void sub_8071898(void)
while (TRUE)
{
taskId = FindTaskIdByFunc(sub_80718B8);
if (taskId == TASK_NONE)
if (taskId == TAIL_SENTINEL)
break;
DestroyTask(taskId);
}
+1 -1
View File
@@ -704,7 +704,7 @@ static void sub_80B4F78(struct Sprite *sprite)
{
u8 taskId = FindTaskIdByFunc(sub_80B4D00);
if (taskId != TASK_NONE)
if (taskId != TAIL_SENTINEL)
--gTasks[taskId].data[11];
DestroySprite(sprite);
}
+2 -2
View File
@@ -1238,7 +1238,7 @@ bool8 ScrCmd_releaseall(struct ScriptContext *ctx)
HideFieldMessageBox();
playerObjectId = GetObjectEventIdByLocalIdAndMap(0xFF, 0, 0);
ObjectEventClearHeldMovementIfFinished(&gObjectEvents[playerObjectId]);
sub_80974D8();
ScriptMovement_UnfreezeObjectEvents();
UnfreezeObjectEvents();
return FALSE;
}
@@ -1252,7 +1252,7 @@ bool8 ScrCmd_release(struct ScriptContext *ctx)
ObjectEventClearHeldMovementIfFinished(&gObjectEvents[gSelectedObjectEvent]);
playerObjectId = GetObjectEventIdByLocalIdAndMap(0xFF, 0, 0);
ObjectEventClearHeldMovementIfFinished(&gObjectEvents[playerObjectId]);
sub_80974D8();
ScriptMovement_UnfreezeObjectEvents();
UnfreezeObjectEvents();
return FALSE;
}
+226
View File
@@ -0,0 +1,226 @@
#include "global.h"
#include "task.h"
#include "util.h"
#include "event_object_movement.h"
#include "constants/event_objects.h"
#include "constants/event_object_movement.h"
static EWRAM_DATA const u8 (*sMovementScripts[OBJECT_EVENTS_COUNT]) = {};
static void ScriptMovement_StartMoveObjects(u8 priority);
static u8 GetMoveObjectsTaskId(void);
static u8 ScriptMovement_TryAddNewMovement(u8 taskId, u8 objEventId, const u8 *movementScript);
static u8 GetMovementScriptIdFromObjectEventId(u8 taskId, u8 objEventId);
static bool8 IsMovementScriptFinished(u8 taskId, u8 moveScrId);
static void ScriptMovement_MoveObjects(u8 taskId);
static void ScriptMovement_AddNewMovement(u8 taskId, u8 moveScrId, u8 objEventId, const u8 *movementScript);
static void ScriptMovement_UnfreezeActiveObjects(u8 taskId);
static void ScriptMovement_TakeStep(u8 taskId, u8 moveScrId, u8 objEventId, const u8 *movementScript);
bool8 ScriptMovement_StartObjectMovementScript(u8 localId, u8 mapNum, u8 mapGroup, const u8 *movementScript)
{
u8 objEventId;
if (TryGetObjectEventIdByLocalIdAndMap(localId, mapNum, mapGroup, &objEventId))
return TRUE;
if (!FuncIsActiveTask(ScriptMovement_MoveObjects))
ScriptMovement_StartMoveObjects(50);
return ScriptMovement_TryAddNewMovement(GetMoveObjectsTaskId(), objEventId, movementScript);
}
bool8 ScriptMovement_IsObjectMovementFinished(u8 localId, u8 mapNum, u8 mapGroup)
{
u8 objEventId;
u8 taskId;
u8 moveScrId;
if (TryGetObjectEventIdByLocalIdAndMap(localId, mapNum, mapGroup, &objEventId))
return TRUE;
taskId = GetMoveObjectsTaskId();
moveScrId = GetMovementScriptIdFromObjectEventId(taskId, objEventId);
if (moveScrId == OBJECT_EVENTS_COUNT)
return TRUE;
return IsMovementScriptFinished(taskId, moveScrId);
}
void ScriptMovement_UnfreezeObjectEvents(void)
{
u8 taskId = GetMoveObjectsTaskId();
if (taskId != TAIL_SENTINEL)
{
ScriptMovement_UnfreezeActiveObjects(taskId);
DestroyTask(taskId);
}
}
void ScriptMovement_StartMoveObjects(u8 priority)
{
u8 i;
u8 taskId = CreateTask(ScriptMovement_MoveObjects, priority);
for (i = 1; i < NUM_TASK_DATA; i++)
{
gTasks[taskId].data[i] = -1;
}
}
u8 GetMoveObjectsTaskId(void)
{
return FindTaskIdByFunc(ScriptMovement_MoveObjects);
}
bool8 ScriptMovement_TryAddNewMovement(u8 taskId, u8 objEventId, const u8 *movementScript)
{
u8 moveScrId;
moveScrId = GetMovementScriptIdFromObjectEventId(taskId, objEventId);
if (moveScrId != OBJECT_EVENTS_COUNT)
{
if (IsMovementScriptFinished(taskId, moveScrId) == FALSE)
{
return TRUE;
}
else
{
ScriptMovement_AddNewMovement(taskId, moveScrId, objEventId, movementScript);
return FALSE;
}
}
moveScrId = GetMovementScriptIdFromObjectEventId(taskId, OBJ_EVENT_ID_PLAYER);
if (moveScrId == OBJECT_EVENTS_COUNT)
{
return TRUE;
}
else
{
ScriptMovement_AddNewMovement(taskId, moveScrId, objEventId, movementScript);
return FALSE;
}
}
u8 GetMovementScriptIdFromObjectEventId(u8 taskId, u8 objEventId)
{
u8 i;
u8 *moveScriptId = (u8 *)&gTasks[taskId].data[1];
for (i = 0; i < OBJECT_EVENTS_COUNT; i++, moveScriptId++)
{
if (*moveScriptId == objEventId)
return i;
}
return OBJECT_EVENTS_COUNT;
}
void LoadObjectEventIdPtrFromMovementScript(u8 taskId, u8 moveScrId, u8 **pObjEventId)
{
u8 i;
*pObjEventId = (u8 *)&gTasks[taskId].data[1];
for (i = 0; i < moveScrId; i++, (*pObjEventId)++)
;
}
void SetObjectEventIdAtMovementScript(u8 taskId, u8 moveScrId, u8 objEventId)
{
u8 *ptr;
LoadObjectEventIdPtrFromMovementScript(taskId, moveScrId, &ptr);
*ptr = objEventId;
}
void LoadObjectEventIdFromMovementScript(u8 taskId, u8 moveScrId, u8 *objEventId)
{
u8 *ptr;
LoadObjectEventIdPtrFromMovementScript(taskId, moveScrId, &ptr);
*objEventId = *ptr;
}
static void ClearMovementScriptFinished(u8 taskId, u8 moveScrId)
{
u16 mask = ~gBitTable[moveScrId];
gTasks[taskId].data[0] &= mask;
}
static void SetMovementScriptFinished(u8 taskId, u8 moveScrId)
{
gTasks[taskId].data[0] |= gBitTable[moveScrId];
}
static bool8 IsMovementScriptFinished(u8 taskId, u8 moveScrId)
{
u16 moveScriptFinished = (u16)gTasks[taskId].data[0] & gBitTable[moveScrId];
if (moveScriptFinished != 0)
return TRUE;
else
return FALSE;
}
static void SetMovementScript(u8 moveScrId, const u8 *movementScript)
{
sMovementScripts[moveScrId] = movementScript;
}
static const u8 *GetMovementScript(u8 moveScrId)
{
return sMovementScripts[moveScrId];
}
static void ScriptMovement_AddNewMovement(u8 taskId, u8 moveScrId, u8 objEventId, const u8 *movementScript)
{
ClearMovementScriptFinished(taskId, moveScrId);
SetMovementScript(moveScrId, movementScript);
SetObjectEventIdAtMovementScript(taskId, moveScrId, objEventId);
}
static void ScriptMovement_UnfreezeActiveObjects(u8 taskId)
{
u8 *pObjEventId;
u8 i;
pObjEventId = (u8 *)&gTasks[taskId].data[1];
for (i = 0; i < OBJECT_EVENTS_COUNT; i++, pObjEventId++)
{
if (*pObjEventId != 0xFF)
UnfreezeObjectEvent(&gObjectEvents[*pObjEventId]);
}
}
static void ScriptMovement_MoveObjects(u8 taskId)
{
u8 i;
u8 objEventId;
for (i = 0; i < OBJECT_EVENTS_COUNT; i++)
{
LoadObjectEventIdFromMovementScript(taskId, i, &objEventId);
if (objEventId != 0xFF)
ScriptMovement_TakeStep(taskId, i, objEventId, GetMovementScript(i));
}
}
static void ScriptMovement_TakeStep(u8 taskId, u8 moveScrId, u8 objEventId, const u8 *movementScript)
{
u8 nextMoveActionId;
if (IsMovementScriptFinished(taskId, moveScrId) == TRUE)
return;
if (ObjectEventIsSpecialAnimActive(&gObjectEvents[objEventId])
&& !ObjectEventClearHeldMovementIfFinished(&gObjectEvents[objEventId]))
return;
nextMoveActionId = *movementScript;
if (nextMoveActionId == MOVEMENT_ACTION_STEP_END)
{
SetMovementScriptFinished(taskId, moveScrId);
FreezeObjectEvent(&gObjectEvents[objEventId]);
}
else
{
if (!ObjectEventSetHeldMovement(&gObjectEvents[objEventId], nextMoveActionId))
{
movementScript++;
SetMovementScript(moveScrId, movementScript);
}
}
}