mostly standardize to object event to prep for disassembly
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@@ -238,7 +238,7 @@ bool8 VarSet(u16 idx, u16 val)
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return TRUE;
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}
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u8 VarGetFieldObjectGraphicsId(u8 idx)
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u8 VarGetObjectEventGraphicsId(u8 idx)
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{
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return VarGet(VAR_OBJ_GFX_ID_0 + idx);
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}
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