mostly standardize to object event to prep for disassembly
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+18
-18
@@ -60,7 +60,7 @@ static EWRAM_DATA u16 sFieldEffectScriptId = 0;
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struct ScriptContext * gUnknown_3005070;
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extern u8 gSelectedEventObject;
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extern u8 gSelectedObjectEvent;
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// This is defined in here so the optimizer can't see its value when compiling
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// script.c.
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@@ -1048,7 +1048,7 @@ bool8 ScrCmd_removeobject(struct ScriptContext *ctx)
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{
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u16 localId = VarGet(ScriptReadHalfword(ctx));
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RemoveFieldObjectByLocalIdAndMap(localId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup);
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RemoveObjectEventByLocalIdAndMap(localId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup);
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return FALSE;
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}
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@@ -1058,7 +1058,7 @@ bool8 ScrCmd_removeobject_at(struct ScriptContext *ctx)
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u8 mapGroup = ScriptReadByte(ctx);
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u8 mapNum = ScriptReadByte(ctx);
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RemoveFieldObjectByLocalIdAndMap(objectId, mapNum, mapGroup);
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RemoveObjectEventByLocalIdAndMap(objectId, mapNum, mapGroup);
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return FALSE;
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}
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@@ -1151,9 +1151,9 @@ bool8 ScrCmd_resetobjectpriority(struct ScriptContext *ctx)
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bool8 ScrCmd_faceplayer(struct ScriptContext *ctx)
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{
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if (gMapObjects[gSelectedEventObject].active)
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if (gObjectEvents[gSelectedObjectEvent].active)
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{
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FieldObjectFaceOppositeDirection(&gMapObjects[gSelectedEventObject],
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ObjectEventFaceOppositeDirection(&gObjectEvents[gSelectedObjectEvent],
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GetPlayerFacingDirection());
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}
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return FALSE;
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@@ -1164,7 +1164,7 @@ bool8 ScrCmd_turnobject(struct ScriptContext *ctx)
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u16 localId = VarGet(ScriptReadHalfword(ctx));
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u8 direction = ScriptReadByte(ctx);
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FieldObjectTurnByLocalIdAndMap(localId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, direction);
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ObjectEventTurnByLocalIdAndMap(localId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, direction);
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return FALSE;
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}
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@@ -1207,7 +1207,7 @@ bool8 ScrCmd_lockall(struct ScriptContext *ctx)
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}
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else
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{
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ScriptFreezeMapObjects();
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ScriptFreezeObjectEvents();
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SetupNativeScript(ctx, sub_8069590);
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return TRUE;
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}
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@@ -1221,14 +1221,14 @@ bool8 ScrCmd_lock(struct ScriptContext *ctx)
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}
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else
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{
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if (gMapObjects[gSelectedEventObject].active)
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if (gObjectEvents[gSelectedObjectEvent].active)
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{
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LockSelectedMapObject();
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LockSelectedObjectEvent();
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SetupNativeScript(ctx, sub_8069648);
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}
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else
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{
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ScriptFreezeMapObjects();
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ScriptFreezeObjectEvents();
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SetupNativeScript(ctx, sub_8069590);
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}
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return TRUE;
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@@ -1240,10 +1240,10 @@ bool8 ScrCmd_releaseall(struct ScriptContext *ctx)
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u8 playerObjectId;
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HideFieldMessageBox();
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playerObjectId = GetFieldObjectIdByLocalIdAndMap(0xFF, 0, 0);
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FieldObjectClearHeldMovementIfFinished(&gMapObjects[playerObjectId]);
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playerObjectId = GetObjectEventIdByLocalIdAndMap(0xFF, 0, 0);
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ObjectEventClearHeldMovementIfFinished(&gObjectEvents[playerObjectId]);
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sub_80974D8();
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UnfreezeMapObjects();
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UnfreezeObjectEvents();
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return FALSE;
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}
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@@ -1252,12 +1252,12 @@ bool8 ScrCmd_release(struct ScriptContext *ctx)
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u8 playerObjectId;
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HideFieldMessageBox();
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if (gMapObjects[gSelectedEventObject].active)
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FieldObjectClearHeldMovementIfFinished(&gMapObjects[gSelectedEventObject]);
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playerObjectId = GetFieldObjectIdByLocalIdAndMap(0xFF, 0, 0);
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FieldObjectClearHeldMovementIfFinished(&gMapObjects[playerObjectId]);
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if (gObjectEvents[gSelectedObjectEvent].active)
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ObjectEventClearHeldMovementIfFinished(&gObjectEvents[gSelectedObjectEvent]);
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playerObjectId = GetObjectEventIdByLocalIdAndMap(0xFF, 0, 0);
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ObjectEventClearHeldMovementIfFinished(&gObjectEvents[playerObjectId]);
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sub_80974D8();
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UnfreezeMapObjects();
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UnfreezeObjectEvents();
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return FALSE;
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}
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