static syms in field_player_avatar
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@@ -39,5 +39,25 @@ u8 player_get_pos_including_state_based_drift(s16 *x, s16 *y);
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void sub_805CBE8(void);
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u8 GetRivalAvatarGraphicsIdByStateIdAndGender(u8 state, u8 gender);
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u8 GetPlayerAvatarGraphicsIdByStateIdAndGender(u8 state, u8 gender);
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u8 CheckForObjectEventCollision(struct ObjectEvent *objectEvent, s16 x, s16 y, u8 direction, u8 metatileBehavior);
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void sub_805C0D4(u8 direction);
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void PlayerGoSlow(u8 direction);
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void PlayerGoSpeed1(u8 direction);
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void PlayerGoSpeed2(u8 direction);
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void sub_805C134(u8 direction);
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void PlayerRideWaterCurrent(u8 direction);
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void sub_805C164(u8 direction);
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void PlayerRun(u8 direction);
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void PlayerRunSlow(u8 direction);
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void PlayerOnBikeCollide(u8 direction);
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void PlayerNotOnBikeCollide(u8 direction);
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void PlayerFaceDirection(u8 direction);
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void sub_805C20C(u8 direction);
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void PlayerTurnInPlace(u8 direction);
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void PlayerJumpLedge(u8 direction);
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void sub_805C260(void);
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void player_step(u8 direction, u16 newKeys, u16 heldKeys);
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bool32 PlayerIsMovingOnRockStairs(u8 direction);
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void sub_805BEB8(void);
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#endif //GUARD_FIELD_PLAYER_AVATAR_H
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