Port pokemon_storage_2 from emerald
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@@ -126,7 +126,7 @@ struct PokemonStorage
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{
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/*0x0000*/ u8 currentBox;
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/*0x0001*/ struct BoxPokemon boxes[14][30];
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/*0x8344*/ u8 boxNames[14][9];
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/*0x8344*/ u8 boxNames[14][BOX_NAME_LENGTH + 1];
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/*0x83C2*/ u8 boxWallpapers[14];
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};
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