Port pokemon_storage_2 from emerald
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@@ -15,6 +15,12 @@ void ZeroBoxMonAt(u8 boxId, u8 monPosition);
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void sub_808CE60(void);
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void ResetPokemonStorageSystem(void);
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u8 StorageGetCurrentBox(void);
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void PSS_RenderTextToVramViaBuffer(const u8 *name, u8 *a1, u8 a2, u8 a3, u8 *buffer, u8 a5);
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void DrawTextWindowAndBufferTiles(const u8 *name, void *a1, u8 a2, u8 a3, u8 *buffer, s32 a5);
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void SetCurrentBox(u8 boxId);
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void SetBoxWallpaper(u8 boxId, u8 wallpaperId);
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struct Sprite *sub_809223C(u16 x, u16 y, u8 animId, u8 priority, u8 subpriority);
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void Cb2_EnterPSS(u8 a0);
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u8 GetCurrentBoxOption(void);
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#endif // GUARD_POKEMON_STORAGE_SYSTEM_H
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