BeginNormalPaletteFade PALETTES_ALL documentation

This commit is contained in:
Eduardo Quezada
2022-07-27 13:16:28 -04:00
parent deec274991
commit 3b98289de2
55 changed files with 189 additions and 189 deletions
+5 -5
View File
@@ -1758,7 +1758,7 @@ void EggHatch(void)
{
ScriptContext2_Enable();
CreateTask(Task_EggHatch, 10);
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0);
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, 0);
HelpSystem_Disable();
}
@@ -1895,7 +1895,7 @@ static void CB2_EggHatch_1(void)
switch (sEggHatchData->CB2_state)
{
case 0:
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_BLACK);
BeginNormalPaletteFade(PALETTES_ALL, 0, 0x10, 0, RGB_BLACK);
sEggHatchData->eggSpriteID = CreateSprite(&sSpriteTemplate_EggHatch, 120, 75, 5);
ShowBg(0);
ShowBg(1);
@@ -1977,7 +1977,7 @@ static void CB2_EggHatch_1(void)
}
break;
case 11:
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 0x10, RGB_BLACK);
sEggHatchData->CB2_state++;
break;
case 12:
@@ -2087,7 +2087,7 @@ static void SpriteCB_Egg_4(struct Sprite* sprite)
{
s16 i;
if (sprite->data[0] == 0)
BeginNormalPaletteFade(0xFFFFFFFF, -1, 0, 0x10, 0xFFFF);
BeginNormalPaletteFade(PALETTES_ALL, -1, 0, 0x10, 0xFFFF);
if (sprite->data[0] < 4u)
{
for (i = 0; i <= 3; i++)
@@ -2111,7 +2111,7 @@ static void SpriteCB_Egg_5(struct Sprite* sprite)
StartSpriteAffineAnim(&gSprites[sEggHatchData->pokeSpriteID], 1);
}
if (sprite->data[0] == 8)
BeginNormalPaletteFade(0xFFFFFFFF, -1, 0x10, 0, 0xFFFF);
BeginNormalPaletteFade(PALETTES_ALL, -1, 0x10, 0, 0xFFFF);
if (sprite->data[0] <= 9)
gSprites[sEggHatchData->pokeSpriteID].y -= 1;
if (sprite->data[0] > 40)