BeginNormalPaletteFade PALETTES_ALL documentation
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+5
-5
@@ -1758,7 +1758,7 @@ void EggHatch(void)
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{
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ScriptContext2_Enable();
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CreateTask(Task_EggHatch, 10);
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BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0);
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BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, 0);
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HelpSystem_Disable();
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}
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@@ -1895,7 +1895,7 @@ static void CB2_EggHatch_1(void)
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switch (sEggHatchData->CB2_state)
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{
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case 0:
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BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_BLACK);
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BeginNormalPaletteFade(PALETTES_ALL, 0, 0x10, 0, RGB_BLACK);
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sEggHatchData->eggSpriteID = CreateSprite(&sSpriteTemplate_EggHatch, 120, 75, 5);
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ShowBg(0);
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ShowBg(1);
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@@ -1977,7 +1977,7 @@ static void CB2_EggHatch_1(void)
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}
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break;
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case 11:
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BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
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BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 0x10, RGB_BLACK);
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sEggHatchData->CB2_state++;
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break;
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case 12:
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@@ -2087,7 +2087,7 @@ static void SpriteCB_Egg_4(struct Sprite* sprite)
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{
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s16 i;
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if (sprite->data[0] == 0)
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BeginNormalPaletteFade(0xFFFFFFFF, -1, 0, 0x10, 0xFFFF);
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BeginNormalPaletteFade(PALETTES_ALL, -1, 0, 0x10, 0xFFFF);
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if (sprite->data[0] < 4u)
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{
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for (i = 0; i <= 3; i++)
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@@ -2111,7 +2111,7 @@ static void SpriteCB_Egg_5(struct Sprite* sprite)
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StartSpriteAffineAnim(&gSprites[sEggHatchData->pokeSpriteID], 1);
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}
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if (sprite->data[0] == 8)
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BeginNormalPaletteFade(0xFFFFFFFF, -1, 0x10, 0, 0xFFFF);
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BeginNormalPaletteFade(PALETTES_ALL, -1, 0x10, 0, 0xFFFF);
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if (sprite->data[0] <= 9)
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gSprites[sEggHatchData->pokeSpriteID].y -= 1;
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if (sprite->data[0] > 40)
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