BeginNormalPaletteFade PALETTES_ALL documentation

This commit is contained in:
Eduardo Quezada
2022-07-27 13:16:28 -04:00
parent deec274991
commit 3b98289de2
55 changed files with 189 additions and 189 deletions
+2 -2
View File
@@ -811,7 +811,7 @@ static bool8 RunCopyrightScreen(void)
ResetTasks();
ResetSpriteData();
FreeAllSpritePalettes();
BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, 0xFFFF);
BeginNormalPaletteFade(PALETTES_ALL, 0, 16, 0, 0xFFFF);
SetGpuReg(REG_OFFSET_BG0CNT, BGCNT_PRIORITY(0) | BGCNT_CHARBASE(0) | BGCNT_16COLOR | BGCNT_SCREENBASE(7));
EnableInterrupts(INTR_FLAG_VBLANK);
SetVBlankCallback(VBlankCB_Copyright);
@@ -828,7 +828,7 @@ static bool8 RunCopyrightScreen(void)
GameCubeMultiBoot_Main(&sGcmb);
if (sGcmb.gcmb_field_2 != 1)
{
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK);
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_BLACK);
gMain.state++;
}
break;