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@@ -665,8 +665,8 @@ void InitBattleBgsVideo(void)
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void LoadBattleMenuWindowGfx(void)
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{
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TextWindow_SetUserSelectedFrame(2, 0x012, 0x10);
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TextWindow_SetUserSelectedFrame(2, 0x022, 0x10);
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LoadUserWindowGfx(2, 0x012, 0x10);
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LoadUserWindowGfx(2, 0x022, 0x10);
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gPlttBufferUnfaded[0x5C] = RGB( 9, 9, 9);
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gPlttBufferUnfaded[0x5D] = RGB( 9, 9, 9);
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gPlttBufferUnfaded[0x5E] = RGB(31, 31, 31);
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@@ -675,7 +675,7 @@ void LoadBattleMenuWindowGfx(void)
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if (gBattleTypeFlags & (BATTLE_TYPE_FIRST_BATTLE | BATTLE_TYPE_POKEDUDE))
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{
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Menu_LoadStdPalAt(0x70);
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TextWindow_LoadResourcesStdFrame0(0, 0x030, 0x70);
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LoadMenuMessageWindowGfx(0, 0x030, 0x70);
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gPlttBufferUnfaded[0x76] = RGB( 0, 0, 0);
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CpuCopy16(&gPlttBufferUnfaded[0x76], &gPlttBufferFaded[0x76], 2);
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}
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