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@@ -341,7 +341,7 @@ void InitPokemonSpecialAnimScene(struct PokemonSpecialAnimScene * buffer, u16 an
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FillBgTilemapBufferRect_Palette0(0, 0x000, 0, 0, 32, 32);
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LoadBgGfxByAnimType(animType);
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FillWindowPixelBuffer(0, PIXEL_FILL(0));
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TextWindow_SetUserSelectedFrame(0, 0x000, 0xe0);
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LoadUserWindowGfx(0, 0x000, 0xe0);
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CopyWindowToVram(0, COPYWIN_FULL);
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ShowBg(0);
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ShowBg(3);
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