finished fldeff_poison

This commit is contained in:
jiangzhengwenjz
2019-06-28 11:33:23 +08:00
parent d06166633f
commit 3f43150b5a
9 changed files with 49 additions and 104 deletions
+1 -1
View File
@@ -865,7 +865,7 @@ void SetBgAffine(u8 bg, u32 srcCenterX, u32 srcCenterY, s16 dispCenterX, s16 dis
SetBgAffineInternal(bg, srcCenterX, srcCenterY, dispCenterX, dispCenterY, scaleX, scaleY, rotationAngle);
}
u8 Unused_AdjustBgMosaic(u8 a1, u8 a2)
u8 AdjustBgMosaic(u8 a1, u8 a2)
{
u16 result;
s16 test1;
+39
View File
@@ -0,0 +1,39 @@
#include "global.h"
#include "task.h"
#include "bg.h"
#include "sound.h"
#include "constants/songs.h"
static void Task_FieldPoisonEffect(u8 taskId)
{
s16 *data = gTasks[taskId].data;
switch (data[0])
{
case 0:
data[1] += 1;
if (data[1] > 4)
data[0]++;
break;
case 1:
data[1] -= 1;
if (data[1] == 0)
data[0]++;
break;
case 2:
DestroyTask(taskId);
return;
}
AdjustBgMosaic((u8)(((u8)data[1] << 4) | (u8)data[1]), 0);
}
void FldEffPoison_Start(void)
{
PlaySE(SE_DAUGI);
CreateTask(Task_FieldPoisonEffect, 80);
}
bool32 FldEffPoison_IsActive(void)
{
return FuncIsActiveTask(Task_FieldPoisonEffect);
}